Elyobo893 Posted February 7, 2013 Share Posted February 7, 2013 Something I really hope they'll implement into GTA V's new character system is events performed by one character will affect another. For example: Let's say there's a mission where Trevor must take out some Los Santos hoods who have stolen his drugs. Trevor does so and then after the mission you switch to Franklin who get's a call from Lamar to say that some of their boys have been killed and that they have to investigate. What's awesome is having the feeling: "Holy crap, I did that and now my other character has to deal with the consequences!" GTAV has such potential for scenarios like this? Opinions? Link to comment Share on other sites More sharing options...
Ice1980 Posted February 7, 2013 Share Posted February 7, 2013 Something I really hope they'll implement into GTA V's new character system is events performed by one character will affect another. For example: Let's say there's a mission where Trevor must take out some Los Santos hoods who have stolen his drugs. Trevor does so and then after the mission you switch to Franklin who get's a call from Lamar to say that some of their boys have been killed and that they have to investigate. What's awesome is having the feeling: "Holy crap, I did that and now my other character has to deal with the consequences!" GTAV has such potential for scenarios like this? Opinions? Good topic That would be cool. Link to comment Share on other sites More sharing options...
baboultr Posted February 7, 2013 Share Posted February 7, 2013 I Agree man NOW That would be f*cking epic! Link to comment Share on other sites More sharing options...
Zancudo Posted February 7, 2013 Share Posted February 7, 2013 Yeah, GTA V definitely has the potential to include such actions in the storyline. It's especially exciting about the whole aspect of multiple playable protagonists, that affecting thing. Although, it's the first time Rockstar is implementing such a feature and I wouldn't be surprised if that kind of impact events were generally rare in the game. Link to comment Share on other sites More sharing options...
UncleVlad Posted February 7, 2013 Share Posted February 7, 2013 Yeah, like in IV. Niko killed a bunch of The Lost gang members and when you played as Johnny you heard the news that some of your boys have been killed by some east european dude. Link to comment Share on other sites More sharing options...
Elyobo893 Posted February 7, 2013 Author Share Posted February 7, 2013 Yeah, like in IV. Niko killed a bunch of The Lost gang members and when you played as Johnny you heard the news that some of your boys have been killed by some east european dude. Exactly, but in V, the feeling would be more direct as you had just done the thing. Link to comment Share on other sites More sharing options...
Paper Mario Posted February 7, 2013 Share Posted February 7, 2013 Wow, I didn't think about it like that yet.. Good thinking OP! Link to comment Share on other sites More sharing options...
TheWetPartoftheArm Posted February 7, 2013 Share Posted February 7, 2013 Especially since R* mentioned multiple times gamers having the chance to play both protagonist and antagonist. This suggests that the characters' storylines may intertwine at some point, with one or more having to deal with the consequences of actions perpetrated by the other. An incredible idea that's rife with potential, I expect it'll be something we haven't experienced before. Imagine if it gets even more severe, and Lamar is the one who's killed by Trevor, causing Franklin to go after him and creating a choice where the player needs to decide which character to keep and which character to put down. Which of course creates replay value and - okay, I'll stop now. September can't arrive soon enough. Link to comment Share on other sites More sharing options...
Elyobo893 Posted February 7, 2013 Author Share Posted February 7, 2013 Especially since R* mentioned multiple times gamers having the chance to play both protagonist and antagonist. This suggests that the characters' storylines may intertwine at some point, with one or more having to deal with the consequences of actions perpetrated by the other. An incredible idea that's rife with potential, I expect it'll be something we haven't experienced before. Imagine if it gets even more severe, and Lamar is the one who's killed by Trevor, causing Franklin to go after him and creating a choice where the player needs to decide which character to keep and which character to put down. Which of course creates replay value and - okay, I'll stop now. September can't arrive soon enough. lol Link to comment Share on other sites More sharing options...
trevors685 Posted February 7, 2013 Share Posted February 7, 2013 Especially since R* mentioned multiple times gamers having the chance to play both protagonist and antagonist. This suggests that the characters' storylines may intertwine at some point, with one or more having to deal with the consequences of actions perpetrated by the other. An incredible idea that's rife with potential, I expect it'll be something we haven't experienced before. Imagine if it gets even more severe, and Lamar is the one who's killed by Trevor, causing Franklin to go after him and creating a choice where the player needs to decide which character to keep and which character to put down. Which of course creates replay value and - okay, I'll stop now. September can't arrive soon enough. lol dat funny u cheeky bastard?? the nigga is bein serius Link to comment Share on other sites More sharing options...
Peck R. Wood Posted February 7, 2013 Share Posted February 7, 2013 yes. Link to comment Share on other sites More sharing options...
jamieleng Posted February 7, 2013 Share Posted February 7, 2013 Yes, I'm sure R* had a lot of fun coming up with cool ways to use the multi protag mechanic. The best thing about the multiple protagonists over something like a 'branching storyline', is that R* can still tell a tight, well written story & have replay value as well. Link to comment Share on other sites More sharing options...
S1LV3R_W0LF Posted February 8, 2013 Share Posted February 8, 2013 I'm wondering If I can break into Michaels house with Trevor and kill his wife., and when Michael gets home Trevor tell him "Dude I came fast as I could, I came here to invite you to a drink and I heard the screams when I came I saw masked guy and a dog jumping out the window and speeding in a convertible". Link to comment Share on other sites More sharing options...
Rjeev142 Posted February 8, 2013 Share Posted February 8, 2013 Especially since R* mentioned multiple times gamers having the chance to play both protagonist and antagonist. This suggests that the characters' storylines may intertwine at some point, with one or more having to deal with the consequences of actions perpetrated by the other. An incredible idea that's rife with potential, I expect it'll be something we haven't experienced before. Imagine if it gets even more severe, and Lamar is the one who's killed by Trevor, causing Franklin to go after him and creating a choice where the player needs to decide which character to keep and which character to put down. Which of course creates replay value and - okay, I'll stop now. September can't arrive soon enough. *sigh, as stated by many before. The play as protagonist/ antagonist thing doesn't mean one of the 3 main characters is the villain. It means that you control 3 people, all committing crimes against society. Link to comment Share on other sites More sharing options...
TheWetPartoftheArm Posted February 8, 2013 Share Posted February 8, 2013 I'm wondering If I can break into Michaels house with Trevor and kill his wife., and when Michael gets home Trevor tell him "Dude I came fast as I could, I came here to invite you to a drink and I heard the screams when I came I saw masked guy and a dog jumping out the window and speeding in a convertible". I think if Trevor killed Michael's wife, Michael would probably buy him a drink. Link to comment Share on other sites More sharing options...
TheWetPartoftheArm Posted February 8, 2013 Share Posted February 8, 2013 Especially since R* mentioned multiple times gamers having the chance to play both protagonist and antagonist. This suggests that the characters' storylines may intertwine at some point, with one or more having to deal with the consequences of actions perpetrated by the other. An incredible idea that's rife with potential, I expect it'll be something we haven't experienced before. Imagine if it gets even more severe, and Lamar is the one who's killed by Trevor, causing Franklin to go after him and creating a choice where the player needs to decide which character to keep and which character to put down. Which of course creates replay value and - okay, I'll stop now. September can't arrive soon enough. *sigh, as stated by many before. The play as protagonist/ antagonist thing doesn't mean one of the 3 main characters is the villain. It means that you control 3 people, all committing crimes against society. Could you provide a link to where R* confirmed that, please? Link to comment Share on other sites More sharing options...
BlackNoise Posted February 8, 2013 Share Posted February 8, 2013 Especially since R* mentioned multiple times gamers having the chance to play both protagonist and antagonist. This suggests that the characters' storylines may intertwine at some point, with one or more having to deal with the consequences of actions perpetrated by the other. An incredible idea that's rife with potential, I expect it'll be something we haven't experienced before. Imagine if it gets even more severe, and Lamar is the one who's killed by Trevor, causing Franklin to go after him and creating a choice where the player needs to decide which character to keep and which character to put down. Which of course creates replay value and - okay, I'll stop now. September can't arrive soon enough. *sigh, as stated by many before. The play as protagonist/ antagonist thing doesn't mean one of the 3 main characters is the villain. It means that you control 3 people, all committing crimes against society. Could you provide a link to where R* confirmed that, please? Do you understand how big of a spoiler that would be if Houser gave that away? They would never tell us that one protagonist will basically become the antagonist for another protagonist. Houser was just talking about how different the characters will feel when you play as them and their possible mission types. I'm not saying it definitely won't happen, but that's not what Houser was talking about. He even specified that players are more likely to find the world antagonistic when we play as Trevor. Link to comment Share on other sites More sharing options...
œaœa Posted February 8, 2013 Share Posted February 8, 2013 I'm wondering If I can break into Michaels house with Trevor and kill his wife., and when Michael gets home Trevor tell him "Dude I came fast as I could, I came here to invite you to a drink and I heard the screams when I came I saw masked guy and a dog jumping out the window and speeding in a convertible". I think if Trevor killed Michael's wife, Michael would probably buy him a drink. *Trevor kills Michael's wife* "This is Trevor, my best friend!" Link to comment Share on other sites More sharing options...
TheWetPartoftheArm Posted February 8, 2013 Share Posted February 8, 2013 Especially since R* mentioned multiple times gamers having the chance to play both protagonist and antagonist. This suggests that the characters' storylines may intertwine at some point, with one or more having to deal with the consequences of actions perpetrated by the other. An incredible idea that's rife with potential, I expect it'll be something we haven't experienced before. Imagine if it gets even more severe, and Lamar is the one who's killed by Trevor, causing Franklin to go after him and creating a choice where the player needs to decide which character to keep and which character to put down. Which of course creates replay value and - okay, I'll stop now. September can't arrive soon enough. *sigh, as stated by many before. The play as protagonist/ antagonist thing doesn't mean one of the 3 main characters is the villain. It means that you control 3 people, all committing crimes against society. Could you provide a link to where R* confirmed that, please? Do you understand how big of a spoiler that would be if Houser gave that away? They would never tell us that one protagonist will basically become the antagonist for another protagonist. Houser was just talking about how different the characters will feel when you play as them and their possible mission types. I'm not saying it definitely won't happen, but that's not what Houser was talking about. He even specified that players are more likely to find the world antagonistic when we play as Trevor. You may be right about what Houser meant when he made that particular statement, but that by no means rules out the possibility of one of the characters being an antagonist for another protagonist. In fact judging by the conflicting personalities on display it seems more likely than anything, it would be wasted potential if they all remained loyal to one another from start to finish and knowing R*, I wouldn't be surprised if it ended with a major decision regarding who lives and who dies. Link to comment Share on other sites More sharing options...
greenrock Posted February 8, 2013 Share Posted February 8, 2013 i doubt any of them will die in the end, because post-game free roam, people are gonna want to play there favorite protag out of the 3 Link to comment Share on other sites More sharing options...
TheWetPartoftheArm Posted February 8, 2013 Share Posted February 8, 2013 i doubt any of them will die in the end, because post-game free roam, people are gonna want to play there favorite protag out of the 3 Well if we're given a choice as to who lives and dies, I imagine we'll be able to keep our favourite character(s). Link to comment Share on other sites More sharing options...
BlackNoise Posted February 8, 2013 Share Posted February 8, 2013 You may be right about what Houser meant when he made that particular statement, but that by no means rules out the possibility of one of the characters being an antagonist for another protagonist. In fact judging by the conflicting personalities on display it seems more likely than anything, it would be wasted potential if they all remained loyal to one another from start to finish and knowing R*, I wouldn't be surprised if it ended with a major decision regarding who lives and who dies. I agree with this. i doubt any of them will die in the end, because post-game free roam, people are gonna want to play there favorite protag out of the 3 Well if we're given a choice as to who lives and dies, I imagine we'll be able to keep our favourite character(s). This is also something I was thinking. The other thing is each protagonist has a best friend and Michael has a son. If we do need to choose which protagonist dies, it's possible we'll be able to control someone close to them so we can still have 3 characters for free roam. But like you said, it might just be about keeping our favorites. We're really only use to having one protag anyways, so two is still pretty cool. Link to comment Share on other sites More sharing options...
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