loms Posted February 7, 2013 Share Posted February 7, 2013 Hello i think all knows cement mod and i have thinked that how or is it possible to spawn water like cement heres code or then i just have to know particle id / name {$CLEO .cs}//-------------MAIN---------------$player_actor = Actor.EmulateFromPlayer($player_char)[email protected] = 304500 :noname_18wait 0 if Actor.DrivingVehicleType($player_actor, #CEMENT) &0([email protected],1i) == 16711680 else_jump @noname_18 03C0: $88 = actor $player_actor car 066C: $61 = attach_particle "CEMENT" to_car $88 with_offset 0.0 -4.4 0.0 rotation 0.0 -1.0 0.0 flag 1 064C: make_particle $61 visible 0407: store_coords_to $89 $91 $92 from_car $88 with_offset 0.0 -8.0 -1.8 wait 1500 $81 = Object.Init(-206, $89, $91, $92)wait 1500 0650: destroy_particle $61 jump @noname_18 Link to comment Share on other sites More sharing options...
Link2012 Posted February 7, 2013 Share Posted February 7, 2013 If you're talking about the water, placed with water.dat, you can't in normal ways Link to comment Share on other sites More sharing options...
ZAZ Posted February 7, 2013 Share Posted February 7, 2013 edit the cement textures to make it look like water effect cement uses textures cement and sphere of models\effectsPC.txd CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
loms Posted February 8, 2013 Author Share Posted February 8, 2013 hmm that what Link said that was what i want but if it's not possible from cleo then it's not problem Link to comment Share on other sites More sharing options...
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