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Sliding in GTA


jregi1
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How do you shift in IV? Sorry, I missed that in my five years of playing and never say it as a button function in the game manual.

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If you've ever tried to drift a corner in gta IV and found that you cant hold enough power because Niko missed a shift and the engine just revved out for a while allowing the car to regain traction and ruin your fun, you know my pain.

 

My best guess is that this is a little feature R* added to give it a little realism, as the same sort of thing happened after a crash some times, does anyone else hate it and think it should be removed? I am all for manual transmission with a clutch as an option at anytime in the game from the start menu, but at the very least I'd like to see the revving out of gear mid shift feature removed, it annoys the piss out of me.

It's not Niko's fault nor the handling's. Nor the gear shifting. It's the fact that you cannot drift/drive properly.

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Johnny Playert

Some (most) cars drift f*cking sweeeeeet if you ask me. Like the Banshee, that one's awesome. And the Coquette as well. But the muscle cars too. Hell, i can even do it with the standard cars.

 

Here's a tip. Don't hold the gas down the whole time. If you let go of the gas and then slam it sometimes he will downshift and make the car peel out. And if he misses a gear, just let go of the gas for a sec and then press again, he will have shifted. The mechanics are actually pretty good. If you let go of half the gas he will even shift sooner, like a real automatic... If they just improve it slightly (like get rid of the boat-effect) i'll be a happy camper.

Edited by Johnny Playert
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The problem in IV is that every car has traction control and no locked differential. This makes it impossible to drift because at the moment the car realises that one wheel is spinning faster than the other, you loose power to that wheel.

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IV had perfect handling.

user posted image

Sorry if I'm double posting, but:

First of all, this post is useless, spammy and sort of stupid.

Secondly I strongly agree with Simonp. Though Iv's handling was not flawless, it most definitely was superb, easy, and sophisticated. It took real skill to execute proper handling in IV.

Most of whom criticize handling cannot handle it. It's 'too hard'. sigh.gif

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Some (most) cars drift f*cking sweeeeeet if you ask me. Like the Banshee, that one's awesome. And the Coquette as well. But the muscle cars too. Hell, i can even do it with the standard cars.

 

Here's a tip. Don't hold the gas down the whole time. If you let go of the gas and then slam it sometimes he will downshift and make the car peel out. And if he misses a gear, just let go of the gas for a sec and then press again, he will have shifted. The mechanics are actually pretty good. If you let go of half the gas he will even shift sooner, like a real automatic... If they just improve it slightly (like get rid of the boat-effect) i'll be a happy camper.

I love drifting in the Blista Compact, because it has front wheel drive. So fun! But yeah I agree, the driving mechanics in IV is awesome! I admit it took me awhile to get used to it, but I've pretty much mastered it. Really it's just all in the timing. I always slow down alot when turning corners (especially when racing) then I hit the handbrake and let off the gas and turn in the direction I am going. If you are going fast enough before you slow down, then it works perfectly. Sometimes I will tap the regular break when making the turn... it actually helps.

 

I would have liked the same driving mechanics in V... but apparently R* is going to make it more like a racing game. I just hope they at least keep the suspension effects.

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Drifting in IV is pretty fun and kind of thrilling.

I love doing it with the Feltzer(perfect for drifting btw) and a Sentinel.

The Schafter would be a perfect drifter but it's too slow sometimes.

But the Feltzer is amazing at it. Just turning corners sharply whilst pushing the gas, beautiful drifts.

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Maybe its just you but I could handle every car perfectly. This is done by slamming the handbrake and reverse at a certain distance before any turn.

 

Sucks they are going to change it for v.

im a master driver on gta iv its easy just press the ebrake then get them revs on keep tapping the accelaration easyyyyyyyy..

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The problem in IV is that every car has traction control and no locked differential. This makes it impossible to drift because at the moment the car realises that one wheel is spinning faster than the other, you loose power to that wheel.

The car I drive to work and school has traction control. It's practically standard on every new car made in the last several years; last I checked, Consumer Reports will refuse to recommend a vehicle if traction control and anti-lock brakes are not standard. Even supercars like the Aston Martin DB9 Volante and the Ferrari F430 come standard with traction control; here's a link to a thread with an Aston Martin owner inquiring on how to turn it off.

 

Apart from putting it in the old muscle cars, Rockstar was being realistic when they put traction control in every vehicle in the game. It would be nice to see an option to turn it on or off, either in the options menu or at an auto tuning shop, but it's far from a deal-breaker for me. Given that they said the driving physics in V would be more like a racing game, I'm not worried.

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The Coquette is a well drifter as well. Compared to the Banshee it handles worse and feels more stiff, but it can drift pretty nice.

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You DO know this isnt Grand Theft Forza, right?

Comments like this are just so lame and are essentially spam.

 

Guy wants want a little detail fixed or improved upon on the game, dumbass replies: "This isn't 'x"

 

Poster..

"I wish there was a way of I could take a photo with my camera phone.."

 

Dumbass replier: "This isn't a photography simulator."

 

dozingoff.gif

 

 

dFotYY6.jpg

Σ 

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The Coquette is a well drifter as well. Compared to the Banshee it handles worse and feels more stiff, but it can drift pretty nice.

That Coquette is like a lampost magnet, an absolute bitch to keep on the road. There is a great variety of cars for you to attempt a powerslide in, some are easier than others.

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thebestgameever

I hate to be that guy that says those who say someone sucks cause they are bad but in this case i have no doubt saying those who dislike IV handling are those who crashed a lot and did not adapt to how it is.

 

IV handling is very very GOOD, one of the best handling on a free roam game ( mafia 2 ...)but can be improved and making it easier/ twitchy IS NOT the way to go, it could kill V for me if they make the handling like sleeping dogs/ saints row/ ps2 GTA games.

 

Yes cars did roll a bit too much, but its was not too bad if you knew how to drive properly in game ( by properly i dont mean slow, i had no problem winning MANY MANY races against people who did not know how to break and just crashed every turn) and going fast was easy, if you knew what to do.

IV handling is very in-depth.

 

in the case of the Coquette, to me its one of the most perfect cars, it is kinda hard to master but once you know what you are doing you will love it. I can successfully drift/powerslide around corners effectively 8/10 ( random cars sometimes ruin it tounge.gif) and is much more enjoyable than just holding one button and having the car slide like it was controlled by a computer ( like SR3/SLEEPING DOGS) no fun at all as it is easy as hell.

 

I do crash in IV sometimes, but that is due to me being stupid, my own fault, i dont blame the game. I did hate it at first ( iv handling) but once i started to actually try ( its a game, challenges are something missing this gen)I become very good, I not only reap the rewards ( win online, get away from chasers ect) but I really get to enjoy and appreciate the handling that Rockstar put into IV.

Edited by thebestgameever
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I hate to be that guy that says those who say someone sucks cause they are bad but in this case i have no doubt saying those who dislike IV handling are those who crashed a lot and did not adapt to how it is.

 

IV handling is very very GOOD, one of the best handling on a free roam game ( mafia 2 ...)but can be improved and making it easier/ twitchy IS NOT the way to go, it could kill V for me if they make the handling like sleeping dogs/ saints row/ ps2 GTA games.

 

Yes cars did roll a bit too much, but its was not too bad if you knew how to drive properly in game ( by properly i dont mean slow, i had no problem winning MANY MANY races against people who did not know how to break and just crashed every turn) and going fast was easy, if you knew what to do.

IV handling is very in-depth.

 

in the case of the Coquette, to me its one of the most perfect cars, it is kinda hard to master but once you know what you are doing you will love it. I can successfully drift/powerslide around corners effectively 8/10 ( random cars sometimes ruin it tounge.gif) and is much more enjoyable than just holding one button and having the car slide like it was controlled by a computer ( like SR3/SLEEPING DOGS) no fun at all as it is easy as hell.

 

I do crash in IV sometimes, but that is due to me being stupid, my own fault, i dont blame the game. I did hate it at first ( iv handling) but once i started to actually try ( its a game, challenges are something missing this gen)I become very good, I not only reap the rewards ( win online, get away from chasers ect) but I really get to enjoy and appreciate the handling that Rockstar put into IV.

icon14.gif This is well stated! Very well said.

 

And about the Coquette, I have very mixed feelings about it's handling. It is hard to master. It can be fun at times but at other times it is a bitch.

That's what I love though, very in depth handling/performance.

Sucks that has to go in V because R* had to listen to the whiny complainy morons.

All they had to do was harden the suspension and fix the sense of speed.

I hope with this polishing they make sure the handling is up to par like IV.

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I hate to be that guy that says those who say someone sucks cause they are bad but in this case i have no doubt saying those who dislike IV handling are those who crashed a lot and did not adapt to how it is.

 

IV handling is very very GOOD, one of the best handling on a free roam game ( mafia 2 ...)but can be improved and making it easier/ twitchy IS NOT the way to go, it could kill V for me if they make the handling like sleeping dogs/ saints row/ ps2 GTA games.

 

Yes cars did roll a bit too much, but its was not too bad if you knew how to drive properly in game ( by properly i dont mean slow, i had no problem winning MANY MANY races against people who did not know how to break and just crashed every turn) and going fast was easy, if you knew what to do.

IV handling is very in-depth.

 

in the case of the Coquette, to me its one of the most perfect cars, it is kinda hard to master but once you know what you are doing you will love it. I can successfully drift/powerslide around corners effectively 8/10 ( random cars sometimes ruin it tounge.gif) and is much more enjoyable than just holding one button and having the car slide like it was controlled by a computer ( like SR3/SLEEPING DOGS) no fun at all as it is easy as hell.

 

I do crash in IV sometimes, but that is due to me being stupid, my own fault, i dont blame the game. I did hate it at first ( iv handling) but once i started to actually try ( its a game, challenges are something missing this gen)I become very good, I not only reap the rewards ( win online, get away from chasers ect) but I really get to enjoy and appreciate the handling that Rockstar put into IV.

suicidal.gif I love GTA IV's handling, not once have i said i didnt, all i said was that there is a small feature in it that i really dislike as it unnecessarily reduces the capability of a car to perform better drifts, if i had it my way i would have gta V with forza horizon handling with no assists and manual with clutch (i say horizon because the handling is more suited to open world gameplay) so dont give me none of this "oh you must be complaining because you cant take a challenge with a games handling" type sh*t, cause i love a challenge.

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I agree that the shifts have to be fixed, and maybe if car mods come back they will include performance mods.. and in that case, maybe we can throw a lsd on the car.

GTA IV has great handling but this was off, power sliding is in but drifting in IV is almost non-existent.

 

I drive a drift car with a welded diff as my daily every day, don't get to the track too often and I'm not too keen on drifting on the streets.

GTA's streets on the other hands... hope R* impress!

 

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I agree that the shifts have to be fixed, and maybe if car mods come back they will include performance mods.. and in that case, maybe we can throw a lsd on the car.

GTA IV has great handling but this was off, power sliding is in but drifting in IV is almost non-existent.

 

I drive a drift car with a welded diff as my daily every day, don't get to the track too often and I'm not too keen on drifting on the streets.

GTA's streets on the other hands... hope R* impress!

finally some one with brains inlove.gif nohomo

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UsernameNumber6
You DO know this isnt Grand Theft Forza, right?

I hate that arguement. "This is Grand Theft Auto, not ______" ITS CALLED "AUTO" FOR A REASON.

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I agree that the shifts have to be fixed, and maybe if car mods come back they will include performance mods.. and in that case, maybe we can throw a lsd on the car.

GTA IV has great handling but this was off, power sliding is in but drifting in IV is almost non-existent.

 

I drive a drift car with a welded diff as my daily every day, don't get to the track too often and I'm not too keen on drifting on the streets.

GTA's streets on the other hands... hope R* impress!

finally some one with brains inlove.gif nohomo

-_-

 

Anyways, this is referring to your other post in reply to 'thebestgameever':

sigh.gif Then how come I can drift well in IV?

 

I play Horizon as well, and even though it has okay handling, the drifts feel a little hand held, like it's too easy to drift.

I don' want V to be like that. Keep it the way it is. Why don't you put some effort in and learn how to drift? It's not hard when you get used to it...

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annie_himself
To the people thinking Forza is just a drifting game. >.> Its a driving simulator far less superior to GT5. Arcadey feeling, but still is somewhat a driving simulator. Now GTAIV was a tug boat simulator. The actual tug boat in IV handled better then 75% of the cars in game. That being said, I don't understand why any of you want the tug boat feel and not a more realistic driving experience? Are you that incapable of driving with more realistic handling? Laying rubber down like its meant to be and sliding around a corner like a real car would or even flipping onto the roof and staying there. Its why I play GTA on the PC. Able to mod the handling and give it more realistic driving and damage.

 

Second note to the people wanting faster cars and more power. I don't think Rockstar is able to do that with current gen consoles because if you go to fast in the game, it will have loading issues trying to keep up. Most likely the reason IV was capped so horribly with its topend speed. Less power means less drifting around a corner and thats why it always lost its puff.

 

I still laugh at the people wanting the III era driving handling back. It was good then, but damn after playing with actual driving simulators, the III era feels like that crazy taxi series.

Forza is far from feeling like an arcade game. That's BS. GTAIV has the best handling to date and it realistic compared to every other arcade game that features driving.

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The Faction is a good drifter, too, actually. It might not uphold as high a cornering speed as some of the other suggestions here, but it sure is fun to drive. smile.gif

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I literally just played GTA IV and Sleeping Dogs back to back and wow it gave me a new appreciation for how good the physics are in GTA IV. It's not that the physics in Sleeping Dogs are "bad", but they do feel hand holding like the majority of sandbox games.

 

The thing I've always loved about GTA IV's is they're so unforgiving and really do punish a sh*t driver. Alot of the other games feel like you have to try hard to f*ck up. In GTA IV it only takes a small mistake and you've just taken out a few street lights. It's rewarding when you practice enough and learn it's not going to guide you.

I couldn't agree more, every time I try out a new free roam game I hope that they have decent physics and handling on the cars. Sleeping Dogs was a big let down here it was a fun game, but the bad handling for the bikes in Sleeping Dogs killed it for me, I played it but stayed away from bikes.

 

Before GTA IV came out I was playing Saint's Row, it had similar controls and handling to what the previous GTA games had and I loved it. Then GTA IV came out and ruined Saint's Row for me, the physics and handling on the cars in GTA IV was amazing, blew me away. Saint's Row has great physics and handling, but they're not even close as to what GTA IV had. And I hope for some similar handling and physics in GTA V, they said they had improved it, but I believe Rockstar will deliver.

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The Faction is a good drifter, too, actually. It might not uphold as high a cornering speed as some of the other suggestions here, but it sure is fun to drive. smile.gif

Yeah, it is.

It's really fun to drive and drift.

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