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[REL|SA] GTA SA PC Save Editor 3.1.4 released


Krawk
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Paul has released another version of his famous Save Editor, version 3.1.4.

 

It is a java based client so it will run on any platform that supports it.

 

user posted image

 

Minor updates include:

-Correctly detects STEAM version

-Allows you to assign a gang to the 378th zone, San Andreas.

-Select Multiple gang zones by holding down Shift and clicking the zones. You can still lasso multiple zones as with previous versions.

 

Download HERE

 

Not adware or crippleware. As always, support this fine program with a monetary donation via links from his page.

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hmm. just wondering if this can support editing TTDISA saves. old version can done very well but latest one seems added a scan for save file. suicidal.gif

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  • 3 weeks later...
Jason Dayspring

 

hmm. just wondering if this can support editing TTDISA saves. old version can done very well but latest one seems added a scan for save file. suicidal.gif

Having the same compatibility problem with my TTDISA version. It see the saves in the load menu, but refuses to load them "The file is not a GTA San Andreas PC savegame." That sadly makes this useless to me. The worst part, is I deleted the old version when I downloaded this one. If you can't fix the compatibility, then can you make the old version available for download?

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  • 10 months later...
  • 1 year later...

Even if the OP wasn't online for 2 weeks, please don't bump old topics anymore. Thanks.

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  • 2 months later...
BloxxingBlocksGTA

Ok I've got little problem:

 


 

java.lang.reflect.InvocationTargetException
at java.awt.EventQueue.invokeAndWait(Unknown Source)
at java.awt.EventQueue.invokeAndWait(Unknown Source)
at javax.swing.SwingUtilities.invokeAndWait(Unknown Source)
at nl.paulinternet.gtasaveedit.view.Main.main(Main.java:22)
Caused by: java.lang.UnsatisfiedLinkError: C:\Users\User\Desktop\edit\gluegen-rt.dll: Can't load AMD 64-bit .dll on a IA 32-bit platform
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibraryInternal(JNILibLoaderBase.java:442)
at com.jogamp.common.jvm.JNILibLoaderBase.access$000(JNILibLoaderBase.java:59)
at com.jogamp.common.jvm.JNILibLoaderBase$DefaultAction.loadLibrary(JNILibLoaderBase.java:90)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibrary(JNILibLoaderBase.java:328)
at com.jogamp.common.os.DynamicLibraryBundle$GlueJNILibLoader.loadLibrary(DynamicLibraryBundle.java:390)
at com.jogamp.common.os.Platform.loadGlueGenRTImpl(Platform.java:251)
at com.jogamp.common.os.Platform.access$000(Platform.java:57)
at com.jogamp.common.os.Platform$1.run(Platform.java:186)
at com.jogamp.common.os.Platform$1.run(Platform.java:183)
at java.security.AccessController.doPrivileged(Native Method)
at com.jogamp.common.os.Platform.<clinit>(Platform.java:183)
at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:82)
at jogamp.opengl.ThreadingImpl$1.run(ThreadingImpl.java:90)
at jogamp.opengl.ThreadingImpl$1.run(ThreadingImpl.java:74)
at java.security.AccessController.doPrivileged(Native Method)
at jogamp.opengl.ThreadingImpl.<clinit>(ThreadingImpl.java:73)
at javax.media.opengl.Threading.disableSingleThreading(Threading.java:138)
at javax.media.j3d.JoglPipeline.initialize(JoglPipeline.java:117)
at javax.media.j3d.Pipeline.createPipeline(Pipeline.java:89)
at javax.media.j3d.MasterControl.loadLibraries(MasterControl.java:832)
at javax.media.j3d.VirtualUniverse.<clinit>(VirtualUniverse.java:274)
at javax.media.j3d.GroupRetained.<init>(GroupRetained.java:155)
at javax.media.j3d.BranchGroupRetained.<init>(BranchGroupRetained.java:50)
at javax.media.j3d.BranchGroup.createRetained(BranchGroup.java:71)
at javax.media.j3d.SceneGraphObject.<init>(SceneGraphObject.java:114)
at javax.media.j3d.Node.<init>(Node.java:172)
at javax.media.j3d.Group.<init>(Group.java:549)
at javax.media.j3d.BranchGroup.<init>(BranchGroup.java:63)
at nl.paulinternet.gtasaveedit.view.cloth.ShapeViewer.<init>(ShapeViewer.java:47)
at nl.paulinternet.gtasaveedit.view.pages.PageClothes.<init>(PageClothes.java:85)
at nl.paulinternet.gtasaveedit.view.TabbedPane.<init>(TabbedPane.java:31)
at nl.paulinternet.gtasaveedit.view.Window.createContent(Window.java:48)
at nl.paulinternet.gtasaveedit.view.GUICreator.run(GUICreator.java:30)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at nl.paulinternet.gtasaveedit.view.EventQueueProxy.dispatchEvent(EventQueueProxy.java:12)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

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Caused by: java.lang.UnsatisfiedLinkError: C:\Users\User\Desktop\edit\gluegen-rt.dll: Can't load AMD 64-bit .dll on a IA 32-bit platform

Judging by this line, it looks like you're trying to run the 64-bit version of the program on a 32-bit computer. Either that or you're not running the 64-bit edition of Java.

San Andreas Countryside
Meet the GTA 3 players who've spent a decade playing pass-the-pad to 100% the game - GamesRadar

GTA:LCS Save Editor - Supports Android, iOS, PS2, and PSP saves!

GTA3 Save Editor  - Big update in the works!

 

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