ongloablproductions Posted January 17, 2013 Share Posted January 17, 2013 (edited) I did some extra mass to the bus, to show how this mod works You need to edit handling.dat Dc Dw Dd De 0.0 0.0 0.0 0.0 = your car is undefeatable an higher number under Dd means the deformation, so if you set this thing to low, car crashes doesn't look real. the best settings are Dc Dw Dd De 1.0 1.0 8.0 1.0 if you set Dd to high there is no car left after a crash total mesh see here for video enjoy Edited January 17, 2013 by ongloablproductions Link to comment Share on other sites More sharing options...
PacketOverload_x64bit Posted January 17, 2013 Share Posted January 17, 2013 The collision between the SWAT truck and the bus was epic. Is your handling.dat available for download? Have you balanced the values throughout the vehicles? If so, what is your value of say Admiral vs. NRG900 vs. Bus? Link to comment Share on other sites More sharing options...
ongloablproductions Posted January 18, 2013 Author Share Posted January 18, 2013 The collision between the SWAT truck and the bus was epic. Is your handling.dat available for download? Have you balanced the values throughout the vehicles? If so, what is your value of say Admiral vs. NRG900 vs. Bus? Here the MOD I used different values for each kind of car, in this mod the bus is the monster and cant be destroyed driving in an other car can be difficult , one crash and your car can be destroyed. for damage of bullets and fire, there is no change, only the deformation, to make it look real Handling.DAT Link to comment Share on other sites More sharing options...
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