Microwave Posted January 16, 2013 Share Posted January 16, 2013 protagonist pro·tag·o·nist [proh-tag-uh-nist] noun the leading character, hero, or heroine of a drama or other literary work. antagonist an·tag·o·nist [an-tag-uh-nist] noun the adversary of the hero or protagonist of a drama or other literary work Even if your protagonist is evil he is still the protagonist, although he is not a hero he would still be the anti-hero (anti-heroes can still be protagonists too). Link to comment Share on other sites More sharing options...
TheJasonGallant Posted January 16, 2013 Share Posted January 16, 2013 protagonistpro·tag·o·nist [proh-tag-uh-nist] noun the leading character, hero, or heroine of a drama or other literary work. antagonist an·tag·o·nist [an-tag-uh-nist] noun the adversary of the hero or protagonist of a drama or other literary work Even if your protagonist is evil he is still the protagonist, although he is not a hero he would still be the anti-hero (anti-heroes can still be protagonists too). Yeah, or another example... You can play has the EVIL PERSON and he would still be a protagonist. Let's say that superman is the antagonist because he's the ennemy of the EVIL PERSON. haha, a pretty simple example but I'm sure that with an example like that, everyone will understand proprely Link to comment Share on other sites More sharing options...
SP3CTR3 Posted January 16, 2013 Share Posted January 16, 2013 (edited) The meaning of the word antagonist does NOT need to be limited to its dictionary definition. It's a literary term and therefore, I believe it's meaning can vary depending on the context of a story. And why do so many people want a betrayal to happen? This would be so cliche of rockstar to include betrayal in gta 5. Games made by rockstar within the last 5 years that involve betrayal: Gta 4 The lost and damned Red dead redemption La noire The ballad of gay tony (I do not know about max payne 3) As you can see, the idea of betrayal is becoming overused in rockstar storylines and in 4 of the 5 games I listed, betrayal leads to the downfall of a central character or protagonist. Gta 5 needs to be purged of any cliches and needs to be fresh. in a way gta without betrayal is boring but it can be really cliche.at the same time is the story only going to be about getting money. a couple of missions,get money,get equipment,rob a bank,rinse repeat. i just hope they pull a twist worthy to be one of the best out there. Edited January 16, 2013 by SP3CTR3 Link to comment Share on other sites More sharing options...
Microwave Posted January 16, 2013 Share Posted January 16, 2013 The meaning of the word antagonist does NOT need to be limited to its dictionary definition. It's a literary term and therefore, I believe it's meaning can vary depending on the context of a story. And why do so many people want a betrayal to happen? This would be so cliche of rockstar to include betrayal in gta 5. Games made by rockstar within the last 5 years that involve betrayal: Gta 4 The lost and damned Red dead redemption La noire The ballad of gay tony (I do not know about max payne 3) As you can see, the idea of betrayal is becoming overused in rockstar storylines and in 4 of the 5 games I listed, betrayal leads to the downfall of a central character or protagonist. Gta 5 needs to be purged of any cliches and needs to be fresh. From my education It is a pretty solid term. Protagonist= The main character. Period Antagonist= The person or people who oppose the antagonist. Period There is no leeway in the world of fiction and literature. For your point on the aspect of betrayal a classic example would be the play Julius Caesar. Brutus, the protagonist, betrays his best friend Caesar and murders him. Brutus is still the protagonist even though he is a complete git and the bad guy in the story. And everyone else who opposes him are the antagonists. Let us say Michael betrays Franklin and Trevor. (This is plenty confusing considering there are 3 different protagonists) From what I know about fiction and literature if you play as Michael, you are still the "good guy" or the protagonist, and Franklin and Trevor are the "bad guys" or the antagonists. But from the perspective of Franklin and Trevor, they are the "good guys" or the protagonists and Michael is the "bad guy" or the antagonist. Let me put it like this if my whole betrayal scenario were true. When you play as Michael. Trevor + Franklin are bad. And you are good. When yo play as Franklin or Trevor. Michael is bad. And you are good. In a story with multiple protagonists is is all about perspective. Link to comment Share on other sites More sharing options...
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