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brothers to the end?


greenrock
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am i the only one that thinks Michael, Franklin and Trevor will remain loyal and stay brothers to the end... no betrayals or snitching

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am i the only one that thinks Michael, Franklin and Trevor will remain loyal and stay brothers to the end... no betrayals or snitching

Yes.. You might be the only one who believes that.

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Finn 7 five 11

Where's the twist?

I think That one will play both sides, one guy will split up the three for whatever reason and then play them both to his advantage.

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vivalavendredi
Where's the twist?

I think That one will play both sides, one guy will split up the three for whatever reason and then play them both to his advantage.

Maybe the twist is that in the beginning Trevor hates Franklin and vice versa… but in the end they marry each other

 

suicidal.gif

sorry

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The 3 might have a fall-out, a rather huge disagreement over splitting the money/ continuing their mission/ over their own principles, that has them part ways for a while. But that's all for the sheer purpose of dramatization and awesomeness, so they can re-unite in the end. Maybe one of the 3 character walks away from the deal and is believed to be gone - but he'll return for the final heist like "...daddy's back you b*tcheeeeees".

 

No snitching though. That's not how any of the 3 roll.

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No snitching though. That's not how any of the 3 roll.

Except for Michael, presumably. But considering where it's gotten him, he may very well have his regrets.

 

I think it's kind of true that a betrayal may be temporary rather than punctuating the end of the story. I mean, that would be kind of a downer, wouldn't it? Having to betray or even kill one of the protagonists, all three of whom you've grown to care about as a player, if R* has done their job right? Now, I certainly expect conflict, the story would be boring without it and there should be some twists, where the characters learn things about each other than shake the foundations of their, er, relationship. But I can't help but feel that ending the story on that note wouldn't fit the vibe of what we've been shown so far. So exactly what does happen? Well, I don't know. Hopefully R* will surprise us.

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No snitching though. That's not how any of the 3 roll.

Except for Michael, presumably. But considering where it's gotten him, he may very well have his regrets.

 

I think it's kind of true that a betrayal may be temporary rather than punctuating the end of the story. I mean, that would be kind of a downer, wouldn't it? Having to betray or even kill one of the protagonists, all three of whom you've grown to care about as a player, if R* has done their job right? Now, I certainly expect conflict, the story would be boring without it and there should be some twists, where the characters learn things about each other than shake the foundations of their, er, relationship. But I can't help but feel that ending the story on that note wouldn't fit the vibe of what we've been shown so far. So exactly what does happen? Well, I don't know. Hopefully R* will surprise us.

hell it was a downer when one of the best most realistic protags ever got gunned down by the feds in front of his damn family

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I think their gonna build it up so that you think Trevor will turn against the other two, then it will be Michael who turns out to be the traitor.

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I think their gonna build it up so that you think Trevor will turn against the other two, then it will be Michael who turns out to be the traitor.

Trevor actually seems like the most loyal (only to his friends)

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I think Franklin is a narc/snitch undercover cop, but may be a little crooked. Maybe Franklin is Tenpenny's son or nephew?

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i think itll be like IV where they give you a ultimatum at the ending and depending on what you choose to do one of the protagonist will get killed

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i think itll be like IV where they give you a ultimatum at the ending and depending on what you choose to do one of the protagonist will get killed

And limit the players freedom? R* won't pull this sh*t

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i think itll be like IV where they give you a ultimatum at the ending and depending on what you choose to do one of the protagonist will get killed

And limit the players freedom? R* won't pull this sh*t

No rockstar could pull that sh*t. It was done in rdr. And depending on what happens in the story, by the end of the game you may only like 1 or 2 of the protags and you may not mind killing or letting one get killed.. Rockstar likes to pull twist and shock us, dont think its out of the question

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i think itll be like IV where they give you a ultimatum at the ending and depending on what you choose to do one of the protagonist will get killed

And limit the players freedom? R* won't pull this sh*t

No rockstar could pull that sh*t. It was done in rdr. And depending on what happens in the story, by the end of the game you may only like 1 or 2 of the protags and you may not mind killing or letting one get killed.. Rockstar likes to pull twist and shock us, dont think its out of the question

I think that John dying in RDR suited the tone of the story though, it seemed like the only thing left that he had to do after what he had been through.

 

I don't think that they will do this again so soon, as this would limit the "play with three characters in three different areas" approach that they are going for.

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I think Franklin is a narc/snitch undercover cop, but may be a little crooked. Maybe Franklin is Tenpenny's son or nephew?

I don't mean to be rude or something, but why don't some of the people read the articles and whatnot, ANY character from the 3D era won't be in the HD era, meaning there won't be sons of Carl, sons of Tempenny and whatnot.

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No rockstar could pull that sh*t. It was done in rdr. And depending on what happens in the story, by the end of the game you may only like 1 or 2 of the protags and you may not mind killing or letting one get killed.. Rockstar likes to pull twist and shock us, dont think its out of the question

Given that each of the protagonists has unique activities that they will be able to do, some of which may be required to complete the game to 100%, I do not think that Rockstar would have it so that one or two of the protagonists are killed through the course of the storyline as it would deny players the opportunity to complete the game to 100%. Sure, there will probably be a twist - most of Rockstar's games have a twist at some stage in their storylines - but I couldn't imagine this twist leading to the death of two or even one of the protagonists.

 

According to some of the previews though, moral choices will return from GTA IV where the player will be able to make some decisions that affect the outcome of the story.

 

So yeah, my stance is that Franklin, Trevor and Michael will remain loyal to the end. IMO even if they don't remain loyal and one of the protagonists does end up betraying the others - it will probably be during the final strand of the storyline and will probably result in the betraying protagonist not have any interaction with the two that remain loyal to each other.

RE9mJnf.png

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am i the only one that thinks Michael, Franklin and Trevor will remain loyal and stay brothers to the end... no betrayals or snitching

I think it's possible.

 

If Rockstar do it right, why couldn't we have a branching storyline?

 

Say for example a big heist goes wrong. You can then, as ANY of the protags, make a deal and betray your companions, or stand by them. That way, you, as the player, could have one, two or all three betray the group, and that would change the storyline. It'd mean a lot of work but think of the replayability.

 

I think such a part of the storyline, even if say you make trevor betray them, the other can't, should be the player's choice. Make us have the power to decide whether to betray or not.

The only true wisdom is in knowing you know nothing.


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Click here to view my Poetry


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