jackusCTB Posted January 11, 2013 Share Posted January 11, 2013 OK, so I found this download link for a CLEO 4 version of his famous script. The password is "gtasa". I recompiled the source file, changing the file extension from .s to .cs. Seems to work, in fact appears a green 0 in the top left corner. Don't know why, though. Link to comment Share on other sites More sharing options...
Pawelo Posted January 11, 2013 Share Posted January 11, 2013 yyyy how to download? Link to comment Share on other sites More sharing options...
jackusCTB Posted January 11, 2013 Author Share Posted January 11, 2013 1. Copy the password (CTRL+C) 2. Click on the link 3. Scroll down 4. Paste the password (CTRL+V) 5. Click on the gray button 6. Wait till the site refreshes 7. Scroll down 8. Click on the gray button (Final download) Link to comment Share on other sites More sharing options...
tridbee Posted January 13, 2013 Share Posted January 13, 2013 (edited) OK, so I found this download link for a CLEO 4 version of his famous script. The password is "gtasa".I recompiled the source file, changing the file extension from .s to .cs. Seems to work, in fact appears a green 0 in the top left corner. Don't know why, though. Does it need old CLEO 3 files? And it use old version or updated version with missile camera? Plus, there are 2 folder name CLEO and omake (bonus in japanese) so which one should I use? Edited January 13, 2013 by tridbee Link to comment Share on other sites More sharing options...
jackusCTB Posted January 13, 2013 Author Share Posted January 13, 2013 OK, so I found this download link for a CLEO 4 version of his famous script. The password is "gtasa".I recompiled the source file, changing the file extension from .s to .cs. Seems to work, in fact appears a green 0 in the top left corner. Don't know why, though. Does it need old CLEO 3 files? And it use old version or updated version with missile camera? Plus, there are 2 folder name CLEO and omake (bonus in japanese) so which one should I use? You should open the .txt files with Sanny Builder, change every ".s" to ".cs" and then compile with the same name as in the "CLEO" folder. You will just need the original "missile.dat". Link to comment Share on other sites More sharing options...
tridbee Posted January 13, 2013 Share Posted January 13, 2013 (edited) OK, so I found this download link for a CLEO 4 version of his famous script. The password is "gtasa".I recompiled the source file, changing the file extension from .s to .cs. Seems to work, in fact appears a green 0 in the top left corner. Don't know why, though. Does it need old CLEO 3 files? And it use old version or updated version with missile camera? Plus, there are 2 folder name CLEO and omake (bonus in japanese) so which one should I use? You should open the .txt files with Sanny Builder, change every ".s" to ".cs" and then compile with the same name as in the "CLEO" folder. You will just need the original "missile.dat". which .txt file? missile.txt or missile_start.txt? When I open and compile the missile.txt it say "Local variable 39 in threat is out of range" If you can, please upload your recompiled files on mediafire or sendspace. Edited January 13, 2013 by tridbee Link to comment Share on other sites More sharing options...
jackusCTB Posted January 13, 2013 Author Share Posted January 13, 2013 OK, so I found this download link for a CLEO 4 version of his famous script. The password is "gtasa".I recompiled the source file, changing the file extension from .s to .cs. Seems to work, in fact appears a green 0 in the top left corner. Don't know why, though. Does it need old CLEO 3 files? And it use old version or updated version with missile camera? Plus, there are 2 folder name CLEO and omake (bonus in japanese) so which one should I use? You should open the .txt files with Sanny Builder, change every ".s" to ".cs" and then compile with the same name as in the "CLEO" folder. You will just need the original "missile.dat". which .txt file? missile.txt or missile_start.txt? When I open and compile the missile.txt it say "Local variable 39 in threat is out of range" If you can, please upload your recompiled files on mediafire or sendspace. Both missile.txt or missile_start.txt. About the local variable that is bigger than 33, set Sanny Builder to "Ignore unknow errors". Link to comment Share on other sites More sharing options...
tridbee Posted January 14, 2013 Share Posted January 14, 2013 (edited) OK, so I found this download link for a CLEO 4 version of his famous script. The password is "gtasa".I recompiled the source file, changing the file extension from .s to .cs. Seems to work, in fact appears a green 0 in the top left corner. Don't know why, though. Does it need old CLEO 3 files? And it use old version or updated version with missile camera? Plus, there are 2 folder name CLEO and omake (bonus in japanese) so which one should I use? You should open the .txt files with Sanny Builder, change every ".s" to ".cs" and then compile with the same name as in the "CLEO" folder. You will just need the original "missile.dat". which .txt file? missile.txt or missile_start.txt? When I open and compile the missile.txt it say "Local variable 39 in threat is out of range" If you can, please upload your recompiled files on mediafire or sendspace. Both missile.txt or missile_start.txt. About the local variable that is bigger than 33, set Sanny Builder to "Ignore unknow errors". Those lines: {$VERSION 3.1.0023} {$CLEO .s} just add "c" before "s" then compile it, right? And do the same with missile_start.txt well I have to test it. P/s: it crashed after loaded game. Edited January 14, 2013 by tridbee Link to comment Share on other sites More sharing options...
jackusCTB Posted January 14, 2013 Author Share Posted January 14, 2013 OK, so I found this download link for a CLEO 4 version of his famous script. The password is "gtasa".I recompiled the source file, changing the file extension from .s to .cs. Seems to work, in fact appears a green 0 in the top left corner. Don't know why, though. Does it need old CLEO 3 files? And it use old version or updated version with missile camera? Plus, there are 2 folder name CLEO and omake (bonus in japanese) so which one should I use? You should open the .txt files with Sanny Builder, change every ".s" to ".cs" and then compile with the same name as in the "CLEO" folder. You will just need the original "missile.dat". which .txt file? missile.txt or missile_start.txt? When I open and compile the missile.txt it say "Local variable 39 in threat is out of range" If you can, please upload your recompiled files on mediafire or sendspace. Both missile.txt or missile_start.txt. About the local variable that is bigger than 33, set Sanny Builder to "Ignore unknow errors". Those lines: {$VERSION 3.1.0023} {$CLEO .s} just add "c" before "s" then compile it, right? And do the same with missile_start.txt well I have to test it. P/s: it crashed after loaded game. Also where there's "create_custom_thread 'MISSILE.s'" you should replace with .cs Link to comment Share on other sites More sharing options...
tridbee Posted January 14, 2013 Share Posted January 14, 2013 After starting a new game, a strange line of numbers appear on the left top screen, I skipped the cutscene and the game freeze, then crashed. I replaced all .s with .cs in both files. Link to comment Share on other sites More sharing options...
jackusCTB Posted January 14, 2013 Author Share Posted January 14, 2013 After starting a new game, a strange line of numbers appear on the left top screen, I skipped the cutscene and the game freeze, then crashed. I replaced all .s with .cs in both files. While a buddy of mine got it working, I, you and many other people not. The mod it's not mine, though. Link to comment Share on other sites More sharing options...
tridbee Posted January 15, 2013 Share Posted January 15, 2013 After starting a new game, a strange line of numbers appear on the left top screen, I skipped the cutscene and the game freeze, then crashed. I replaced all .s with .cs in both files. While a buddy of mine got it working, I, you and many other people not. The mod it's not mine, though. heh heh, may be it's difficult to make a famous mod compatible with CLEO 4. Link to comment Share on other sites More sharing options...
Gramps Posted January 16, 2013 Share Posted January 16, 2013 After starting a new game, a strange line of numbers appear on the left top screen, I skipped the cutscene and the game freeze, then crashed. I replaced all .s with .cs in both files. While a buddy of mine got it working, I, you and many other people not. The mod it's not mine, though. Why not get your buddy to upload his 'working' files. Others have unsuccessfully attempted to get this working with CLEO4. Link to comment Share on other sites More sharing options...
jackusCTB Posted January 17, 2013 Author Share Posted January 17, 2013 Download Link to comment Share on other sites More sharing options...
HPro Posted January 17, 2013 Share Posted January 17, 2013 Download I'm da guy who find how to make it work since i'm his buddy. Link to comment Share on other sites More sharing options...
tridbee Posted January 18, 2013 Share Posted January 18, 2013 (edited) Download I'm da guy who find how to make it work since i'm his buddy. Really? Anyway, great work bro. P/s: little trouble, it still spawn the normal missiles. Edited January 18, 2013 by tridbee Link to comment Share on other sites More sharing options...
Deji Posted January 18, 2013 Share Posted January 18, 2013 The chances this will work probably depends on your version of CLEO 4 (there are a few rogue ones out there). Link to comment Share on other sites More sharing options...
jackusCTB Posted January 18, 2013 Author Share Posted January 18, 2013 The chances this will work probably depends on your version of CLEO 4 (there are a few rogue ones out there). Which versions of Cleo 4 do exists? I thought only 4.1.1.30f and 4.2a... Link to comment Share on other sites More sharing options...
tridbee Posted January 19, 2013 Share Posted January 19, 2013 The chances this will work probably depends on your version of CLEO 4 (there are a few rogue ones out there). I remembered that I've seen one of your topic. About recompile the missile script, but not this advanced one. Link to comment Share on other sites More sharing options...
ajidehak Posted February 17, 2013 Share Posted February 17, 2013 (edited) hi- i already send a link in this page: http://www.gtaforums.com/index.php?showtopic=455229&st=20 but maybe this link is dead- i reupload it in this link: http://up.vbiran.ir/uploads/136112459014839_0omake.rar don't forget thanks to me. Edited February 17, 2013 by ajidehak Link to comment Share on other sites More sharing options...
aStiffSausage Posted March 10, 2013 Share Posted March 10, 2013 Just to give a little bumpy-bump... I'm kinda surprised of this. It works about 10% of the time, with no apparent reason. I may start the game several times and the script isn't working, but suddenly at start-up it gives green numbers instead of red ones and then it works. No .asi-plugin errors or anything, it just seems random for me when it works and when it doesn't. Link to comment Share on other sites More sharing options...
adoel488 Posted April 9, 2013 Share Posted April 9, 2013 Just to give a little bumpy-bump... I'm kinda surprised of this. It works about 10% of the time, with no apparent reason. I may start the game several times and the script isn't working, but suddenly at start-up it gives green numbers instead of red ones and then it works. No .asi-plugin errors or anything, it just seems random for me when it works and when it doesn't. do you mean ryosuke's missile mod that one comes with missile camera, own its missile model(s), and increased missile speed?if so, its actually designed for cleo 3.1.0023 but its work fine on my gta sa (cleo 4.1.1.30f) and don't forget it also has missile.dat file.. Link to comment Share on other sites More sharing options...
Node Posted April 9, 2013 Share Posted April 9, 2013 Does anyone know what happened to Ryosuke? Link to comment Share on other sites More sharing options...
aStiffSausage Posted April 9, 2013 Share Posted April 9, 2013 Does anyone know what happened to Ryosuke? Seems he has retired. There's not a single update in his website since November 2011, and his YouTube channel has been active the whole time. Link to comment Share on other sites More sharing options...
Apu889 Posted May 10, 2013 Share Posted May 10, 2013 Does anyone know what happened to Ryosuke? bump he ever telling someone on his twitter if his HDD has broken, and he don't know went to back modding or no, years ago. however, he still active on twitter until this seconds. https://twitter.com/Ryosuke839 Link to comment Share on other sites More sharing options...
tridbee Posted May 11, 2013 Share Posted May 11, 2013 (edited) hi-i already send a link in this page: http://www.gtaforums.com/index.php?showtopic=455229&st=20 but maybe this link is dead- i reupload it in this link: http://up.vbiran.ir/uploads/136112459014839_0omake.rar don't forget thanks to me. this aint work for me :| edit: Anyway, if you guy still want to use hydra HUD mod with cleo 4 without problem, so here it is: http://www.mediafire.com/?ka17f1a90so2qcw A fixed version, and compiled in .asi format. and only compatible with CLEO 4 Edited May 11, 2013 by tridbee Link to comment Share on other sites More sharing options...
ajidehak Posted July 2, 2013 Share Posted July 2, 2013 thanks bro i still not check it but u say it works so it must worked thanks thanks thanks Link to comment Share on other sites More sharing options...
HPro Posted October 3, 2014 Share Posted October 3, 2014 the last working download is not the fixed one who got the fix as i no longer have it Link to comment Share on other sites More sharing options...
Silent Posted October 3, 2014 Share Posted October 3, 2014 Use official missile script and CLEO 4.3. Link to comment Share on other sites More sharing options...
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