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Things you like and dislike about GTA IV?


Strength
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Since GTA V is on the horizon (thank god), I would like to take a step back and remember one more time all of the greatest things and things that could have been improved over the years about GTA IV!

 

Dislike

 

• Sometime overly stupid pedestrians and drivers that bump into anything that moves (stupid A.I.).

• Frame rate issues (mostly on consoles versions).

• Pop up (T.L.a.D. version suffered the most).

• Glitches in some of the cut-scenes, map parts, player models, animations and so on.

• Rockstar for being lazy and not replacing models (in-game and cut-scene) of Johnny, Luis, Gay Tony, Jim Fitzgerald and others in GTA IV Complete Edition with actual models that was presented in T.L.a.D. and T.B.o.G.T. and map parts (or just giving a big update that solves the matter).

• Again Rockstar for abandoning IV's multiplayer and letting dishonest players and modders have their way with true GTA IV players (Max Payne 3 system could've been implemented into IV).

• Not so many things you could do after you finish the game (but hey, multiplayer is there smile.gif ).

• Sometimes too long and not so interesting missions (Concerning me, T.B.o.G.T. had a weakest set of missions).

T.B.o.G.T. multiplayer (overly powerful weapons just sucked).

• Taxis angry.gif (Great feature, but executed so poor! I swear I could not make it trough without skipping every single ride because Taxi driver's A.I. was just horrible).

 

Like

 

• Living breading world and Liberty City (every street, suburb, corner, ped and part of the Liberty City had that special something).

• Mechanics and animations (are very realistic and really well implemented into the game. Rage and Euphoria engine made them great).

• Details (all that little things that make this game unique and one of the kind).

• Aim (greatly improved from previous GTA games. Hope they keep it in V).

• All three stories combined into one (Impossible Trinity or very possible?).

• Interesting characters and backgrounds.

• Random encounters (Eddie Low is just great).

• Activities (like bowling, darts, drinking Shifty41s_beerhatsmilie2.gif, pool, Helicopter tours, Base jumps, races (like always, A.I. was stupid), Vigilante system is great, assassinations and so on...).

• News reports, TV, Internet and parodying of everything.

• Gangs (from Mafia families to biker gangs, I liked them all).

• Money system (For starters, you did not get payed a $1000 for driving a hooker three blocks in first few missions. Starting small or going big, you got payed fairly for doing your thing. Only if you could withdraw the money from your bank account and not carry a 500 K with you all the time would be great).

• Niko's clothes (Russia style cool.gif ).

IV's multiplayer (I did not played many multiplayer games, but this one fascinated me from the very first start and it still does).

 

So after almost five years what do you like or dislike about this game?

Edited by Strength
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I don't like how cars just disappear randomly, like if you turn around and turn back around, cars that were there in front of you now aren't >.> That never got fixed throughout GTA, but I'm pretty sure it'll change in GTA V.

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Radoonhagaydoon
I don't like how cars just disappear randomly, like if you turn around and turn back around, cars that were there in front of you now aren't >.> That never got fixed throughout GTA, but I'm pretty sure it'll change in GTA V.

I think it will still there in V -

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Algonquin Assassin

Like...

 

-Niko. Simply fantastic.

-The dark and ominous tone.

-LC.

-The side missions.

-Dwayne.

-LJ.

-TLAD

 

Etc, etc.

 

Dislike...

 

-Flying rats. Ughhh.

-No car customising despite being teased with Brucie.

-TBOGT. Just a way of pleasing SA fanboys.

-Roughies such as hats disappearing in cars.

-PBX.

-Lack of rewards.

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Loved every bit of it, if there are dislikes:

no stealth(as in, cops always knew who did what)

L71cGcK.png

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I love the game but you have nothing to do after finishing the storyline

Edited by Mpower
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Algonquin Assassin

 

I love the game but you have nothing to do after finishing the storyline

I've always found this to be an interesting statement because it depends how the player attacks the game. I could start a save of GTA IV and do nothing, but missions without touching anything else until after story for example.

 

On my first save I realized there were side missions I hadn't tried. I find GTA IV to be like every GTA after the story honestly.

Edited by Miamivicecity
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I love the game but you have nothing to do after finishing the storyline

I've always found this to be an interesting statement because it depends how the player attacks the game. I could start a save of GTA IV and do nothing, but missions without touching anything else until after story for example.

 

On my first save I realized there were side missions I hadn't tried. I find GTA IV to be like every GTA after the story honestly.

Yeah agreed - I really don't understand when people state that there "isn't anything to do after the storyline" and always fall back on GTA: San Andreas as a model example on how GTA IV should be when in reality, GTA: San Andreas is pretty much the same as any GTA when you complete the story, the same goes for IV as well. Not that Mpower did fall back on GTA: San Andreas, I'm just stating that as a common example when people bash GTA IV for its supposed lack of side activities.

 

OT:

Things I like:

  • The city, and the level of detail that has gone into making Liberty City authentic.
  • Niko, and the characters in general. Niko is the protagonist I, as a player, can relate to the most in the GTA series.
  • The mission "Three Leaf Clover". Has got to be easily the best heist mission in the GTA series to date.
  • The storyline; which is also the best in the GTA series to date and doesn't go off in a tangent like the storylines of some of the other GTA games did; GTA IV's storyline just flows well.
  • The available side tasks. Even though people mock it all the time, bowling in GTA IV is actually a pretty fun activity, as well as pool and darts. Trying to stumble away from a bar while drunk is also a humorous sight.
Things I dislike:
  • The sometimes clunky controls, especially whilst on foot.
  • Sometimes laggy frame-rate on the consoles; especially in situations where lots of pedestrians and vehicles are involved or otherwise a lot going on at once.
RE9mJnf.png

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Dislikes:

  • Not a good amount of suburbia/countryside(I basically wanted Westdyke to be bigger)
  • Poorly done freeways
  • Spawning issues
  • Car list(too little amount of cars, SA had more cars)
  • Not many interiors
  • Taxis
  • Slow protagonist response system
  • Not enough songs on JNR
  • Lack of planes(We have endless ocean, I would like to fly over that)
Likes:
  • Liberty City was beautifully done, the amount of landmarks, unique streets, unique AI, and the level of programming was just astonishing.
  • Music Choices
  • The cars and their brands
  • The Police
  • Just, almost everything that I didn't put in dislikes really.
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Ooooh, me like!

 

Dislikes:

- Engine sounds

- Niko's sluggishness

- Revolting colour scheme

- Rubbish vehicle handling

- No countryside

- No side missions e.g. paramedic or fire fighter

- Police chasing you for hitting another vehicle

- Stupidly long death scenes

- Not being able to avoid giving up to police

- 0 re-playability value (mainly due to some of the above points)

- too many keys used for controls, each can only be assigned once

 

Likes:

- Suspension on vehicles

- Collision model

- Underground

- References to Kifflom on the in-game Internet

Edited by ˸øåíüêà
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Algonquin Assassin
-Police chasing you for hitting another vehicle

What do you mean by this? If you mean hitting a police vehicle they give chase (which has been like that since GTA III) yes, but any other vehicle? I've never had that happen to me despite owning the game on PS3 and 360. dontgetit.gif

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I love GTA IV. My dislikes are mainly features that at first glance appeared to carry over from San Andreas but turned out broken, such as firetrucks no longer responding to or fighting fires, inconsistent paramedic response to NPC injuries (they might come and help somebody on their own but not if you bring them there with 911), and lack of police pursuit of NPC criminals except on foot. Features that returned but didn't work right bothered me more than features that didn't return at all.

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Algonquin Assassin
I love GTA IV. My dislikes are mainly features that at first glance appeared to carry over from San Andreas but turned out broken, such as firetrucks no longer responding to or fighting fires, inconsistent paramedic response to NPC injuries (they might come and help somebody on their own but not if you bring them there with 911), and lack of police pursuit of NPC criminals except on foot. Features that returned but didn't work right bothered me more than features that didn't return at all.

Agreed. I wish firefighters would drive around and put out random fires. Aswell as buses driving around instead of always being parked.

 

GTA IV got so many things right (story, detail, atmosphere etc) but there are annoyances that could've been avoided such as you described.

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GTA IV got so many things right (story...

Ha ha ha, no. Honestly, the storyline of IV starts out strong but quickly crumbles once you get to the last third. Niko stops being the main character and the game really starts to focus on the Pegorino Family was too much, it was practically their story. Niko loses almost his likabilitiy after he keeps whining even though he as a few hundred thousand in the bank, not to mention Roman practically never appears in the storyline so you forget why Niko's even there in the first place.

 

I like how R* tried to make a deep storyline but it wasn't realized until the artistic and amazing RDR. It does have great detail, that's what stands out in IV.

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Algonquin Assassin
GTA IV got so many things right (story...

Ha ha ha, no. Honestly, the storyline of IV starts out strong but quickly crumbles once you get to the last third. Niko stops being the main character and the game really starts to focus on the Pegorino Family was too much, it was practically their story. Niko loses almost his likabilitiy after he keeps whining even though he as a few hundred thousand in the bank, not to mention Roman practically never appears in the storyline so you forget why Niko's even there in the first place.

 

I like how R* tried to make a deep storyline but it wasn't realized until the artistic and amazing RDR. It does have great detail, that's what stands out in IV.

I see what mean. RDR held together better, but GTA IV's is arguably the best GTA story.

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Do we really need new topic "I hate GTA IV, because it's not SA2" every week? Can't we play games we like without constant comparing them, rating them and listing everything we didn't like?

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Do we really need new topic "I hate GTA IV, because it's not SA2" every week? Can't we play games we like without constant comparing them, rating them and listing everything we didn't like?

How would you know what is worth out there if you don't compare it and rate it nowadays? In what century do you live man? Of course I would list what I like or don't about anything I payed for. I am consumer, I payed for the game so it's my right to say what I want. One word: democracy. Actually, two words: capitalism. wink.gif

 

After almost four years of playing, GTA IV is still my no. 1 game! Despite that, I would still like to change some things to make the game more perfect. This topic is about GTA IV (as the title of the topic says) and I did not mention or think about SA in any way. SA was great for it's time (like every other GTA), but I just can't compare it to IV. Totally two different games and universes.

 

 

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Algonquin Assassin

To be honest I'm glad this thread was started by a fellow GTA IV fan. Makes me feel more open to discuss its flaws.

Edited by Miamivicecity
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Like...

 

-Niko. Simply fantastic.

-The dark and ominous tone.

-LC.

-The side missions.

-Dwayne.

-LJ.

-TLAD 

 

Etc, etc.

 

Dislike...

 

-Flying rats. Ughhh.

-No car customising despite being teased with Brucie.

-TBOGT. Just a way of pleasing SA fanboys.

-Roughies such as hats disappearing in cars.

-PBX.

-Lack of rewards.

This.

TLaD was just Hella fun.

 

I'd also like to add:

• Full free Aiming While Driving

• Vehicle Physics

• The fact that Hats can actually fall off

• Living Breathing City, there is life in every corner

 

What I dislike

• Niko's Serbian

 

Seriously... There are a bunch of Serbs in Chicago, yet they use an English speaker to speak Serbian for them?

I had to use Subtitles sometimes in order to understand what he's saying tounge.gif

I liked his English accent, but Serbian was weird... But it was also funny.

 

Too bad we SA Fans keep overrating SA, and Underrating IV,

Not only that, but most of the stuff they mention, aren't the true qualities of SA.

Seriously, they say "Jetpacks, Planes, Bikes, Gang warfare"

First off, there is only 1 kind of jet pack in the game, second off, they never mention anything that makes GTA SA quality. I don't mind if people like SA more than IV as long as they're mature... And such people like IV too... Besides, most of the Immature SA Fanboys are just confirmists who never even played GTA IV.

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Likes

-story (best in the series imo)

-city (never saw such a detailed city in game..)

-few choices in storyline, different endings

-protagonist

-new graphics and psysics engine

-side missions

-main characters

-many more after all it's one of my most favourite games all the time

Dislikes

-collectables 200 flying rats is just bit too much, and there is no easy way to get them

-friends, girlfriends...just sometimes it's annoying

-lack of more enterable buildings

-game was a bit too easy, I expected more challenging missions if it has these it would be my favourite GTA

- etc.

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I love the game but you have nothing to do after finishing the storyline

sarcasm.gif It really grinds my gears when people say this. Like, how is there nothing to do, and how is it done any different than any other game when you complete it?

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I love the game but you have nothing to do after finishing the storyline

sarcasm.gif It really grinds my gears when people say this. Like, how is there nothing to do, and how is it done any different than any other game when you complete it?

Agreed. Things which you can do after beating storyline (except side missions) usually get boring after some time, no GTA is different in this aspect.

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Like: euphoria physics, the cars models, the shotguns (the half assed animations no, just the models) and the HUD.

 

Dislike: NIKO ¬¬ the map was too enclosed, the lack of realistic weapon sounds, nothing to do after storyline (I DID the 100% challenge) and nothing to win (no cars, no new weapons, no special clothes aside from claude's etc etc etc) after you beat it, I could go on and on but it's pretty boring, lol.

 

I still kinda love IV because it was my first next gen game

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Why does everybody hate Niko? I feel he was better way better than CJ, horrible, and Luis.

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-Police chasing you for hitting another vehicle

What do you mean by this? If you mean hitting a police vehicle they give chase (which has been like that since GTA III) yes, but any other vehicle? I've never had that happen to me despite owning the game on PS3 and 360. dontgetit.gif

Amazed by GTA 4's collisions, I often would steal Patriot, find another car and smash it with a Patriot until it looks nothing like a car. Every time I do it I get a star or two, which is really annoying. I end up doing it in the yards or gardens to avoid the stars, but it would be much more fun to do it on a road.

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I love the game but you have nothing to do after finishing the storyline

sarcasm.gif It really grinds my gears when people say this. Like, how is there nothing to do, and how is it done any different than any other game when you complete it?

 

Nothing FUN to do. If this 'grind your gears' then don't reply sigh.gif

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GTA IV got so many things right (story...

Ha ha ha, no. Honestly, the storyline of IV starts out strong but quickly crumbles once you get to the last third. Niko stops being the main character and the game really starts to focus on the Pegorino Family was too much, it was practically their story. Niko loses almost his likabilitiy after he keeps whining even though he as a few hundred thousand in the bank, not to mention Roman practically never appears in the storyline so you forget why Niko's even there in the first place.

 

I like how R* tried to make a deep storyline but it wasn't realized until the artistic and amazing RDR. It does have great detail, that's what stands out in IV.

I see what mean. RDR held together better, but GTA IV's is arguably the best GTA story.

TLAD takes that honour. What an emotional journey. I also thought VC's story was actually pretty decent, you find some interesting themes if you looked into it.

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Algonquin Assassin

 

Why does everybody hate Niko? I feel he was better way better than CJ, horrible, and Luis.

I don't know about that. In general series chat whenever there's a "Who's your favourite protagonist?" thread or like it Niko is usually at the top of votes.

 

 

Nothing FUN to do. If this 'grind your gears' then don't reply  sigh.gif

 

That's entirely subjective. I still like doing the activities and completing un-finished side missions. Then of course there's still exploring.

 

Remember what's fun to you may not apply to others. wink.gif

 

 

 

Amazed by GTA 4's collisions, I often would steal Patriot, find another car and smash it with a Patriot until it looks nothing like a car. Every time I do it I get a star or two, which is really annoying. I end up doing it in the yards or gardens to avoid the stars, but it would be much more fun to do it on a road.

 

That's a new one to me.

Edited by Miamivicecity
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Likes:

 

I really like the idea of a public transport system

Collisions

Execution option

Storyline (although I agree with AceRay's opinion, it could have been tweaked at moments)

The swing glitch!

 

Dislikes:

 

Although I like the subway, I really think it's not developed enough, too few stops in Firefly Island, there is still much more work to be done. And for remote areas adding buses or trams would be great. (Yes, there are no trams in NYC but still)

Boring missions. SA had way better missions. (not to be confused with storyline)

Niko's Serbian. I am Bulgarian and I can say Serbs don't talk like that.

Niko's surname should be pronounced Bellich, not Bellik but I guess this was on purpose since other characters with similar names are pronounced the correct way (Kravic, Brevic)

MONEY. Seriously, where to spend all the money he wins at completing the game? I've spent hundreds of thousands in guns but I still have more than I have spent. Why is it so easy to earn so much money in all the GTA games?

Edited by Positron
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I love the game but you have nothing to do after finishing the storyline

sarcasm.gif It really grinds my gears when people say this. Like, how is there nothing to do, and how is it done any different than any other game when you complete it?

 

Nothing FUN to do.

Maybe to you, but there was a lot of things fun for me to do after completing the game.

In my first play-through of IV, before I finished missions, I didn't realize we had side missions. It was pretty fun to do after the main missions, especially the car missions.

 

Today I only really play on complete sessions yet I still have lots of fun. Still uncovering new things from features, to details, to locations.

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