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They released a lot more GTA games in the past.


JustRob
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Quality > Quantity

icon14.gif

Nobody is saying rush a game out and skip on quality. If the game took 10 years to make. Do you think it was just a case of quality over quantity? Where do you draw the line? Houser said try could have made a GTA every year. Well I don't want that but 5 years is excessive. 2 and a half or 3 years would be sweet.

 

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Quality > Quantity

icon14.gif

Nobody is saying rush a game out and skip on quality. If the game took 10 years to make. Do you think it was just a case of quality over quantity? Where do you draw the line? Houser said try could have made a GTA every year. Well I don't want that but 5 years is excessive. 2 and a half or 3 years would be sweet.

There is no specific time frame that draws the line between when it is too excessive and when the games are taking too long. It all depends on the company's resources, the game's content, etc.

 

If GTAV would have been a 3-year project, I can guarantee you that lots of features and map locations would be omitted, and vice versa if they decided to work on GTAV for even longer than 5 years.

 

Its all about finding the median where you're making games quick enough to make profit, yet you are still enticing your loyal fans into the series by keeping it fresh and colossal. The median is ultimately the finished product, and I think R* do a wonderful job on finding this median.

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Agreed. If they don't launch by the end of May, it'll be a complete embarrassment.

They wouldnt be fussed even if they delayed it till October. Fanboys will buy it regardless. guaranteed 20 million sold no matter what.

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King Of Monra

they released a lot more games before. Not just gta, but a lot of other games too.

 

It takes longer now, deal with it.

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