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They released a lot more GTA games in the past.


JustRob
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The real question is why did it take 5 years when they're already familiar with the engine. With IV they used the excuse that they werent familiar with RAGE, whats the excuse now?

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The real question is why did it take 5 years when they're already familiar with the engine. With IV they used the excuse that they werent familiar with RAGE, whats the excuse now?

Exactly my point thank you very much

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Algonquin Assassin
EFLC is DLC, and follow the events of GTAIV, and besides that they're much shorter then GTAIV. CTW is a handheld game, and not to mention top-down view and low-res graphics. LCS and VCS at least were put on the PS2 and had their own separate storylines in a different year.

No offense, but this just seems like a fabricated excuse. EFLC and CTW are GTA titles are they not? They still serve as much purpose as LCS and VCS do so when you think of it like that the PS3/PC of EFLC was in 2010.

 

Hell if you wanted to get really particular what about the Android releases of GTA III and VC? Or the PSN releases of GTA III and SA? As I said that's only if you wanted to get particular, but it hasn't been a straight 5 years without anything GTA related like you're implying.

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I'd rather have them take their time on perfecting their flagship game rather than Call of Dutying it and releasing a GTA every christmas, making little to no changes (Hi, MW3)

But on the other hand, I also don't want them to take as long as Duke Nukem: Forever did!!

People waited for that game since the end of the 90'S! Finally dropped a decade later, it was so sh*tty that the game was thrown in the clearance bin a week later! lol.gif

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Well rumors were that 2 years after GTAIV there would be a GTAV, although something changed maybe they got more ambitious and thats why they are taking the same time they needed for GTAIV, they took 5 years to create a new game engine and the game, now they are taking 5 years just for the game when they already know the engine very well.

 

It sucks wait so much time, but imagine how it will be, must be something never seen before with so much effort in the game only. I think this will be the last GTA in this engine and the next will be in a long time again after the creation of another engine for Next Gen, unless they create another GTA in the next 2 or 3 years for the current gen, after all it will take a while till the Next Gen market is as big as the current one.

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The real question is why did it take 5 years when they're already familiar with the engine. With IV they used the excuse that they werent familiar with RAGE, whats the excuse now?

This icon14.gif Why, Rockstar? and they still haven't gave us an exact release date, yet I do think the game will be a blast, I'd be cumming buckets when it comes out

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The real question is why did it take 5 years when they're already familiar with the engine. With IV they used the excuse that they werent familiar with RAGE, whats the excuse now?

Officially: V is "the biggest and most ambitious game R* has ever created."

 

Unofficially: IV's unnecessarily large DLC, Agent, mismanagement of other R* titles, and (as you might suggest) whiskey.

 

The truth lies somewhere in between. monocle.gif

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Well all I know is GTAV better be worth the 5-year wait, and they better come out soon with a PC release. Singleplayer, multiplayer, and modding the sh*t out of it will keep the community busy for a good two years, but they better not wait too long with announcing GTAVI. If it's gonna be another five years, I swear to God... suicidal.gif

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like previously said quality>guantity.... plus they had a lot of other quality titles released between IV and V.. red dead, la noire, max payne 3 ect.

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Algonquin Assassin

I think the notion because R* are more familiar with the game engine it should've been done by now it quite ridiculous.

 

One could be forgiven we have people here who do this for a living with how easy they describe it. confused.gif

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You obviously have no knowledge how complex the game is with HD graphics.

Well this is bullsh*t

 

i played gta 3, VC and SA in 1280x720 which is HD and now i play it in Full HD..... (pc gamer ofc)

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Well all I know is GTAV better be worth the 5-year wait, and they better come out soon with a PC release. Singleplayer, multiplayer, and modding the sh*t out of it will keep the community busy for a good two years, but they better not wait too long with announcing GTAVI. If it's gonna be another five years, I swear to God...  suicidal.gif

And if they do release a game earlier than 5 years, what would you say about the poor quality?

 

Patience is a good thing.

 

Edit: after reading this thread entirely I'm hoping it's full of trolls and not people who want a release every 3 years... dozingoff.gif

Edited by RedDaggerXL

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5 years of waiting? Well at least I've had the WHOLE f*ckING GTA SERIES to keep me busy while I'm waiting. Such a stupid topic though. 5 years of waiting is nothing for the amount of content that GTA 5 will contain.

 

 

Well this is bullsh*t. i played gta 3, VC and SA in 1280x720 which is HD and now i play it in Full HD..... (pc gamer ofc)

 

GTA 3/VC/SA were not HD! Just because the game is rendered in 1080p on my PC doesn't mean it's an HD game. GTA 3/VC/SA were all rendered in 360p on the original PS2 releases, thus they are 360p games, even on the PC, whether you bloat the resolution or not.

Edited by mitchnorton
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You obviously have no knowledge how complex the game is with HD graphics.

Well this is bullsh*t

 

i played gta 3, VC and SA in 1280x720 which is HD and now i play it in Full HD..... (pc gamer ofc)

Oh god, we have ourselves an idiot.

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If you're gonna make a statement like that, you need to include every open world game R* released between GTA IV and V. This includes the episodes, RDR and I guess LA Noire is debatable.

 

I don't see much difference...

 

GTA IV - April 2008

 

The Lost and Damned - February 2009

 

Ballad of Gay Tony - October 2009

 

RDR - May 2010

 

LA Noire* - May 2011

 

GTA V - Spring 2013

 

 

If I include Max Payne 3, I played a R* game every single year since GTA IV.

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This is GTA, not CoD. I would rather one epic game every few years than a crappy game every year.

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Look what cod has done to people

I know. It's so so awful. A real tragedy. Why cant people just accept 2 GTAs a generation? Thats plenty. Any more and Ill liable to get confused. Too much content overloads my brain, so Im glad R* are keeping it nice and simple. I need at least 5 years to process whats going on in the screen infront of me when I play these.

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You know, now that I think about it, 5 years isnt long at all. This game is bigger than GTA IV, RDR, and San Andreas put together. Both GTA IV and San Andreas took 2 years or so each to make. Surely RDR took more than a year. Add all those times together and Rockstar is finishing GTA 5 in the expected time.

 

Oh then theres the many glitches that Im sure existed when they were figuring out how to make 3 characters work.

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If you're gonna make a statement like that, you need to include every open world game R* released between GTA IV and V. This includes the episodes, RDR and I guess LA Noire is debatable.

 

I don't see much difference...

 

GTA IV - April 2008

 

The Lost and Damned - February 2009

 

Ballad of Gay Tony - October 2009

 

RDR - May 2010

 

LA Noire* - May 2011

 

GTA V - Spring 2013

 

 

If I include Max Payne 3, I played a R* game every single year since GTA IV.

Nice try man except Red Dead Redemption was developed by Rockstar San Diego, GTA is Rockstar North's department. And L.A. Noire was developed by Team Bondi, Rockstar only published it.

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Nice try man except Red Dead Redemption was developed by Rockstar San Diego, GTA is Rockstar North's department. And L.A. Noire was developed by Team Bondi, Rockstar only published it.

Actually, Rockstar North did do work Red Dead Redemption, and are (or were) in the process of developing Agent (which has probably been pushed back) - which easily explains why there is a considerable gap between Episodes From Liberty City and GTA V.

RE9mJnf.png

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Nice try man except Red Dead Redemption was developed by Rockstar San Diego, GTA is Rockstar North's department. And L.A. Noire was developed by Team Bondi, Rockstar only published it.

Actually, Rockstar North did do work Red Dead Redemption, and are (or were) in the process of developing Agent (which has probably been pushed back) - which easily explains why there is a considerable gap between Episodes From Liberty City and GTA V.

Well they didn't do much, and that whole thing with "Agent" that's just a blunder. That's why I'm saying Rockstar dropped the ball.

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Ferocious Banger

There were 3 open-world, action, crime and adventure games released for ps2/Xbox by Rockstar.

 

Surprise surprise; there have been five of them by Rockstar, this gen! Let me list them out:

  • Grand Theft Auto: IV

Grand Theft Auto: The Lost and the Damned

Grand theft Auto: The Ballad Of Gay Tony

Red Dead Redemption

Red Dead Redemption: Undead Nightmare

Grand theft Auto:V

And no, RDR wasn't just a R* San Diego's production; a massive, MASSIVE contribution to it was Rockstar North's. One can almost smell the DNA of them in that game.

 

 

Dropped the ball

 

Dropped f*cking what? Go play the aforementioned games without blindfolding yourself with a clothe. Look at the details; come back to me later.

Edited by Ferocious Banger
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Algonquin Assassin
If you're gonna make a statement like that, you need to include every open world game R* released between GTA IV and V. This includes the episodes, RDR and I guess LA Noire is debatable.

 

I don't see much difference...

 

GTA IV - April 2008

 

The Lost and Damned - February 2009

 

Ballad of Gay Tony - October 2009

 

RDR - May 2010

 

LA Noire* - May 2011

 

GTA V - Spring 2013

 

 

If I include Max Payne 3, I played a R* game every single year since GTA IV.

Nice try man except Red Dead Redemption was developed by Rockstar San Diego, GTA is Rockstar North's department. And L.A. Noire was developed by Team Bondi, Rockstar only published it.

I'm so sick of people saying R* only published LA Noire. For the love of christ please look at the credits in the game.

 

Not only did R* North have a hand in development, but so did personnel from...

 

R* San Diego

R* Leeds

R* New England

R* Lincoln

R* NYC

 

They done more than slap their logo on the cover and market the game. confused.gif

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All Rockstar North did for RDR was give them all the basic engine stuff they used for GTAIV, it may have been a massive contribution but it didn't take them much effort. San Diego did the most.

 

Once again EFLC are DLC, not separate games. Plus they take place in the same year in the same map in the same engine, and they're much shorter then GTAIV. It can't have taken them very long to make.

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Nice try man except Red Dead Redemption was developed by Rockstar San Diego, GTA is Rockstar North's department. And L.A. Noire was developed by Team Bondi, Rockstar only published it.

Actually, Rockstar North did do work Red Dead Redemption, and are (or were) in the process of developing Agent (which has probably been pushed back) - which easily explains why there is a considerable gap between Episodes From Liberty City and GTA V.

Well they didn't do much, and that whole thing with "Agent" that's just a blunder. That's why I'm saying Rockstar dropped the ball.

From our perspective, yeah, Rockstar North didn't do much on Red Dead Redemption, but it wouldn't of been a two week job either. They would of done a lot more work then we think, in fact, I am actually pretty confident that Rockstar North would of done the whole mission design for Red Dead Redemption IMO as they follow a very similar structure to GTA style missions; albeit in a western setting. Also, whether you like to believe it or not, Agent was in development for quite a few years - hardly a blunder as you say.

 

Furthermore, Rockstar North also did do work on L.A. Noire, as well as Max Payne 3. They also did work on GTA Chinatown Wars. All of which were released between the release of Episodes of Liberty City back in 2009, and now. Link. Lets also not forget about the ports for the majority of these games; such as the re-release of GTA III and the release of Chinatown Wars for the iOS market and for the latter, for the PSP; both would've taken considerable time because of differences between the platforms. Yeah, they may not of done much by our standards, but a few months here and a few months there, it all adds up. Rockstar North haven't dropped the ball, they were focused on other projects.

RE9mJnf.png

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Ferocious Banger

 

 

All Rockstar North did for RDR was give them all the basic engine stuff they used for GTAIV

The engine itself is Rockstar San Diego's.

 

 

Plus they take place in the same year in the same map in the same engine, and they're much shorter then GTAIV. It can't have taken them very long to make.

 

LCS takes place in 1998 and VCS takes place in 1984. Other than that, they're just pretty much the same games taking place in the same maps.

Edited by Ferocious Banger
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Nice try man except Red Dead Redemption was developed by Rockstar San Diego, GTA is Rockstar North's department. And L.A. Noire was developed by Team Bondi, Rockstar only published it.

Actually, Rockstar North did do work Red Dead Redemption, and are (or were) in the process of developing Agent (which has probably been pushed back) - which easily explains why there is a considerable gap between Episodes From Liberty City and GTA V.

Well they didn't do much, and that whole thing with "Agent" that's just a blunder. That's why I'm saying Rockstar dropped the ball.

From our perspective, yeah, Rockstar North didn't do much on Red Dead Redemption, but it wouldn't of been a two week job either. They would of done a lot more work then we think, in fact, I am actually pretty confident that Rockstar North would of done the whole mission design for Red Dead Redemption IMO as they follow a very similar structure to GTA style missions; albeit in a western setting. Also, whether you like to believe it or not, Agent was in development for quite a few years - hardly a blunder as you say.

 

Furthermore, Rockstar North also did do work on L.A. Noire, as well as Max Payne 3. They also did work on GTA Chinatown Wars. All of which were released between the release of Episodes of Liberty City back in 2009, and now. Link. Lets also not forget about the ports for the majority of these games; such as the re-release of GTA III and the release of Chinatown Wars for the iOS market and for the latter, for the PSP; both would've taken considerable time because of differences between the platforms. Yeah, they may not of done much by our standards, but a few months here and a few months there, it all adds up. Rockstar North haven't dropped the ball, they were focused on other projects.

All of that is speculation, it's nothing but a theory. Why the hell would Rockstar San Diego be credited as the main developer if Rockstar North did all the missions? Just because they follow a similar structure to GTA? I think they can do that with Rockstar North doing the biggest part of the game. And Agent was in development yeah, set for release in 2010. Three years later... Nothing. That's why I say it was a blunder.

 

And by the way, all of that sh*t you named cost time that could have instead been used to develop GTAV, and it might have been released a year or two earlier. That's what I call dropping the ball, they need to get their priorities straight.

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