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Cyberpunk 2077


BullworthAcademy

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Bunch of f*cking snowflakes, the lot of ya. We've seen precisely f*ck all gameplay and you thunderc*nts are already bitching about it.

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Sorry, but I have this thing--when I see people being treated unfairly I feel the need to speak up.

 

What, exactly, is wrong with a person not being homosexual and not being into homosexuality? That's the only thing I saw feckyerlife say. Is that a reason to form a circle around him and start jeering?

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Because A) it was an overreaction based on, at best a vague statement/ at worst misinformation and B) condemning homosexuality as some taboo fetish as if it's a choice whether or not gay people are into "gay stuff" and C) the little sneak diss he tried to throw at Arthur, as if being gay is a bad thing. 

 

If anyone's sexuality or masculinity is so fragile that a video game sets them off, I think they probably have some latent homosexual tendencies of their own.

Edited by Static
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ARTHUR. said that he didn't see why it would matter if a person has no choice in who they engage in sexual activities with:

 

"this is probably a choice...If it isn't I don't see why it would matter anyway."

 

Feckyerlife simply replied:

 

"probably cause im not gay and not into that stuff, if you are thats good for you. but its not my cup of tea and its not something i want to watch."

 

I'm not understanding what it is about that answer that you have a problem with. He said that the reason that choice matters to him is that he's not homosexual, which makes perfect sense--exactly the same way that a homosexual celebrates having the choice to engage in homosexual encounters.

 

What if there were only heterosexual encounters, and someone said that he didn't see why it mattered if there were no choice, and someone replied:

 

"probably cause im not straight and not into that stuff, if you are thats good for you. but its not my cup of tea and its not something I want to watch."

 

Would you think that the homosexual person overreacted? That he's condemning heterosexuality? That's he's dissing the person? Because all I would see is a gay guy stating politely that you can be as straight as you want, but he prefers to be gay. And that's all I would see because that's all he said.

Edited by Dryspace
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@deadx23

 

Nope....I was almost willing to imagine that CD Projekt RED was going to pull a big surprise on everyone, but there's no way it could be real. Why? Because there's no way they would release the game three days AFTER Christmas. That makes no sense. I mean...right?

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1 hour ago, Dryspace said:

ARTHUR. said that he didn't see why it would matter if a person has no choice in who they engage in sexual activities with:

 

"this is probably a choice...If it isn't I don't see why it would matter anyway."

 

Feckyerlife simply replied:

 

"probably cause im not gay and not into that stuff, if you are thats good for you. but its not my cup of tea and its not something i want to watch."

 

I'm not understanding what it is about that answer that you have a problem with. He said that the reason that choice matters to him is that he's not homosexual, which makes perfect sense--exactly the same way that a homosexual celebrates having the choice to engage in homosexual encounters.

I dont have a problem with it, in fact I find hilarious that someone would opt out of playing a game for having gay romances/sex in it. Like, if you're playing video games just to bust a nut at the sex scenes, then there's a whole nother host of issues, and none of them have to do with the game.  Also you were the only one who took issue with other people criticizing his (albeit sh*t) opinion. But you literally replied to my post outlying the issues and I'm not going to bother repeating myself, especially when all you've done since the "OH NO GAY SEX"  post, is cherry pick parts of posts to reply to without actually even saying anything different other than "there's no choice", even after 4 people tried explaining it to you multiple ways. And your comparison is so far off, celebrating and demeaning are pretty much polar opposites. 

 

Quote

What if there were only heterosexual encounters, and someone said that he didn't see why it mattered if there were no choice, and someone replied:

 

"probably cause im not straight and not into that stuff, if you are thats good for you. but its not my cup of tea and its not something I want to watch."

 

Would you think that the homosexual person overreacted? That he's condemning heterosexuality? That's he's dissing the person? Because all I would see is a gay guy stating politely that you can be as straight as you want, but he prefers to be gay. And that's all I would see because that's all he said.

tfw gay gamers have had to deal with only hetero main characters up until this decade. And that doesn't happen for the exact aforementioned reason.

 

Really this doesnt matter seeing how the whole thing was a misinterpretation, one which you exacerbate by being (hopefully) intentionally thick.

 

Just stop before you derail the thread anymore.

Edited by Static
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@Static

 

Now you've completely lost me. No one said anything about not playing the game, and no one said anything about having a problem with there being gay romances/sex in it. ARTHUR. said he didn't see why it would matter if you don't have a choice as to who you have sex with. The issue was choice, not the presence of homosexuality. Do you really not understand that?

 

How is stating that a person is not gay and that he doesn't want to watch people having gay sex a "s**t opinion"? Are you trolling? I'm dead serious. I'm heterosexual and I don't like to think about a man literally sticking his penis in another man's rectum. If I were gay I probably would. Just like a gay friend of mine characterized a vagina as "that nasty bleedy thing".

 

I hope you don't mind that I'm ignoring the multiple flat-out false statements you made, such as claiming that I made an "OH NO GAY SEX" post. You know what? Accusing someone of something they didn't do is a vile and cowardly act. You know perfectly well there is no such post. I'm not bothering with your other lies.

Edited by Dryspace
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re: Amazon date. It's (obviously) a placeholder, December 28th is the last Friday of the year, very common for stores to use the last weekday of the year as the placeholder date.

 

As for the current topic, to my understanding the demo isn't the start of the game, it's just how they've setup the demo.

 

Also one more thing, the news that they hit the major milestone of the game being fully playable from start to finish. For reference, the latest God of War hit that milestone somewhere like 16-18 months before release. Fall 2019 release for Cyberpunk then maaaaybe? Or Q1 2020 before the new consoles?

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@Jason

 

I admit that I don't know what "fully playable" means. I would assume that it means the game has moved into beta testing, but didn't I just read that they were still creating the map? If that's so, the game can't be fully playable in a literal sense. Does anyone know?

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9 hours ago, Jason said:

Also one more thing, the news that they hit the major milestone of the game being fully playable from start to finish. For reference, the latest God of War hit that milestone somewhere like 16-18 months before release. Fall 2019 release for Cyberpunk then maaaaybe? Or Q1 2020 before the new consoles?

Good point.. God of War is a semi-open world game though. Cyberpunk 2077 as you may already know, is a full blown open world RPG with multiple branching stories, weather system and so on. So, I think it'll take a little more time to polish and get everything up & running.

 

MID or FALL 2020 is a definite possibility :) 

 

Worst case scenario - 2021 or beyond (I doubt this would happen)

Edited by VigMarston91
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8 hours ago, Dryspace said:

@Jason

 

I admit that I don't know what "fully playable" means. I would assume that it means the game has moved into beta testing, but didn't I just read that they were still creating the map? If that's so, the game can't be fully playable in a literal sense. Does anyone know?

From what I gather it means that the story missions are playable and can be completed from start to finish - the weapons, the abilities, the map, etc are all finished enough to do that. It doesn't mean that all the assets are done, voice work, weapon/power balancing, general tweaking and finetuning of missions and content etc. Still lots of work to be done I'd bet.

 

2 hours ago, VigMarston91 said:

Good point.. God of War is a semi-open world game though. Cyberpunk 2077 as you may already know, is a full blown open world RPG with multiple branching stories, weather system and so on. So, I think it'll take a little more time to polish and get everything up & running.

 

MID or FALL 2020 is a definite possibility :) 

 

Worst case scenario - 2021 or beyond (I doubt this would happen)

Yea maybe. The reason I think that it may be out early than fall 2020 is because of the new consoles. Microsoft practically confirmed they're coming at their E3 conference this year and current rumours say to expect them in 2020. They could do a GTA V and release it only a month or two before they release but unless you're GTA that could potentially hurt sales, maybe anyway.

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The only problem with designing for current and next-gen consoles--and PC--simultaneously is that which was exemplified with GTA V.

 

With GTA V, the versions weren't developed simultaneously, but the issue was still the same: The only way to take advantage of the better hardware is via improvements that are not related to gameplay, as that would literally create a different game. So a next-generation console (and one would assume PC) version can be expected to have better lighting, perhaps more complex geometry and higher-resolution textures, but core gameplay-defining aspects which have been sorely neglected for years and could be advanced with more powerful HW, such as AI and physics, would have to be at the level of the current generation.

 

The only other aspect beside graphics which could possibly be improved--and which would actually affect gameplay, but not to an unacceptable degree--would be sound, another sorely neglected aspect. The real-time modeling of sound in a 3D environment is something that not only significantly increases realism/immersion but expands gameplay possibilities. This is an aspect that I would be overjoyed to see real advancement in. We have been stuck with the same non-3D panning-based audio for over two decades.

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I'm surprised there's confusion over the relationship stuff. CDPR made it crystal clear: you can have one night stands - that's what was in the demo. And you get to choose who you dally with. Everything is about player choice. They won't force it on you. 

 

That aside, I genuinely hope they get the openness and driving mechanics right. TW3 was very open, but here we'll have huge buildings potentially funneling the player through the city. Can we go in them, on top of them, etc? So many new design problems for this dev. They have to nail it. 

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@MatthewIRL

 

 

Whoa! That sounds bad. What thread did you find that in--I might check it out.

 

In the mean time, I'm pleased to report that in this thread, not a single person got upset over the reporting of any sequence. There was a polite discussion about a claim the author of an article made which directly conflicted with the concept of freedom of choice.

 

This was cleared up when @Edward Nashton said that the developer explicitly stated that this could not happen--thus the author of the article was simply mistaken, which is what I surmised might be the case. There are many people, like me, who have not read everything the developer has written about the game. Also, I don't understand what you mean by "inconsequential". I'm pretty sure the author of the article doesn't think of her work as inconsequential.

 

I don't assume it was deliberate, but I would humbly suggest that one way to keep gaming from being "fukt" is to avoid misrepresenting what other people do and say.

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Edward Nashton

@Dryspace

It was actually @Commander S, He posted a link to an article were they discuss how the player will have full control over you characters's characteristics unlike Geralt from The Witcher series, where he starts off with a well defined personality and sexual orientation. 

On 8/24/2018 at 3:42 AM, Commander S said:

Here's the final word, straight from the lead quest designer's mouth:

 

"There are a lot more options. You know, you're defining your own character here, which means defining their sexuality any way you want. With Geralt, you had a character whose sexuality was very well defined by the novels and the short stories and the previous games. But in this one, it's up to you to decide. We've got NPCs that are gay, we've got NPCs that are bi, we've got NPCs that are straight, because we want them to feel real and that they have preferences as well."
 

 

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@Edward Nashton

 

I can't argue with that. I just thought that what you posted was the first unambiguous clarification that I saw.

 

@Am Shaegar

 

The way that the world is presented in the pre-configured, pre-rendered demos makes the world look incredible--at least to me, like a game world far, far from anything I've ever experienced before.

 

It's easy for me to get my hopes up about just how realistic the behavior of the world's inhabitants will be, but there's something that I know as a fact, and that is that to get anywhere near what the demos suggest, and what a lot of us hope for, will take a whole lot more processing power devoted to AI and behavioral routines that any game has had before. And since this is a core gameplay aspect, whatever resources they devote have to be the same on PC, next-gen console, and current-gen consoles.

 

I guess what I'm getting at is that I don't see them dialing the graphics down to the level that would likely be necessary in order to have enough processing power to run that kind of AI on current-gen consoles. The better the graphics on current-gen, the less realistic the (trans)humanity, which will in turn be the same level of realism on next-gen and PC.

 

Eh, this is why I don't like to think about these things too much. I know my experience will be the best if I put the game out of my mind, that way I'll be playing the game they give me and not comparing it to the one I developed in my head.

 

P.S. It's hard to believe I first heard about the game at the end of 2012 or beginning of 2013! At least a 7 - 9 year development time...that has to be close to a record for a game that has never been in Development Hell.

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This could be nothing.. But, CD Projekt RED are streaming some mysterious sh*t right now!!

Could we get the much anticipated gameplay today??:panic:

 

 

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Some influencers on social media are teasing that this is gonna be worth the wait so, gameplay?

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On 8/24/2018 at 9:29 PM, Jason said:

 

Also one more thing, the news that they hit the major milestone of the game being fully playable from start to finish. For reference, the latest God of War hit that milestone somewhere like 16-18 months before release. Fall 2019 release for Cyberpunk then maaaaybe? Or Q1 2020 before the new consoles?

If they plan to double dip like Rockstar did, then i will wait for new consoles

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26 minutes ago, feckyerlife said:

If they plan to double dip like Rockstar did, then i will wait for new consoles

I think they've either implied or maybe even confirmed that it will be a cross-gen title in a shareholder call or something?

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@feckyerlife

 

 

Releasing so close to a new console generation is unfortunate, but there's nothing to be done about it. Unless they release only for the next generation, which they won't, the most important aspects of the game must be designed to the limitations of the current-gen, with the next-gen version consisting only of aesthetic improvements.

 

As I said, there's nothing for it, but it does smart somewhat as a lot of us know that this very situation is responsible for a good deal of the limitations and dissatisfaction with GTA V, regardless of how enjoyable it is overall. I thought that there was a considerable mismatch between the ambitiousness and realism of GTA V's map, and the ambitiousness and realism of the life and interactions which inhabit the map--the result of a lack of XBox 360 hardware resources.

 

If what @Jason posted is correct--and I don't see how it could be any other way--then the answer to when the game will release can be reduced to "no sooner than the release of the next generation of consoles".

 

P.S. Interesting thought about the whole "cross-gen" concept: It never used to be a given that competing consoles would release new generations at the same time, at least not until this generation.

Edited by Dryspace
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chronic lumbago

It lags like hell. Gonna wait for the YT version.

 

Also:

 

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Looks real f*cking good. The amount of options whether it's combat, dialogue or story choices looks really impressive. The city was mad impressive as well.

 

If I'm being picky, and it's potentially still a year+ away so they get a pass but I did think the engine noises of the car were pretty poor, and the handling seemed very twitchy but you can't really judge that without playing. The animations of the civs also looked a bit stiff and repetitive which was especially noticeable in the part where V goes down to the city street, plus the pathing of them was, uh, odd. Street full of people all walking in single file, made the streets look more barren than they actually were. But those are small things compared to the big things that looked really good like the combat and the amount of choices offered to you.

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👍🤖 Perfect.

I can see myself fully immersed in the world, there are so many things happening around you at one time. All I need now is a release date and then I can kick my hype into full gear

I'm also very thankful that we saw a 48 min demo, that alone is truly amazing

Edited by eyman
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Quinn_flower

Bye gta! ✌️ 

 

Only thing I'm lost about why have a creation system when you can see your person only in the pause menu.

 

reminds me of fallout meets witcher 

Edited by Quinn_flower
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I tried giving it the benefit of the doubt, but the first person view still kills this game for me.

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I was very hesitant on first person when they announced it at E3 but I'm perfectly fine with it now, especially after the demo. First person shooter combat with dashes and double jumps is great. Lotsa stuff that's right up in your face as well, compact interiors, advertisements, interacting with items and the world like picking up guns etc, plus the cybernetic upgrades which tie directly into the perspective. Definitely seems like they didn't throw darts at a wall to decide which perspective they wanted, they've taken advantage of the perspective in full.

 

Obviously that's just me, but I always play in third person if in RPG's if I'm given the option but I'm sold here.

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