MIXAZZZ Posted March 10, 2016 Author Share Posted March 10, 2016 GTA IV / GTA V modelling style DamnedDev 1 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
Ryba15 Posted March 12, 2016 Share Posted March 12, 2016 I saw CR beta 3 on libertycity.ru Great that to you decided to relase this. Link to comment Share on other sites More sharing options...
MIXAZZZ Posted March 13, 2016 Author Share Posted March 13, 2016 (edited) https://youtu.be/4_jpHFMEb1Y Edited March 13, 2016 by MIXAZZZ BachU8, Frank.s and universetwisters 3 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MenuET Posted March 19, 2016 Share Posted March 19, 2016 https://youtu.be/4_jpHFMEb1Y Give us the formula!!!! Link to comment Share on other sites More sharing options...
MIXAZZZ Posted March 19, 2016 Author Share Posted March 19, 2016 Like a LA river. Mixed abandoned Sovient and LA style. ... BBHD and Frank.s 2 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 7, 2016 Author Share Posted April 7, 2016 I make amazing landscape for release in this year, meybe and in GTA V. DamnedDev, BBHD and Maksim45 3 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 10, 2016 Author Share Posted April 10, 2016 BS_BlackScout 1 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 13, 2016 Author Share Posted April 13, 2016 Picturesque canyons. The project will carry international significance, so for example road signs with the name of the settlements will be Russian and English text at the same time. The main town in the western part of the Greenwood location, on the opposite side (east) settlement Lumby. If you look at the attached file then we can understand that they are connected by a circular w / d, according to her will go train counterclockwise. Next up from Greenwood to Highland Valley single-track w / d through a settlement Robbins, Stormont. The train will go clockwise from Greenwood in Highland Valley along a winding path gently rising to a height of 136 meters. Next for Highland Valley is a bridge over the canyon, and the path gently satel through S-shaped tunnel in the mountain back to Greenwood, entering it in the south - the second round of the railway closed. The very location on the perimeter is limited to the coastline. In fact, the island of 4.5 x 1.5 km in the center of the map. In the future, there are views to attach to it any more either location. BS_BlackScout 1 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
BBHD Posted April 13, 2016 Share Posted April 13, 2016 can't wait for that release ! do you think a date about this release ? thanx for news Link to comment Share on other sites More sharing options...
universetwisters Posted April 13, 2016 Share Posted April 13, 2016 So this is supposed to be some kind of mix between the Grand Canyon and Russia? ≡Pachµco≡ 1 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 13, 2016 Author Share Posted April 13, 2016 can't wait for that release ! do you think a date about this release ? thanx for news I think by the fall. So this is supposed to be some kind of mix between the Grand Canyon and Russia? This mix between Russia and Highland Valley map from Trainz game CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
universetwisters Posted April 13, 2016 Share Posted April 13, 2016 This mix between Russia and Highland Valley map from Trainz game Heyy I remember that map. Will there be trains on this map? Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 14, 2016 Author Share Posted April 14, 2016 This mix between Russia and Highland Valley map from Trainz game Heyy I remember that map. Will there be trains on this map? Yes, of course, even a model has been developed. Developed initially for the replacement of the original car from GTA IV. universetwisters 1 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
universetwisters Posted April 14, 2016 Share Posted April 14, 2016 God, those remind me of those Deutschebahn DMUs at a first glance. Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 15, 2016 Author Share Posted April 15, 2016 (edited) I finished one part of the landscape through which the train will unfold from the mountain and back to the lower level. https://www.youtube.com/watch?v=a8eeHoFGYAI Edited April 16, 2016 by MIXAZZZ universetwisters 1 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 20, 2016 Author Share Posted April 20, 2016 The figure below shows how much is left, "pour" on the main surface of the most difficult parts of the landscape location, and the general location plan. Areas under the question mark - it is the surface that is already at the moment of creation involves placing them additional settlements. universetwisters 1 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
universetwisters Posted April 20, 2016 Share Posted April 20, 2016 Well damn, I think I met someone who likes Trainz more than I did. I've been upstaged. Are you going to make the towns American-looking like the original, or throw a bunch of Russian ones in them? If the former, I could probably give you some American buildings I did. Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 20, 2016 Author Share Posted April 20, 2016 Well damn, I think I met someone who likes Trainz more than I did. I've been upstaged. Are you going to make the towns American-looking like the original, or throw a bunch of Russian ones in them? If the former, I could probably give you some American buildings I did. I will be accented on any one type of buildings, typical of any country. I'll have a mixed architecture, including an American, that I naveivaet iii / Vice City / San Andreas. Show in your PM renderings of buildings, it is interesting to take a look. CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 24, 2016 Author Share Posted April 24, 2016 (edited) Major work has been completed. By the end of this week I plan to place the road and then we can begin to planning and placing buildings. Edited April 24, 2016 by MIXAZZZ universetwisters, BBHD and BachU8 3 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
BachU8 Posted April 24, 2016 Share Posted April 24, 2016 Nice work! Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 27, 2016 Author Share Posted April 27, 2016 Done a coastline and started placing roads. The circular highway 12.5 km will delight lovers of drive. 65536 and universetwisters 2 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted April 28, 2016 Author Share Posted April 28, 2016 Starting planning urban spaces. BBHD, BS_BlackScout, Minde95s and 2 others 5 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted May 5, 2016 Author Share Posted May 5, 2016 Between a great weekends in Russia "is growing and construction," the game country's. By the way, within the city will be a lot of mixed architectural styles and I will include it redesigns / remodellingi buildings from GTA III / Vice City / San Andreas / URM: CR / Criminal Russia Rage - everything that I like. And such https://goo.gl/maps/gfnAH3ZET7D2. Antenkino TV Tower also return in a new guise. 65536 1 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
universetwisters Posted May 5, 2016 Share Posted May 5, 2016 Note to self - tell you about building placement when I get to skype Link to comment Share on other sites More sharing options...
65536 Posted May 5, 2016 Share Posted May 5, 2016 (edited) Between a great weekends in Russia "is growing and construction," the game country's. By the way, within the city will be a lot of mixed architectural styles and I will include it redesigns / remodellingi buildings from GTA III / Vice City / San Andreas / URM: CR / Criminal Russia Rage - everything that I like. And such https://goo.gl/maps/gfnAH3ZET7D2. Antenkino TV Tower also return in a new guise. @Mixazzz, are you truly planning to add various enterable abandoned buildings? Because I opened your link and it shows some abandoned buildings from a district that looks pretty like the abandoned Chernobyl's area... Edited May 5, 2016 by 65536 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted May 6, 2016 Author Share Posted May 6, 2016 Between a great weekends in Russia "is growing and construction," the game country's. By the way, within the city will be a lot of mixed architectural styles and I will include it redesigns / remodellingi buildings from GTA III / Vice City / San Andreas / URM: CR / Criminal Russia Rage - everything that I like. And such https://goo.gl/maps/gfnAH3ZET7D2. Antenkino TV Tower also return in a new guise. @Mixazzz, are you truly planning to add various enterable abandoned buildings? Because I opened your link and it shows some abandoned buildings from a district that looks pretty like the abandoned Chernobyl's area... Yes, there will be many buildings in which you can enter, and the pool of Chernobyl can be implemented, but not as abandoned, but as if he had just built and functioning. And call it like iPool - Sauna & Fitness. 65536 and EncryptedReality 2 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted May 11, 2016 Author Share Posted May 11, 2016 So, all you need to know about the map of the new project, which is being developed since the beginning of April. - Dimensions map 3x5 km. - Cities: Greenwood, Lumby, Stormont, Robbins, Highland Valley. - 2 railway lines - ring double-track and single-track closed in the hills. - The maximum height of the map 136 at Highland Valley settlements. - The main vegetation - pine in the mountain area, hardwood in the plains. - Map height above sea level 15 m. - Style map mixed - Russian-American. - Bilingual marked on the map elements (road signs, billboards, etc.) Any Question? 65536 1 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
65536 Posted May 11, 2016 Share Posted May 11, 2016 (edited) So, all you need to know about the map of the new project, which is being developed since the beginning of April. - Dimensions map 3x5 km. - Cities: Greenwood, Lumby, Stormont, Robbins, Highland Valley. - 2 railway lines - ring double-track and single-track closed in the hills. - The maximum height of the map 136 at Highland Valley settlements. - The main vegetation - pine in the mountain area, hardwood in the plains. - Map height above sea level 15 m. - Style map mixed - Russian-American. - Bilingual marked on the map elements (road signs, billboards, etc.) Any Question? Mixazzz, I'm wonder about few things about this map: 1. Can you make a train line that uses both tracks and uses railstations on all four cities? Because this look little strange - first line stops only on outer cities (Greenwood, Lumby) while the other line appears to stops only on inner ones (Highland Valley, Stormont)? 2. What types of buildings are supossed to be featured in those cities? I don't understand really besides the description for Greenwood (shown on your map image) that seems to be the largest one of the four.... 3. Any progress screens, also any ideas when you're planning to make a separate thread for this map and releasing date for it eventually? Edited May 11, 2016 by 65536 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted May 11, 2016 Author Share Posted May 11, 2016 1) My plans are as follows: the first line (internal, bottom) will have trains counter-clockwise for only the 2nd stations - Lumby and Greenwood. The second line (outside, in the hills) will have a clockwise motion, including station Greenwood, Robbins, Stormont and Highland Valley. Two more train paths I reserved for other locations with map development. 2) It will be a mix of new buildings, structures of URM CR / Criminal Russia Rage as well as interesting to me from the original buildings III / Vice City / San Adreas - will last redesigned with an emphasis on quality. 3) I plan to release a more or less complete version by the end of this year. 65536 1 CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
MIXAZZZ Posted May 13, 2016 Author Share Posted May 13, 2016 Any news CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64 Link to comment Share on other sites More sharing options...
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