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GTA Criminal Russia Rage


MIXAZZZ
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GTA IV / GTA V modelling style

 

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28Ydh.jpg 28Ydi.jpg 28Ydj.jpg 28Ydk.jpg 28Ydm.jpg


CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64

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296JX.jpg 296JY.jpg 296JZ.jpg 296K1.jpg 296K2.jpg

 

296K3.jpg 296K4.jpg 296K5.jpg 296K6.jpg 296K7.jpg

 

https://youtu.be/4_jpHFMEb1Y

Edited by MIXAZZZ
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CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64

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Like a LA river.

 

Mixed abandoned Sovient and LA style.

 

29ji3.jpg 29ji4.jpg 29ji5.jpg

 

...

 

29jii.jpg

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  • 3 weeks later...

I make amazing landscape for release in this year, meybe and in GTA V.

 

2a2ZB.jpg 2a2Zy.jpg 2a2Zz.jpg 2a2ZC.jpg 2a2ZA.jpg

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2aaz9.jpg 2aaza.jpg 2aazd.jpg

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CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64

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Picturesque canyons.

 

The project will carry international significance, so for example road signs with the name of the settlements will be Russian and English text at the same time.
The main town in the western part of the Greenwood location, on the opposite side (east) settlement Lumby.
If you look at the attached file then we can understand that they are connected by a circular w / d, according to her will go train counterclockwise.
Next up from Greenwood to Highland Valley single-track w / d through a settlement Robbins, Stormont. The train will go clockwise from Greenwood in Highland Valley along a winding path gently rising to a height of 136 meters. Next for Highland Valley is a bridge over the canyon, and the path gently satel through S-shaped tunnel in the mountain back to Greenwood, entering it in the south - the second round of the railway closed.
The very location on the perimeter is limited to the coastline. In fact, the island of 4.5 x 1.5 km in the center of the map. In the future, there are views to attach to it any more either location.

2afEV.jpg 2afEW.jpg 2afEX.jpg 2afEY.jpg 2afEZ.jpg 2afF1.jpg

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CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64

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universetwisters

So this is supposed to be some kind of mix between the Grand Canyon and Russia?

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can't wait for that release !

do you think a date about this release ?

thanx for news

 

I think by the fall.

 

 

 

 

So this is supposed to be some kind of mix between the Grand Canyon and Russia?

This mix between Russia and Highland Valley map from Trainz game


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universetwisters

This mix between Russia and Highland Valley map from Trainz game

Heyy I remember that map.

 

Will there be trains on this map?

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This mix between Russia and Highland Valley map from Trainz game

Heyy I remember that map.

 

Will there be trains on this map?

 

 

 

Yes, of course, even a model has been developed.

Developed initially for the replacement of the original car from GTA IV.

 

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universetwisters

God, those remind me of those Deutschebahn DMUs at a first glance.

 

1280px-Baureihe_612_%289475677722%29_%28

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I finished one part of the landscape through which the train will unfold from the mountain and back to the lower level.

 

2aMMi.jpg 2aMMj.jpg 2aMMk.jpg 2aMMm.jpg

2aMMn.jpg 2aMMo.jpg 2aMMp.jpg 2aMMq.jpg

 

https://www.youtube.com/watch?v=a8eeHoFGYAI

Edited by MIXAZZZ
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2aXAt.png 2aXAu.png

 

The figure below shows how much is left, "pour" on the main surface of the most difficult parts of the landscape location, and the general location plan. Areas under the question mark - it is the surface that is already at the moment of creation involves placing them additional settlements.

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universetwisters

Well damn, I think I met someone who likes Trainz more than I did. I've been upstaged.

Are you going to make the towns American-looking like the original, or throw a bunch of Russian ones in them? If the former, I could probably give you some American buildings I did.

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Well damn, I think I met someone who likes Trainz more than I did. I've been upstaged.

 

Are you going to make the towns American-looking like the original, or throw a bunch of Russian ones in them? If the former, I could probably give you some American buildings I did.

 

I will be accented on any one type of buildings, typical of any country. I'll have a mixed architecture, including an American, that I naveivaet iii / Vice City / San Andreas.
Show in your PM renderings of buildings, it is interesting to take a look.


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Major work has been completed.

By the end of this week I plan to place the road and then we can begin to planning and placing buildings.


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2b7xD.jpg

Edited by MIXAZZZ
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Done a coastline and started placing roads. The circular highway 12.5 km will delight lovers of drive.

 

2bcxv.jpg 2bcxw.jpg 2bcxx.jpg

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Starting planning urban spaces.

 

2bePM.jpg 2bePN.jpg

2bePP.jpg 2bePQ.jpg


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Between a great weekends in Russia "is growing and construction," the game country's.


By the way, within the city will be a lot of mixed architectural styles and I will include it redesigns / remodellingi buildings from GTA III / Vice City / San Andreas / URM: CR / Criminal Russia Rage - everything that I like. And such https://goo.gl/maps/gfnAH3ZET7D2.


Antenkino TV Tower also return in a new guise.


2btHF.png 2btHG.png

2btHH.png 2btHJ.png


CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64

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universetwisters

Note to self - tell you about building placement when I get to skype

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Between a great weekends in Russia "is growing and construction," the game country's.
By the way, within the city will be a lot of mixed architectural styles and I will include it redesigns / remodellingi buildings from GTA III / Vice City / San Andreas / URM: CR / Criminal Russia Rage - everything that I like. And such https://goo.gl/maps/gfnAH3ZET7D2.
Antenkino TV Tower also return in a new guise.
2btHF.png 2btHG.png
2btHH.png 2btHJ.png

 

 

@Mixazzz, are you truly planning to add various enterable abandoned buildings? Because I opened your link and it shows some abandoned buildings from a district that looks pretty like the abandoned Chernobyl's area...

Edited by 65536
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Between a great weekends in Russia "is growing and construction," the game country's.
By the way, within the city will be a lot of mixed architectural styles and I will include it redesigns / remodellingi buildings from GTA III / Vice City / San Andreas / URM: CR / Criminal Russia Rage - everything that I like. And such https://goo.gl/maps/gfnAH3ZET7D2.
Antenkino TV Tower also return in a new guise.
2btHF.png 2btHG.png
2btHH.png 2btHJ.png

 

 

@Mixazzz, are you truly planning to add various enterable abandoned buildings? Because I opened your link and it shows some abandoned buildings from a district that looks pretty like the abandoned Chernobyl's area...

 

 

 

Yes, there will be many buildings in which you can enter, and the pool of Chernobyl can be implemented, but not as abandoned, but as if he had just built and functioning. And call it like iPool - Sauna & Fitness.

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2bF1h.jpg


So, all you need to know about the map of the new project, which is being developed since the beginning of April.

- Dimensions map 3x5 km.

- Cities: Greenwood, Lumby, Stormont, Robbins, Highland Valley.

- 2 railway lines - ring double-track and single-track closed in the hills.

- The maximum height of the map 136 at Highland Valley settlements.

- The main vegetation - pine in the mountain area, hardwood in the plains.

- Map height above sea level 15 m.

- Style map mixed - Russian-American.

- Bilingual marked on the map elements (road signs, billboards, etc.)


Any Question?


CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64

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2bF1h.jpg
So, all you need to know about the map of the new project, which is being developed since the beginning of April.
- Dimensions map 3x5 km.
- Cities: Greenwood, Lumby, Stormont, Robbins, Highland Valley.
- 2 railway lines - ring double-track and single-track closed in the hills.
- The maximum height of the map 136 at Highland Valley settlements.
- The main vegetation - pine in the mountain area, hardwood in the plains.
- Map height above sea level 15 m.
- Style map mixed - Russian-American.
- Bilingual marked on the map elements (road signs, billboards, etc.)
Any Question?

 

 

Mixazzz, I'm wonder about few things about this map:

 

1. Can you make a train line that uses both tracks and uses railstations on all four cities? Because this look little strange - first line stops only on outer cities (Greenwood, Lumby) while the other line appears to stops only on inner ones (Highland Valley, Stormont)?

2. What types of buildings are supossed to be featured in those cities? I don't understand really besides the description for Greenwood (shown on your map image) that seems to be the largest one of the four....

3. Any progress screens, also any ideas when you're planning to make a separate thread for this map and releasing date for it eventually?

Edited by 65536
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1) My plans are as follows: the first line (internal, bottom) will have trains counter-clockwise for only the 2nd stations - Lumby and Greenwood.

The second line (outside, in the hills) will have a clockwise motion, including station Greenwood, Robbins, Stormont and Highland Valley.
Two more train paths I reserved for other locations with map development.
2) It will be a mix of new buildings, structures of URM CR / Criminal Russia Rage as well as interesting to me from the original buildings III / Vice City / San Adreas - will last redesigned with an emphasis on quality.
3) I plan to release a more or less complete version by the end of this year.


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Any news

2bK1u.jpg 2bK1v.jpg

2bK1w.jpg 2bK1x.jpg


CPU: i7 4790\ MEM: 32GB ram \ GPU: NVIDIA GeForce RTX 2060 SUPER 8GB Vram \ OS: Win7 x64

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