MadMarshMallow Posted December 25, 2012 Share Posted December 25, 2012 (edited) Made a tutorial for DYOM v7. Download all the noa files here: Download Thanks to ThaBoy. Edited January 7, 2013 by Arejai Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/ Share on other sites More sharing options...
AwanCry Posted December 25, 2012 Share Posted December 25, 2012 Great video Arejai It useful for who don't know how to add sounds in DYOM v7 Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062071130 Share on other sites More sharing options...
PatrickW Posted December 28, 2012 Share Posted December 28, 2012 I Split this tutorial from the beta topic into a seperate topic, as I think it will be really useful to many people and thus deserves it's own topic. Great tutorial Arejai.. Note: On the numbering used for the soundfiles: The idea is that the number of the files refers to objective you will have to achieve when this sound is playing, it's played at the time the text for that objective is played too. So you should not think of sounds playing after a certain objective, but of them playing alongside the text for the next objective. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062078308 Share on other sites More sharing options...
MadMarshMallow Posted December 28, 2012 Author Share Posted December 28, 2012 "I don't remember when I created this topic." - This is what thought at first. On the numbering used for the soundfiles: The idea is that the number of the files refers to objective you will have to achieve when this sound is playing, it's played at the time thetext for that objective is played too. So you should not think of sounds playing after a certain objective, but of them playing alongside the text for the next objective. Yea, that's right. I'll add some annotations on the video. Btw, thanks Patrick. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062078349 Share on other sites More sharing options...
AwanCry Posted December 28, 2012 Share Posted December 28, 2012 Is it possible to make a sound in objective 2 play until (more than 3) Example = Objective 1 ---> Objective 2 ---> After Objective 2 done (Objective 3) (play sound) ---> Objective 4 (still play) ---> Objective 5 (still play) ---> After objective 5 done (Objective 6) (music stop) Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062078567 Share on other sites More sharing options...
MadMarshMallow Posted December 28, 2012 Author Share Posted December 28, 2012 Is it possible to make a sound in objective 2 play until (more than 3)Example = Objective 1 ---> Objective 2 ---> After Objective 2 done (Objective 3) (play sound) ---> Objective 4 (still play) ---> Objective 5 (still play) ---> After objective 5 done (Objective 6) (music stop) You can use ambient sound and pause it. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062078609 Share on other sites More sharing options...
xGhostx Posted December 29, 2012 Share Posted December 29, 2012 Nice tutorial, can't wait to try adding sounds to my missions. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062080567 Share on other sites More sharing options...
MadMarshMallow Posted December 29, 2012 Author Share Posted December 29, 2012 Nice tutorial, can't wait to try adding sounds to my missions. Thanks, ghost. I do what I can. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062081649 Share on other sites More sharing options...
LFarmer Posted December 29, 2012 Share Posted December 29, 2012 Awesome tut. Nice job, Arejai. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062081657 Share on other sites More sharing options...
Sloth the storyteller Posted December 30, 2012 Share Posted December 30, 2012 Arejai nice guide, very precise compliments. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062083814 Share on other sites More sharing options...
toddlar Posted January 5, 2013 Share Posted January 5, 2013 Hmm.. for one of my missions i want to enter a warehouse and music to play. Its objective 10. Theres around 10 guys to kill before moving onto the next room, the problem i'm having is: the music only seems to play for about 2 seconds and then goes off. How do i solve this? The nusic is a 4 minute long track with an echo effect added. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062103561 Share on other sites More sharing options...
MadMarshMallow Posted January 5, 2013 Author Share Posted January 5, 2013 Hmm.. for one of my missions i want to enter a warehouse and music to play. Its objective 10. Theres around 10 guys to kill before moving onto the next room, the problem i'm having is: the music only seems to play for about 2 seconds and then goes off. How do i solve this? The nusic is a 4 minute long track with an echo effect added. What's the objective that we need to kill the enemies? If it's 11, then try '11.mp3'. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062103841 Share on other sites More sharing options...
Dutchy3010 Posted January 5, 2013 Share Posted January 5, 2013 Nice tutorial. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062104921 Share on other sites More sharing options...
Living Tribunal Posted January 5, 2013 Share Posted January 5, 2013 Hello , I tried to add a sound file - mission impossible theme to my mission impossible 9 , my code was HXOAL , so i made a folder SD in gta san andreas user files , and then made a folder HXOAL and in that I added the mp3 song by name - am.mp3 . When i start the mission, no song is played. what is the problem # Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062105086 Share on other sites More sharing options...
MadMarshMallow Posted January 5, 2013 Author Share Posted January 5, 2013 Hello , I tried to add a sound file - mission impossible theme to my mission impossible 9 , my code was HXOAL , so i made a folder SD in gta san andreas user files , and then made a folder HXOAL and in that I added the mp3 song by name - am.mp3 . When i start the mission, no song is played.what is the problem # Are you using window 7? If the file is 'mp3', then just rename it to 'am'. Try it. Btw, thanks Dutchy. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062106273 Share on other sites More sharing options...
Doublepulse Posted January 6, 2013 Share Posted January 6, 2013 (edited) I am designing my first mission for Designer's Chronicles and I am using ambient sound, the problem I have is with pausing it. I create a text document and name it to .noa, problem is the sound does not pause because of an invisible .txt at the end. So it is like 19.noa.txt. What did I do wrong?? Edit: I think I see what I did wrong Edited January 6, 2013 by Doublepulse Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062107453 Share on other sites More sharing options...
Kwabs Posted January 6, 2013 Share Posted January 6, 2013 Btw, if anyone's interested. I made a folder with 100 .noa files so I don't have to create them everytime. If you want them, here's the link. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062107637 Share on other sites More sharing options...
NexusUndead Posted January 6, 2013 Share Posted January 6, 2013 Btw, if anyone's interested. I made a folder with 100 .noa files so I don't have to create them everytime. If you want them, here's the link. That was needed Thanks dude. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062107649 Share on other sites More sharing options...
MadMarshMallow Posted January 7, 2013 Author Share Posted January 7, 2013 Btw, if anyone's interested. I made a folder with 100 .noa files so I don't have to create them everytime. If you want them, here's the link. That was great ThaBoy. I'll add it on the first page. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062110914 Share on other sites More sharing options...
Zizo008 Posted January 7, 2013 Share Posted January 7, 2013 Btw, if anyone's interested. I made a folder with 100 .noa files so I don't have to create them everytime. If you want them, here's the link. Thank you so much! Ever since i've been using sounds it's so annoying to make many .noa Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062111138 Share on other sites More sharing options...
loms Posted January 7, 2013 Share Posted January 7, 2013 I did not know that we can use background music but thx for that <33 Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062112195 Share on other sites More sharing options...
guib Posted January 7, 2013 Share Posted January 7, 2013 Great tutorial, help people who didn't understand it. Also I wanna compliment you on the POTC music, my favorite score ever... Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062112241 Share on other sites More sharing options...
Doublepulse Posted January 7, 2013 Share Posted January 7, 2013 Btw, if anyone's interested. I made a folder with 100 .noa files so I don't have to create them everytime. If you want them, here's the link. That is a f*cking lifesaver and timesaver! Thanks alot! Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062113005 Share on other sites More sharing options...
Living Tribunal Posted February 15, 2013 Share Posted February 15, 2013 Thanks a lot,Arejai ! That worked ! Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062229649 Share on other sites More sharing options...
Omar57844 Posted March 23, 2013 Share Posted March 23, 2013 Great Job. But why the .noa files? Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062314704 Share on other sites More sharing options...
VergilDD Posted April 22, 2013 Share Posted April 22, 2013 What is the name of the song? Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062405199 Share on other sites More sharing options...
DyomKing Posted April 24, 2013 Share Posted April 24, 2013 Very good work on vide this will help for me. Link to comment https://gtaforums.com/topic/539258-dyom-v7-sound-tutorial/#findComment-1062410471 Share on other sites More sharing options...
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