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MadMarshMallow

DYOM V7 Sound Tutorial

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MadMarshMallow

Made a tutorial for DYOM v7.

 

 

 

Download all the noa files here: Download

Thanks to ThaBoy.

Edited by Arejai

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AlanCrytex

Great video Arejai colgate.gif It useful for who don't know how to add sounds in DYOM v7

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PatrickW

I Split this tutorial from the beta topic into a seperate topic, as I think it will be really useful to many people and thus deserves it's own topic.

Great tutorial Arejai.. icon14.gificon14.gifcookie.gif

 

Note:

On the numbering used for the soundfiles: The idea is that the number of the files refers to objective you will have to achieve when this sound is playing, it's played at the time the

text for that objective is played too. So you should not think of sounds playing after a certain objective, but of them playing alongside the text for the next objective.

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MadMarshMallow

"I don't remember when I created this topic." - This is what thought at first. lol.gif

 

 

On the numbering used for the soundfiles: The idea is that the number of the files refers to objective you will have to achieve when this sound is playing, it's played at the time the

text for that objective is played too. So you should not think of sounds playing after a certain objective, but of them playing alongside the text for the next objective.

 

Yea, that's right. I'll add some annotations on the video.

 

Btw, thanks Patrick. biggrin.gif

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AlanCrytex

Is it possible to make a sound in objective 2 play until (more than 3)

Example = Objective 1 ---> Objective 2 ---> After Objective 2 done (Objective 3) (play sound) ---> Objective 4 (still play) ---> Objective 5 (still play) ---> After objective 5 done (Objective 6) (music stop)

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MadMarshMallow
Is it possible to make a sound in objective 2 play until (more than 3)

Example = Objective 1 ---> Objective 2 ---> After Objective 2 done (Objective 3) (play sound) ---> Objective 4 (still play) ---> Objective 5 (still play) ---> After objective 5 done (Objective 6) (music stop)

You can use ambient sound and pause it.

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xGhostx

Nice tutorial, can't wait to try adding sounds to my missions. smile.gif

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MadMarshMallow
Nice tutorial, can't wait to try adding sounds to my missions. smile.gif

Thanks, ghost. I do what I can. biggrin.gif

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LFarmer
Awesome tut. Nice job, Arejai. icon14.gif

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The - Hunter

 

Arejai nice guide, very precise compliments. wink.gif

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toddlar

Hmm.. for one of my missions i want to enter a warehouse and music to play. Its objective 10. Theres around 10 guys to kill before moving onto the next room, the problem i'm having is: the music only seems to play for about 2 seconds and then goes off. How do i solve this? The nusic is a 4 minute long track with an echo effect added.

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MadMarshMallow

 

Hmm.. for one of my missions i want to enter a warehouse and music to play. Its objective 10. Theres around 10 guys to kill before moving onto the next room, the problem i'm having is: the music only seems to play for about 2 seconds and then goes off. How do i solve this? The nusic is a 4 minute long track with an echo effect added.

What's the objective that we need to kill the enemies? If it's 11, then try '11.mp3'. wink.gif

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Dutchy3010

Nice tutorial. icon14.gif

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Living Tribunal

Hello , I tried to add a sound file - mission impossible theme to my mission impossible 9 , my code was HXOAL , so i made a folder SD in gta san andreas user files , and then made a folder HXOAL and in that I added the mp3 song by name - am.mp3 . When i start the mission, no song is played.

what is the problem #

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MadMarshMallow

 

Hello , I tried to add a sound file - mission impossible theme to my mission impossible 9 , my code was HXOAL , so i made a folder SD in gta san andreas user files , and then made a folder HXOAL and in that I added the mp3 song by name - am.mp3 . When i start the mission, no song is played.

what is the problem #

Are you using window 7? If the file is 'mp3', then just rename it to 'am'. Try it.

 

Btw, thanks Dutchy. biggrin.gif

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Doublepulse

I am designing my first mission for Designer's Chronicles and I am using ambient sound, the problem I have is with pausing it. I create a text document and name it to .noa, problem is the sound does not pause because of an invisible .txt at the end. So it is like 19.noa.txt. What did I do wrong??

 

Edit: I think I see what I did wrong tounge.gif

Edited by Doublepulse

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Kwabs

Btw, if anyone's interested. I made a folder with 100 .noa files so I don't have to create them everytime. If you want them, here's the link.

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NexusUndead
Btw, if anyone's interested. I made a folder with 100 .noa files so I don't have to create them everytime. If you want them, here's the link.

That was needed biggrin.gif Thanks dude.

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MadMarshMallow
Btw, if anyone's interested. I made a folder with 100 .noa files so I don't have to create them everytime. If you want them, here's the link.

That was great ThaBoy. I'll add it on the first page. biggrin.gif

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Zizo008
Btw, if anyone's interested. I made a folder with 100 .noa files so I don't have to create them everytime. If you want them, here's the link.

Thank you so much! Ever since i've been using sounds it's so annoying to make many .noa

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Joni2030

I did not know that we can use background music but thx for that <33

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guib

Great tutorial, help people who didn't understand it.

 

Also I wanna compliment you on the POTC music, my favorite score ever...

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Doublepulse
Btw, if anyone's interested. I made a folder with 100 .noa files so I don't have to create them everytime. If you want them, here's the link.

That is a f*cking lifesaver and timesaver! Thanks alot!

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Living Tribunal

Thanks a lot,Arejai !

That worked !

icon14.gificon14.gif

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Omar57844

Great Job. But why the .noa files?

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VergilDD

What is the name of the song?

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DyomKing

Very good work on vide this will help for me.

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