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GTA Vice City Mobile Modding

Recommended Posts

Lion_4K

 

IktS6.png

Grand Theft Auto: Vice City: 10th Anniversary Edition was released today, and I want to thanks both Rockstar and War Drum Studios for port of one of the best game in GTA saga. GTA:Vice City 10th Anniversary Edition is a port of the same RenderWare engine, and our modding tools can be used for modding.

 

 

Modding

In iOS devices is direct access to game files besides Android.

In Android devices, extract files from .obb file (by Winrar or 7Zip) and extract it into Android/data/com.rockstargames.gtavc/files.

 

 

Audio

They are saved at 64kbps. Few songs are cut from mobile release. It really doesn't matter, because we can easily replace it.

 

Removed songs:

Michael Jackson "Billie Jean"

Michael Jackson "Wanna Be Startin' Somethin"

Ozzy Osbourne "Bark At The Moon"

Kate Bush "Wow"

Herbie Hanc**k "Rock It"

Afrika Bambaataa "Looking For The Perfect Beat"

And a couple of songs from Radio Espantoso.

Thanks to Ash.

 

SCM

QUOTE (ThirteenAG) CODE

VERSION=2.2.Mobile

PUBLISHER=ThirteenAG

DATE=06.12.12

 

[OPCODES]

03A8=1,save_float_to_debug_file %1d%

03A9=0,save_newline_to_debug_file

0454=3,useless_store_debug_camera_position_to %1d% %2d% %3d%

0463=3,useless_store_debug_camera_target_point_to %1d% %2d% %3d%

0488=1, model %1o% exists

04B0=2, %1d% > %2d%; $ > any

04B1=2, %1d% > %2d%; @ > any

04B2=2, %1d% > %2d%; any > $

05A9=1,get_debug_state_to %1d%

05AA=1,%1d%

05AB=0,unknown

05AC=1,%1d%

Additional opcodes to decompile(and compile) original mobile main.scm without any errors. My VICESCM.INI, just in case.

Thanks to ThirteenAG and Silent.

 

Also, R* left debug mode in SCM.

Access: previous radio + handbrake.

Sterring: analog up/down - switching option

analog left/right - enable/disable option

 

Graphic options

 

To edit graphic options, find a gta_vc.set file and edit it with hex editor like Hex Workshop.

View Distance Offset: 0x5D1

 

Options:

"66 66 E6", Maximum drawing distance

"66 66 DE",

"66 66 D6",

"66 66 CE",

"66 66 C6",

"66 66 BE",

"66 66 B6 ",

" 66 66 AE ", Medium drawing distance

" 66 66 A6 ",

" 66 66 9E ",

" 66 66 96 "

" 66 66 8E ",

" 66 66 86 ",

" CC CC 7C ",

" CC CC 6C ",

" CC CC 5C ",

" CD CC 4C ", Minimum drawing disance

" CC CC A4 ", iOS A4 chipset drawing distance (some sort of custom value)

" CC CC AC", iOS Custom Value (From a 3GS set file)

" 66 66 06 " iPad mini draw distance

" 33 33 D3 " iPhone4 draw distance Car lights, Traffic lights, Lamps and Flashing Lights Offset: 0x6E5

 

Options:

00 = off,

02 = on Detailed Shadows and Blood Offset: 0x6E1

 

Options:

00 = off,

01 = on Debris Offset: 0x6E6

 

Options:

00 = off,

01 = on Frame Limiter Offset: 0x5D7

 

Options:

00 = off,

01 = on Thanks to Gamerzworld for values.

 

Fingers & XBOX cars Offset: 0x6EB

 

Options:

00 = off,

01 = on

Thanks to Dingleman for his set file Models

Seems to be a bit edited structure of DFF file, 3D Max can't import it.

PC models works fine with Andorid and iOS version.

 

Hi, I'm new to the forums and modding GTA at all. I have found this piece of code that's supposed to change the locations of all hidden packages to be in front of the first safe house.

02EC: put_hidden_package_at 299.0 -1294.0 11.002EC: put_hidden_package_at 299.0 -1292.0 11.002EC: put_hidden_package_at 299.0 -1290.0 11.002EC: put_hidden_package_at 299.0 -1288.0 11.002EC: put_hidden_package_at 299.0 -1286.0 11.002EC: put_hidden_package_at 299.0 -1284.0 11.002EC: put_hidden_package_at 299.0 -1282.0 11.002EC: put_hidden_package_at 299.0 -1280.0 11.002EC: put_hidden_package_at 299.0 -1278.0 11.002EC: put_hidden_package_at 299.0 -1276.0 11.002EC: put_hidden_package_at 298.0 -1294.0 11.002EC: put_hidden_package_at 298.0 -1292.0 11.002EC: put_hidden_package_at 298.0 -1290.0 11.002EC: put_hidden_package_at 298.0 -1288.0 11.002EC: put_hidden_package_at 298.0 -1286.0 11.002EC: put_hidden_package_at 298.0 -1284.0 11.002EC: put_hidden_package_at 298.0 -1282.0 11.002EC: put_hidden_package_at 298.0 -1280.0 11.002EC: put_hidden_package_at 298.0 -1278.0 11.002EC: put_hidden_package_at 298.0 -1276.0 11.002EC: put_hidden_package_at 297.0 -1294.0 11.002EC: put_hidden_package_at 297.0 -1292.0 11.002EC: put_hidden_package_at 297.0 -1290.0 11.002EC: put_hidden_package_at 297.0 -1288.0 11.002EC: put_hidden_package_at 297.0 -1286.0 11.002EC: put_hidden_package_at 297.0 -1284.0 11.002EC: put_hidden_package_at 297.0 -1282.0 11.002EC: put_hidden_package_at 297.0 -1280.0 11.002EC: put_hidden_package_at 297.0 -1278.0 11.002EC: put_hidden_package_at 297.0 -1276.0 11.002EC: put_hidden_package_at 296.0 -1294.0 11.002EC: put_hidden_package_at 296.0 -1292.0 11.002EC: put_hidden_package_at 296.0 -1290.0 11.002EC: put_hidden_package_at 296.0 -1288.0 11.002EC: put_hidden_package_at 296.0 -1286.0 11.002EC: put_hidden_package_at 296.0 -1284.0 11.002EC: put_hidden_package_at 296.0 -1282.0 11.002EC: put_hidden_package_at 296.0 -1280.0 11.002EC: put_hidden_package_at 296.0 -1278.0 11.002EC: put_hidden_package_at 296.0 -1276.0 11.002EC: put_hidden_package_at 295.0 -1294.0 11.002EC: put_hidden_package_at 295.0 -1292.0 11.002EC: put_hidden_package_at 295.0 -1290.0 11.002EC: put_hidden_package_at 295.0 -1288.0 11.002EC: put_hidden_package_at 295.0 -1286.0 11.002EC: put_hidden_package_at 295.0 -1284.0 11.002EC: put_hidden_package_at 295.0 -1282.0 11.002EC: put_hidden_package_at 295.0 -1280.0 11.002EC: put_hidden_package_at 295.0 -1278.0 11.002EC: put_hidden_package_at 295.0 -1276.0 11.002EC: put_hidden_package_at 294.0 -1294.0 11.002EC: put_hidden_package_at 294.0 -1292.0 11.002EC: put_hidden_package_at 294.0 -1290.0 11.002EC: put_hidden_package_at 294.0 -1288.0 11.002EC: put_hidden_package_at 294.0 -1286.0 11.002EC: put_hidden_package_at 294.0 -1284.0 11.002EC: put_hidden_package_at 294.0 -1282.0 11.002EC: put_hidden_package_at 294.0 -1280.0 11.002EC: put_hidden_package_at 294.0 -1278.0 11.002EC: put_hidden_package_at 294.0 -1276.0 11.002EC: put_hidden_package_at 293.0 -1294.0 11.002EC: put_hidden_package_at 293.0 -1292.0 11.002EC: put_hidden_package_at 293.0 -1290.0 11.002EC: put_hidden_package_at 293.0 -1288.0 11.002EC: put_hidden_package_at 293.0 -1286.0 11.002EC: put_hidden_package_at 293.0 -1284.0 11.002EC: put_hidden_package_at 293.0 -1282.0 11.002EC: put_hidden_package_at 293.0 -1280.0 11.002EC: put_hidden_package_at 293.0 -1278.0 11.002EC: put_hidden_package_at 293.0 -1276.0 11.002EC: put_hidden_package_at 292.0 -1294.0 11.002EC: put_hidden_package_at 292.0 -1292.0 11.002EC: put_hidden_package_at 292.0 -1290.0 11.002EC: put_hidden_package_at 292.0 -1288.0 11.002EC: put_hidden_package_at 292.0 -1286.0 11.002EC: put_hidden_package_at 292.0 -1284.0 11.002EC: put_hidden_package_at 292.0 -1282.0 11.002EC: put_hidden_package_at 292.0 -1280.0 11.002EC: put_hidden_package_at 292.0 -1278.0 11.002EC: put_hidden_package_at 292.0 -1276.0 11.002EC: put_hidden_package_at 291.0 -1294.0 11.002EC: put_hidden_package_at 291.0 -1292.0 11.002EC: put_hidden_package_at 291.0 -1290.0 11.002EC: put_hidden_package_at 291.0 -1288.0 11.002EC: put_hidden_package_at 291.0 -1286.0 11.002EC: put_hidden_package_at 291.0 -1284.0 11.002EC: put_hidden_package_at 291.0 -1282.0 11.002EC: put_hidden_package_at 291.0 -1280.0 11.002EC: put_hidden_package_at 291.0 -1278.0 11.002EC: put_hidden_package_at 291.0 -1276.0 11.002EC: put_hidden_package_at 290.0 -1294.0 11.002EC: put_hidden_package_at 290.0 -1292.0 11.002EC: put_hidden_package_at 290.0 -1290.0 11.002EC: put_hidden_package_at 290.0 -1288.0 11.002EC: put_hidden_package_at 290.0 -1286.0 11.002EC: put_hidden_package_at 290.0 -1284.0 11.002EC: put_hidden_package_at 290.0 -1282.0 11.002EC: put_hidden_package_at 290.0 -1280.0 11.002EC: put_hidden_package_at 290.0 -1278.0 11.002EC: put_hidden_package_at 290.0 -1276.0 11.0

Says I'm supposed to insert this into main.scm, I used your VICESCM.INI to setup SannyBuilder, and extracted the game OBB and pointed Sanny to that folder because it kept asking for the game folder, and since I don't have Vice City for PC (I mean I have, on Steam, but not installed) I chose to use the OBB (idk if I should make it that way thou).

 

I have decompiled the main.scm file inside the obb, then edited with that piece of code (swapped the original values), then recompiled. it was a success it says (at least I think it says that, well, doesn't say error).

3D4uoFbiQ9yEB-nY8I2Fag.png

After that I tried repacking the obb file, I believe it is just a zip file set to no compression with extension name obb. But I think i'm wrong thou, because every time I try to put the obb back into android/obb/com.rockstargames.gtavc/main.11.com.rockstargames.gtavc.obb and launch the game, the game tries to download a new copy of the file.

 

So either I did something wrong, or the game tries to validate the file and see that I modded it, and re-downloads that file.

 

Either way, I need help with this, either to properly repack the obb, or make the game not validate the obb.

 

I'm using the latest version from Google play store.

 

Any help will be greatly appreciated.

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Sam Lake

erm i think the scm is in apk, so you gotta replace the main.scm in the apk with apk editor from google play.

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Lion_4K

erm i think the scm is in apk, so you gotta replace the main.scm in the apk with apk editor from google play.

Gonna check that. However there were a main.scm inside the obb.

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Sam Lake

Ye but, there is some order of loading the files.

You can also load the new files from folder where saves are stored, but they are ignored if the files are in apk.

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Lion_4K

Ye but, there is some order of loading the files.

You can also load the new files from folder where saves are stored, but they are ignored if the files are in apk.

good to know that, while checking with Solid Explorer, I did find another main, however I could not edit the installed package, i'm gonna try editing the apk and replacing it

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Lion_4K

erm i think the scm is in apk, so you gotta replace the main.scm in the apk with apk editor from google play.

 

 

Ye but, there is some order of loading the files.

You can also load the new files from folder where saves are stored, but they are ignored if the files are in apk.

 

Yep, that worked like a charm, thank you very much!!

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A#IQ

Need help for mod vice city mobile ..

please replay anyone know how to convert pc dff to android 

sorry for my bad english

 

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Gopi Krishnan

Plzz make gta vice city modern mod for android nougat and Oreo devices!!!!!plzzzzz!!!!! anyone???????

Edited by Gopi Krishnan

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koragg

Hello, can't believe it's been almost 6 years since this legendary game came to Android :D I know that San Andreas for mobile had some songs missing. There was a link and instructions on how to get them back and all was fine. Here I saw in first post that we can open the .obb file with WinRAR and indeed inside it are the familiar directories. But the SA mod for the radio was to just copy a few files inside the "/sdcard/Android/data/com.rockstargames.gtasa/files" folder. I don't see any link for a mod like this for VC, or am I missing something? Would highly appreciate it if someone tells me how to get back the missing songs in Vice City as well. I guess GTA III's and LCS's ports have all songs as I didn't see such a mod mentioned in their topics. Any help is welcome here, have a good night. :)

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ArTuRMV

Hey guys, is possible change the game speed? Idk the VC mobile runs kind slow compared to other versions and I feel discomfort with speed. I searched about some mod like this but unsuccessfully.

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gjk-23__
7 hours ago, ArTuRMV said:

Hey guys, is possible change the game speed? Idk the VC mobile runs kind slow compared to other versions and I feel discomfort with speed. I searched about some mod like this but unsuccessfully.

It's your phone or tablet that makes it run slow. It could also be other apps that are running in the background that makes it slow. Also googleplay has the cancerous habit of constantly updating their apps in the background that definitely slows gameplay down. I turn auto app updates off and update them when I feel like it. I play it on a Shield Tablet on high settings and it runs fine.

Edited by gjk-23__
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ArTuRMV
16 hours ago, gjk-23__ said:

It's your phone or tablet that makes it run slow. It could also be other apps that are running in the background that makes it slow. Also googleplay has the cancerous habit of constantly updating their apps in the background that definitely slows gameplay down. I turn auto app updates off and update them when I feel like it. I play it on a Shield Tablet on high settings and it runs fine.

Well, I mean the speed, not about lagging, the game runs well in my Iphone 6s, so is not a hardware problem. The speed is slower in ios and android versions, It's about some minimal diference, but enough to be notice by me. haha

Edited by ArTuRMV
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XMDS

@ThirteenAG  I am making a CLEO for Android's free camera perspective. But when I encountered a problem, I wanted to know how to make a screen touch to rotate the camera's perspective, just like the control angle of the original game. The memory address of the X and Y axes controlled by the mouse can be obtained by the PC. How does Android get the X and Y axes of the screen touch rotation? Is there a related function or memory address?

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Cimmerian

Is there a way to mod characters? like replace tommy characters by lance vance one?

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Ovidiu Moder

Version : 1.0.7

Car created by me.

NOTE : Wheel mod removed

-Car Screenshot

But why does this look like that?

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Ovidiu Moder

67337398-471730616948890-331761674871426

Version 1.07 & Version 1.09.

But why does this look like that?

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Ovidiu Moder

67445525_2296991423876064_28288999964247

Yeah ! It works! 

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IlikeVodka665
On 7/23/2019 at 5:41 PM, Ovidiu Moder said:

67445525_2296991423876064_28288999964247

Yeah ! It works! 

How did you fix it?

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Katsumi Shin
On 12/6/2012 at 12:46 PM, Apfeltasche said:

 

 

Great Ash, thanks for this useful information. Now i do understand nkjellmans first post. smile.gif

 

 

 

Think so too. sad.gif The new Texture looks pretty nice at the iPad 2. I was surprised about the high quality of the textures. smile.gif

 

Well, lets hope we or someone else find a way ... smile.gif

Hmm, I dunno, they seem to remaster every GTA games when it comes to mobile. (Don't mention GTA IV and GTA V, they are perfect)

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pimann

Screenshot-20200313-001943.jpg

 

 

I try to install any mod (for example, a skin), but it looks so ugly.

How to fix that?

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koragg

Hello, can someone please post a link to the mod which recovers the missing songs for the android version? And how do I install it? Would be much appreciated if you guys help out :) Just got a new 512GB Note9 an want to have the best versions of my games.

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Kubigz
46 minutes ago, koragg said:

Hello, can someone please post a link to the mod which recovers the missing songs for the android version? And how do I install it? Would be much appreciated if you guys help out :) Just got a new 512GB Note9 an want to have the best versions of my games.

This worked for me, but you need to get the original audio by yourself.

https://forums.crackberry.com/android-apps-amazon-store-apk-files-f413/how-restore-original-music-gta-vice-city-974421/

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koragg
30 minutes ago, Kubigz said:

Thanks! The ADF Converter from the link you gave shows me a "AccessDenied" XML message but I found another download link for the program: https://www.gtagaming.com/adf-converter-f162.html

Also for anyone else, see names of songs/artists on first post in this topic and search them on the following page by selecting each radio station to see which .adf files you actually need: https://gta.fandom.com/wiki/Radio_Stations_in_GTA_Vice_City

 

PS: I didn't even have to install the game on my PC as the second CD image had the whole audio folder in it. Had to convert .bin to .iso via this tool though: http://www.softwareok.com/?Download=WinBin2Iso ;)

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Smita kumari

Perfect 

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Pootispowse

Can anyone please help me with weapon modding on version 1.09? Basically I'm adding a new DFF for some weapons into weap_high.img, which is fine. But when I try to add a new txd to gta3hi.txt, it doesn't show up in the game and the weapon is instead just black. Screenshot below:

 

https://imgur.com/a/q2Bq9d5

 

Am I missing something? Thanks!

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Pootispowse
21 hours ago, Pootispowse said:

Can anyone please help me with weapon modding on version 1.09? Basically I'm adding a new DFF for some weapons into weap_high.img, which is fine. But when I try to add a new txd to gta3hi.txt, it doesn't show up in the game and the weapon is instead just black. Screenshot below:

 

https://imgur.com/a/q2Bq9d5

 

Am I missing something? Thanks!

Never mind, I figured it out - you have to export the png texture itself from the txd, and import it using the "uncompressed 32bpp" option in TXD tool. It then works fine. 

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marcelo_20xx

How exactly does Vice City modding works on Android? I already decompressed all the contents of the obb on the directory specified: "Android/data/com.rockstargames.gtavc/files" yet most of the files I replaced doesn't seem to be read by the game. First, main.scm works but is a pain in the ass to replace, because it needs to be deleted inside the apk and then have it re-aligned-signed and reinstalled. If I replace the files directly on the obb I get a prompt to download again the file unsurprisingly...

 

I need to know, how to replace the following files: TEXT\american.gxt, data\default.ide and models\particle.txd

 

I am using the Android 10th Anniversary Edition v1.09

Thanks to anyone who can help me here, I am just burnt out after many hours of trying without success...

Edited by marcelo_20xx

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