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elMarcoPL

[REL] GTA IV Render-Ware BETA 1

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NikoST

Meybe you could use sLODs for veeeery big distances and LODs form big distances but still pretty far away.

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elMarcoPL
Meybe you could use sLODs for veeeery big distances and LODs form big distances but still pretty far away.

That's the way it's made in IV.

Of course I will do it also like that. wink.gif

But as for now, I've plugged them out from gta.dat to don't disturb myself while testing new LODs.

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elMarcoPL

Brook_s3 LODs completed.

Next step -> Brook_s2 LODs

 

user posted image

 

Better get used to those dev screens in heli. smile.gif

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Wass

It's looks good,but why the textures are gainy??

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NikoST

Do you automatically convert LODs or

Manually becouse your progress is a lot faster then hellya's

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elMarcoPL

To be honest, I'm placing LODs automatically, but than I have to do many improvments and merge them with normal objects manually. tounge.gif

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Ss4gogeta0

not to bother you but think you can upload it somewhere else? cause I cant seem to dl it from both put locker and depositfiles, and turbobit is unavailiable in my country...

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elMarcoPL

Brook_s2 LODs almost completed.

Next step -> fixing bs, bs2 and bs3 LODs.

 

user posted image

 

 

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futureAllrounder
Brook_s2 LODs almost completed.

Next step -> fixing bs, bs2 and bs3 LODs.

nice porgress smile.gif

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quechus13

I honestly think that this doesn't belong here.

 

It is a massive conversion which is not allowed here.

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NikoST

Nice, i suggest converting all lods and then fixing them

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1aqswdefr

wow how from % you complete from the map

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theStever19

hey i'm havin a slight problem getting this to work. when i start gta iv renderware i get this error:

 

GTA:SA Crashed, Debug Info Follows:

 

GTA Info:

 

Version: US 1.0

Last File Loaded:

Last Library Loaded:

Error: Unknown

 

Assembly Info:

 

Exception At Address: 0x0053EC35

Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

 

 

Registers:

EAX: 0x00000001 EBX: 0x00000000

ECX: 0x00000000 EDX: 0x044B0000

ESI: 0x00000000 EDI: 0x00000018

EBP: 0x0028FF88 ESP: 0x0028FDBC

 

Can someone please help me, as I am very eager to try this game out!

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elMarcoPL

Have you installed it properly?

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DK22Pac

theStever19, which exe do you use?

Try to remove all plugins.

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theStever19

i used a clean gta san andreas, and installed it the way i was supposed to. the title of the box says 'SA Limit Adjuster' so i wonder if thats the problem... and btw how do you remove the plugins?

Edited by theStever19

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elMarcoPL

Download msvcr100.dll and msvcr100d.dll. It should help.

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theStever19
Download msvcr100.dll and msvcr100d.dll. It should help.

yeah i put em in my system32 folder, still got the same error

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d3jan

if you use 64-bit OS you should put in SysWOW64, not System32 biggrin.gif

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theStever19
if you use 64-bit OS you should put in SysWOW64, not System32 biggrin.gif

already in there... still doesn't work bored.gif

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d3jan

then try do delete the d3d9.dll in gta sa folder

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theStever19

 

then try do delete the d3d9.dll in gta sa folder

that worked, until i clcik start new game in the game menu, then it f***ing crashed. so obviously its one of the things thrown in

Edited by theStever19

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theStever19

argh.. this is BS, seriously considering giving up and never trying this garbage ever again. thanks for all the help, but nothing worked (except for deleting that one file, only to have it crash on the loading screen) suicidal.gif

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riquenunes

 

It's looks good,but why the textures are gainy??

Because there are no mipmaps. The same thing happened to older versions of SRT3 (it is being/has been fixed now).

 

Honestly, I think it looks bad and will continue looking with or without ENB unless this issue is fixed.

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CatoNator

Yeah, great mod, however, I first got an error about MSVCR100D.dll missing so got to fix it manually. But now the game simply stops working at the loading screen. Can you explain what's going on? I'd like to test this out but I can't since the game keeps crashing at the loading screen.

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elMarcoPL

Have you installed it properly? Do you have msvcr100.dll also?

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CatoNator

Yeah I do have. I got it to work by reinstalling San Andreas. But what are the requirements? I have Intel Core 2 Duo @2.00GHz, nVidia Quadro NVS 140M 128MB (That's why I'm interested on this mod) and 4GB of RAM, and the game lags. Not as much as the real IV, but still.

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elMarcoPL

It depend on Graphic Pack which you have chosen while installing. wink.gif

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X_Fire

Awesome Project I Like it sigh.gif Good work biggrin.gif

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