HeresOtis Posted November 28, 2012 Share Posted November 28, 2012 (edited) Mod: Rain Drops on Screen Version: 1.0 Author: OJdoesIt/HeresOtis Start Date: 11/28/2012 Update: 12/11/2012 Textures by: Function-X & other A quick mod I made that recreates the rain droplets on screen like in VC. You can make your own textures and replace them in the txd. Put RainMod.cs in CLEO folder. Put RainMod.txd in models/txd folder. 1.2 Disable rain SFX Particles (if on screen) disappear when weather changes Particles flow down screen according to player's movement speed Particles appear when driving boat, no matter the weather Particles appear when driving in rain Fixed flickering of particles 1.1: Droplets don't show when it's rainy and there's a building over CJ. Droplets start off with little quantity then increase as rain weather stays. Better droplet motion. Screen particles only show when weather is rainy. View the readme. 1.0 Function-X's textures: 1.1 DOWNLOADS: 1.0 http://www.mediafire.com/?lr2p7d8banucdeg https://www.dropbox.com/s/q5xwl3w5xj9dkpp/RainMod1.0.zip CLEO4 required. 1.1 http://www.mediafire.com/?tr56ctgupug3s37 https://www.dropbox.com/s/cnn5amky2j12urk/RainMod%201.1.zip 1.2 http://www.mediafire.com/?k17d7kymz4pjoag https://www.dropbox.com/s/4vayeplfcnosjsz/RainMod%201.2.zip PM me for bugs/comments/suggestions. Copyright ©2012 OJdoesIt/HeresOtis Edited December 11, 2012 by HeresOtis Concavax 1 Link to comment Share on other sites More sharing options...
HeresOtis Posted November 28, 2012 Author Share Posted November 28, 2012 Would like someone to convert the VC or IV rain particles to SA txd. Link to comment Share on other sites More sharing options...
Silent Posted November 28, 2012 Share Posted November 28, 2012 Looks good, but making it CLEO4-only only due to fact you want to use CLEO4 opcode to notify about a missing file isn't a good idea Link to comment Share on other sites More sharing options...
HeresOtis Posted November 28, 2012 Author Share Posted November 28, 2012 Looks good, but making it CLEO4-only only due to fact you want to use CLEO4 opcode to notify about a missing file isn't a good idea Why do people stay with CLEO3 if 4 adds more features? Link to comment Share on other sites More sharing options...
Gramps Posted November 28, 2012 Share Posted November 28, 2012 Very nice Does this conflict with other mods that 'draw textures on the screen' ? I remember Wesser's Windshield GUI mod had a problem with white textures when using other mods that drew textures on the screen as well.. Possible to do the same for blood? Link to comment Share on other sites More sharing options...
Silent Posted November 28, 2012 Share Posted November 28, 2012 Why do people stay with CLEO3 if 4 adds more features? Personally, I consider CLEO3 more stable. And you can reproduce almost all CLEO4 features in CLEO3. Link to comment Share on other sites More sharing options...
HeresOtis Posted November 28, 2012 Author Share Posted November 28, 2012 Very nice Does this conflict with other mods that 'draw textures on the screen' ? I remember Wesser's Windshield GUI mod had a problem with white textures when using other mods that drew textures on the screen as well.. Possible to do the same for blood? I think if another mod constantly releases its textures, then there might be a conflict. Link to comment Share on other sites More sharing options...
Stryfaar Posted November 29, 2012 Share Posted November 29, 2012 Nice work. Also, in VC those water droplets also appear when you ride a boat, any chance of doing the same? Link to comment Share on other sites More sharing options...
HeresOtis Posted November 30, 2012 Author Share Posted November 30, 2012 Here's the rain particle from IV -------------> Looks good ingame. Link to comment Share on other sites More sharing options...
Function-X- Posted December 2, 2012 Share Posted December 2, 2012 I thought it would be brighter ingame, but good job anyway. Link to comment Share on other sites More sharing options...
HeresOtis Posted December 6, 2012 Author Share Posted December 6, 2012 Updated. Link to comment Share on other sites More sharing options...
Gramps Posted December 6, 2012 Share Posted December 6, 2012 Updated. Whats new in 1.1? Link to comment Share on other sites More sharing options...
HeresOtis Posted December 6, 2012 Author Share Posted December 6, 2012 Updated. Whats new in 1.1? 1.1: Droplets don't show when it's rainy and there's a building over CJ. Droplets start off with little quantity then increase as rain weather stays. Better droplet motion. Link to comment Share on other sites More sharing options...
Silent Posted December 6, 2012 Share Posted December 6, 2012 Oh, now it's CLEO3 compatible. Nice. Link to comment Share on other sites More sharing options...
Gramps Posted December 6, 2012 Share Posted December 6, 2012 Very nice mod ! Possible to implement JF-Mir2's suggestion as posted above? Link to comment Share on other sites More sharing options...
HeresOtis Posted December 7, 2012 Author Share Posted December 7, 2012 Very nice mod ! Possible to implement JF-Mir2's suggestion as posted above? Will try. Link to comment Share on other sites More sharing options...
Gramps Posted December 8, 2012 Share Posted December 8, 2012 (edited) I like the way they move down, instead of staying in one place But the raindrop texture seems to flicker on/off very very quickly, instead of being a smooth transition down the screen. Also, the raindrops start to appear about 3/4 of the way up the screen, never @ the very top. Possible to implement a 'trail' as it moves down .. sort've like in this video. Obviously not as fast, as this is a very small area being filmed. Keep up the good work Edited December 8, 2012 by methodunderg Link to comment Share on other sites More sharing options...
aStiffSausage Posted December 8, 2012 Share Posted December 8, 2012 I also noticed that when rain is about to end, the raindrops will "blink", changing size really fast from normal to small and back to normal. And it doesn't seem to work while driving. Link to comment Share on other sites More sharing options...
Marty McFly Posted December 9, 2012 Share Posted December 9, 2012 Updated. Whats new in 1.1? 1.1: Droplets don't show when it's rainy and there's a building over CJ. Droplets start off with little quantity then increase as rain weather stays. Better droplet motion. Would it be possible to remove the annoying noise when rain is on? I always hated it much... Link to comment Share on other sites More sharing options...
Stryfaar Posted December 9, 2012 Share Posted December 9, 2012 I agree with Marty's suggestion, is it possible to make the noise disappear? Link to comment Share on other sites More sharing options...
Marty McFly Posted December 10, 2012 Share Posted December 10, 2012 I agree with Marty's suggestion, is it possible to make the noise disappear? I think it is possible, DK22Pac is able to enable it even if rain is off (the TLaD noise CLEO mod for SA does exactly this, enabling rain noise for all weathers). Tried to set this memory address to 0 but no luck Link to comment Share on other sites More sharing options...
HeresOtis Posted December 11, 2012 Author Share Posted December 11, 2012 Updated. Link to comment Share on other sites More sharing options...
ThirteenAG Posted December 12, 2012 Share Posted December 12, 2012 Can you post a source code please? I want to add couple of things, but decompiled code is a mess. You can send it to pm, if you don't want to distribute it or something. Widescreen Fixes Pack || Project2DFX || SaveLoader || WindowedMode || CLEO Scripts Link to comment Share on other sites More sharing options...
Gramps Posted December 12, 2012 Share Posted December 12, 2012 Why not suggest your 'couple of things', maybe he can implement them himself v1.2 sounds great, will test it soon Link to comment Share on other sites More sharing options...
ThirteenAG Posted December 12, 2012 Share Posted December 12, 2012 Why not suggest your 'couple of things', maybe he can implement them himself v1.2 sounds great, will test it soon I was thinking about adding sound of rain, and since i'm the only person who's using SAAP.asi with cleo 3, any way i have to do it is myself. About suggestions, i think that video will speak for itself. Widescreen Fixes Pack || Project2DFX || SaveLoader || WindowedMode || CLEO Scripts Link to comment Share on other sites More sharing options...
Marty McFly Posted December 12, 2012 Share Posted December 12, 2012 With "noise" for rain I don't mean the rain SFX, the noise is a graphical effect. Start rainy weather it is this black-white effect like this: here the whole image is coverd but with in SA you still see the rest but this effect annoys me much. Link to comment Share on other sites More sharing options...
stef_92 Posted December 12, 2012 Share Posted December 12, 2012 What about version for GTA 3? Link to comment Share on other sites More sharing options...
Dani5ooo Posted December 12, 2012 Share Posted December 12, 2012 Good mod but I have noticed, if you have installed Ocains SnowFX the textures will not load properly. If you activate Ocains SnowFX Cleo the textures from it will not load and when it rains the drops are bugged. It will show grey squares instead of drops. Is there any solution? Nights744 1 Link to comment Share on other sites More sharing options...
HeresOtis Posted December 12, 2012 Author Share Posted December 12, 2012 With "noise" for rain I don't mean the rain SFX, the noise is a graphical effect. Start rainy weather it is this black-white effect like this: Lol, you guys made it seem like you were talking about sfx. I really don't notice what you're talking about ingame. I would need an ingame pic to see what you mean. Link to comment Share on other sites More sharing options...
HeresOtis Posted December 12, 2012 Author Share Posted December 12, 2012 Good mod but I have noticed, if you have installed Ocains SnowFX the textures will not load properly.If you activate Ocains SnowFX Cleo the textures from it will not load and when it rains the drops are bugged. It will show grey squares instead of drops. Is there any solution? His mod must be constantly releasing textures, which interferes with other mods that load textures. Link to comment Share on other sites More sharing options...
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