AuSsIeThUnDeR36 Posted November 28, 2012 Share Posted November 28, 2012 You do know that if you fly a plane into a building that you die instantly, right? Link to comment Share on other sites More sharing options...
krazy_fool_X Posted November 28, 2012 Share Posted November 28, 2012 So what happens when the building is destroyed? Does it reappear? Is it rebuilt? What if there's a mission in there? And to add on to that, I doubt it's possible in an open-game world since there's so much that already needs computing. Battlefield has the luxury of taking place in one map for a certain amount of time; not exactly comparable. Link to comment Share on other sites More sharing options...
Signal1 Posted November 28, 2012 Share Posted November 28, 2012 You do know that if you fly a plane into a building that you die instantly, right? No, not if you parachute out seconds before. Doh. Link to comment Share on other sites More sharing options...
djdiond Posted November 28, 2012 Share Posted November 28, 2012 It won't happen. As much as I would love it to happen, It won't happen. Link to comment Share on other sites More sharing options...
Coolstream Posted November 28, 2012 Share Posted November 28, 2012 maybe in 2025, ps15 , full HD 1920x1080 with max graphics with f*cking cool engine of the gods. LIKE rage 5.0 I expect there to still be a PS4 at that time, not higher than PS5 at least. Link to comment Share on other sites More sharing options...
Diego Delgado Posted November 28, 2012 Share Posted November 28, 2012 Regardless if we can bring down buildings im going to light the whole f*cking city on fire.. Link to comment Share on other sites More sharing options...
MikeMyth Posted November 28, 2012 Share Posted November 28, 2012 My ultimate goal -if we are able to destroy the actual environment- is to take out this: I want to blow the dam and have the water spill out into the city. Though I suppose destruction on that scale is in PS4 territory. Personally, I think it'd be worth the wait. More realistic physics to not only cars but buildings and the enviorment as well. If we do see it next gen that is.. Maybe it could be to the ground to? In case you haven't notice but grenade launchers and such can cause moderately sized holes in the street. Link to comment Share on other sites More sharing options...
Trund Posted November 28, 2012 Share Posted November 28, 2012 1) The engine won't support it, if you want to blow up buildings you can always play Red Faction games. 2) The hardware wouldn't be able to run an engine of that size. 3) It would pretty much mess up the whole game, what if all of downtown is destroyed? Will you just continue with the game? How will you keep on doing missions? So many things that wouldn't work out in the end, so it won't happen, not even with next-gen GTA's. 4) The scene in the trailer where Trevor blows up the house is obviously a cut-scene and not something you can randomly do. Link to comment Share on other sites More sharing options...
BlacknWhite Posted November 28, 2012 Share Posted November 28, 2012 Granted, this is where the NPC could come in wonderfully. Whatever damage we've caused, no matter how extreme, the NPCs will come in, clean it up, and build it back to the way it was. This part sounds absolutely ridiculous . It's acceptable to have destructible environment like in BF3 but no major destructions like hole building collapsing, thats... stupid (at least for a GTA game) Link to comment Share on other sites More sharing options...
huiop2 Posted November 28, 2012 Share Posted November 28, 2012 (edited) i don't and it sounds ridiculous, the others have explained why. Edited November 28, 2012 by huiop2 Link to comment Share on other sites More sharing options...
Chekoloco Posted November 28, 2012 Share Posted November 28, 2012 A few houses or some little buildings and only on missions.... Link to comment Share on other sites More sharing options...
jamieleng Posted November 28, 2012 Share Posted November 28, 2012 Topics like this make my blood boil because OP just sounds like a terrorist. This is gta not '9/11 simulator' What you are describing with buildings actually collasping would be too hard for the engine to perform such a task Topics like this also make my blood boil but not for that reason. You know GTA V will not have that sort of destruction. The best we can hope for is a large black explosion mark, a large crack in the masonry or more unlikely; the masonry falling away to reveal metalwork. The only time you're going to see large buildings toppling, is in a cutscene like the building in Max Payne 3. Small wooden or weak structures might fall down but that's pretty much it. Link to comment Share on other sites More sharing options...
Kifflom112 Posted November 28, 2012 Share Posted November 28, 2012 I hope you realize it's not really possible the way you think it is. They could make a few things destructible, but not much, it takes up a lot of space. Link to comment Share on other sites More sharing options...
rickyboy123 Posted November 28, 2012 Share Posted November 28, 2012 at the mo the touchiness of 9/11 and terrorism is still preventing it from being done, give it 10 years down the line, just like everything else, when someone with the balls to push the envelope a lil does so, everyone else follows suit, im sure the current systems can handle some of it Link to comment Share on other sites More sharing options...
SkylineGTRFreak Posted November 28, 2012 Share Posted November 28, 2012 not possible... Not this gen. You can't make a game like GTA with destructable buildings, wouldn't work. Simple as that. Some smaller, repetitve wooden houses in the countryside maybe, but not more. Link to comment Share on other sites More sharing options...
huiop2 Posted November 28, 2012 Share Posted November 28, 2012 I dont think the console can handle it,since this game is made for console first,it would be hard Well, Dice's Frost engine (Or whatever it's called) can handle it, however that's used in completely different games so it's likely not relevant. Frost engine CANNOT handle it, at least not properly. although you can destroy the whole buliding, they all collapse in the same way, so there isn't really much physics simulation going on, just pure animations. there's also a limited amount of buildings which you can destroy, unlike in red faction games, where you can destroy almost everything and no bulding collapses in the same way another does. Link to comment Share on other sites More sharing options...
Coolstream Posted November 28, 2012 Share Posted November 28, 2012 I dont think the console can handle it,since this game is made for console first,it would be hard Well, Dice's Frost engine (Or whatever it's called) can handle it, however that's used in completely different games so it's likely not relevant. Frost engine CANNOT handle it, at least not properly. although you can destroy the whole buliding, they all collapse in the same way, so there isn't really much physics simulation going on, just pure animations. there's also a limited amount of buildings which you can destroy, unlike in red faction games, where you can destroy almost everything and no bulding collapses in the same way another does. Thought so, that's why I added the "it's likely not relevant." at the end. Link to comment Share on other sites More sharing options...
Miss Darko Posted November 28, 2012 Share Posted November 28, 2012 (edited) It seems to me for some reason that a terrorist attack is the main reason why people think it won't be in this game and not, say, hardware limitations. Even high-end PC's can't handle that kind of procedural, physics-based destruction on such a massive scale with reasonably good graphics at the same time. It requires interiors and structures like beams to be modeled, textured, given collision data and be able to be destroyed on their own in unique ways as well. Of course, one could do things more simply, by creating lots of 'scripted' destruction on parts of buildings, but even that could get a bit heavy when it's applied to every single structure in the game. The truth is, this is something that's very far off in gaming, especially for massive open-world games like GTA. Not next gen, or the gen after that. For the kind of destruction you're looking for anyway, we could certainly create new and more convincing 'illusions' of real-time, unscripted destruction. As for the arguments about the OP thinking like a terrorist... seriously, guys? Listen, I understand the gravity of what happened. I was around back then, I remember what that was like. By no means do I think little of the loss of people's lives and loved ones then. But terrorist attacks can be anything, and terrorists can be anyone. They're not Muslim Arabs flying planes into skyscrapers. They're anyone that attempts to upset the peace and invoke fear with their actions. And, to further generalize it, they are criminals. The point is, we play the part of many horrible people in history when we shoot up pedestrians and police, or drive a tank over traffic, or attempt to super-jump by shooting a rocket into the ground in a crowded area. See, sometimes it's even completely unintentional. When I want to be able to see realistic damage on a building when I ram a plane or helicopter or car into it, the idea of being a terrorist or emulating a terrorist doesn't even cross my mind, it's just mayhem. And if you can't see any difference between someone who wants to do that in a game and someone who wants to do that in real life, then... well, that's a different discussion entirely. I'll just leave it at that. Edited November 28, 2012 by Mr. Darko Link to comment Share on other sites More sharing options...
Kratos2000 Posted November 28, 2012 Share Posted November 28, 2012 (edited) Impossible. why? few reasons: If only a few buildings will have enable destruction on or whatever the rage equal is, it will be crappy and unsolidar. If all the buildings will be destructible, you might just destroy a mission-neccessary building, thus that mission will not work, and as we know the chances of this are so slim, maybe even non-existant. And, if a tall building is going to fall down, the circumstances are too high for the city to handle, it'd requier many scripts and new mechanics, from something that would calculate the building's height and size and put an equal sized cloud of dust on most of the city, and that'd requier AI changes for pedestrians, and a collapsing tower could also cause harm to nearby buildings etc... Thus impossible. Edited November 28, 2012 by Kratos2000 Link to comment Share on other sites More sharing options...
The Unknown Man Posted November 28, 2012 Share Posted November 28, 2012 Topics like this make my blood boil because OP just sounds like a terrorist. Lol, and killing hundreds of random pedestrians at the street with guns and explosives is not terrorism? Link to comment Share on other sites More sharing options...
Kifflom112 Posted November 28, 2012 Share Posted November 28, 2012 Nobody is serious about the terrorist thing... ...right? Because if y'all are, then wow this place has reached a new low. Link to comment Share on other sites More sharing options...
Diego Delgado Posted November 28, 2012 Share Posted November 28, 2012 Topics like this make my blood boil because OP just sounds like a terrorist. Lol, and killing hundreds of random pedestrians at the street with guns and explosives is not terrorism? No... thats stress relief.. Link to comment Share on other sites More sharing options...
Grand Cannon Posted November 28, 2012 Share Posted November 28, 2012 Not in this generation of technology. Link to comment Share on other sites More sharing options...
K20 Posted November 28, 2012 Share Posted November 28, 2012 So what happens when the building is destroyed? Does it reappear? Is it rebuilt? What if there's a mission in there? And to add on to that, I doubt it's possible in an open-game world since there's so much that already needs computing. Battlefield has the luxury of taking place in one map for a certain amount of time; not exactly comparable. if a building is destroyed it'll re spawn in place after you drive/run some distance from it, so it is no longer in the drawing distance. like how the turismo showroom can be vandalised... drive away from it, and come back, and its back to its original. Link to comment Share on other sites More sharing options...
Los Santos County Sheriff Posted November 28, 2012 Share Posted November 28, 2012 As for the arguments about the OP thinking like a terrorist... seriously, guys? Listen, I understand the gravity of what happened. I was around back then, I remember what that was like. By no means do I think little of the loss of people's lives and loved ones then. But terrorist attacks can be anything, and terrorists can be anyone. They're not Muslim Arabs flying planes into skyscrapers. They're anyone that attempts to upset the peace and invoke fear with their actions. And, to further generalize it, they are criminals. The point is, we play the part of many horrible people in history when we shoot up pedestrians and police, or drive a tank over traffic, or attempt to super-jump by shooting a rocket into the ground in a crowded area. See, sometimes it's even completely unintentional. When I want to be able to see realistic damage on a building when I ram a plane or helicopter or car into it, the idea of being a terrorist or emulating a terrorist doesn't even cross my mind, it's just mayhem. And if you can't see any difference between someone who wants to do that in a game and someone who wants to do that in real life, then... well, that's a different discussion entirely. I'll just leave it at that. I agree with this. Very insiteful man. Link to comment Share on other sites More sharing options...
AtomicPunk Posted November 28, 2012 Share Posted November 28, 2012 Topics like this make my blood boil because OP just sounds like a terrorist. This is gta not '9/11 simulator' What you are describing with buildings actually collasping would be too hard for the engine to perform such a task Terrorists???? LOL Don't tell me you believe the whole "terrorist" stories? It's a closed case on who did 911 as far as a lot of people are concerned. Let me give you a hint: It wasn't muslims. As far as dropping buildings, Mercenaries did it, and it look pretty good. I'd atleast like to see a Battlefield Bad Company type of damage to houses. That would be spectacular. It really would, but R* will never do it, IDT. Link to comment Share on other sites More sharing options...
Miss Darko Posted November 28, 2012 Share Posted November 28, 2012 I agree with this. Very insiteful man. Are you sure that you understood my point? Because agreeing with mine seems at odds with your earlier posts on this thread. No offense intended here, just making sure. Link to comment Share on other sites More sharing options...
dhuyd Posted November 28, 2012 Share Posted November 28, 2012 There's a game for the PS3 that has building destruction called "Earth Defense Force: Insect Armageddon". This video should show you a bit of the destruction in the game, but I have too slow of internet here to watch it right now. I know for sure the game does have it though. This shows it is possible, but R* would have to figure out a way to handle the data management in their own system. Link to comment Share on other sites More sharing options...
Matticus88 Posted November 28, 2012 Share Posted November 28, 2012 Topics like this make my blood boil because OP just sounds like a terrorist. This is gta not '9/11 simulator' What you are describing with buildings actually collasping would be too hard for the engine to perform such a task Personally, I would like to have the ability to put a small bomb on the exterior of a gang hideout, blow a hole in that wall and attack the gang from a unexpected direction, while avoiding any defences or traps they might have put up near the actualy building entrance. But you are right on the tall skyscrapers being destroyed, but it would be nice if they at least got damaged, show some glass falling, show some interior floors and such, but the entire building coming down is way too much, and not becuase of 9/11 stuff, but becuase it would just be stupid for a entire building to dissapear from the game, only for it to respawn the next time you load your game up. There has been building destruction in cutscenes plenty of times before, like the "decontruction for beginners" mission in VC. it would be nice to be able to do damage like that, but during normal gameplay, rather than a one-off cutscene. Link to comment Share on other sites More sharing options...
Celestail Posted November 28, 2012 Share Posted November 28, 2012 Games like "Black" was great when it came to destroying things but for V advance damage effects should be applied to vehicles first Link to comment Share on other sites More sharing options...
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