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Why can't rockstar just have one universe?


baboultr
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...why are you asking that to us? are we R*? if you want to know for sure ask them directly on their facebook or twitter! because thats what most users do anyway...! how the hell do we know whats in R*'s mind?... bored.gif

Well it is a gtaforum duhhhh mercie_blink.gif

...so what exactly you're asking for...i don't get it...do you want to actually know the REASON or you want our opinions onto what R* thinks regarding this subject?... confused.gif ...and what's with those "its gtaforum" comment? it doesn't make any sense, are we supposed to be R*'s insiders or something? like...all of us? LOL

basically opinions and if anyone has an exact answer from rockstar basically

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[Zee mode on]

Because the guys at Rockstar are lazy and they don't want to redesign old characters.

[Zee mode off]

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Separate Universes are required for the simple reason that the cities are contradictions. Imagine if Claude turned up in GTA IV. Where'd the Callahan bridge go? Or the dam? None of the locations where his story took place exist. So if he turned up, his backstory wouldn't fit or make any sense.

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Because you end up with over complicated mythologies (like comics), it limits what you can do, the layout of the cities couldn't change, the tone of the 3D era doesn't fit with HD era...I could go on.

 

R* has already answered this but I can't be arsed to find it.

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ThisIsHorosho
[Zee mode on]

Because the guys at Rockstar are lazy and they don't want to redesign old characters.

[Zee mode off]

cheats usage not allowed on this forums!...

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I don't think it's exactly a hard a d fast rule on R*s part, it's more of an explanations for the same place looking so different each generation.

 

Think about this example: GTAIII was set in Liberty City. GTAIV was also set in Liberty City, but everything about the place was different. The layout, the pace names, everything. It's obvious why they did that, it would be terrible if they kept the city the same as it was in 2001 on and old console, but then story wise it makes no sense that the whole place would suddenly have changed layout in 7 years. So if they they think of it as being a separate "universe", it makes more sense to them and us.

 

I hope that explains things a little.

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[Zee mode on]

Because the guys at Rockstar are lazy and they don't want to redesign old characters.

[Zee mode off]

cheats usage not allowed on this forums!...

So i can't use "baguvix"?

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I agree with you to an extent. By having the same universe, I don't mean they should release a game where you could play as all the protagonists. But I honestly don't see the harm of having little things hinting at different protagonists. Not exactly have something like a playable character or them be in a mission or a boss of a mission. A cameo is as far as they need to take it. But I don't see what's so bad. In fact the events don't even cross each other because:

 

A. There all at different times (Vercetti in the 80's and CJ in the 90's, Niko in 2008, Michael, Frank and Trevor in 2012/2013)

B. Even if they did happen all at the same time, there all in different locations (other than Michael, Franklin and Trevor in Los Santos)

 

All I'm saying is I'd rather have them all in the same universe, than have them in seperate as it is pointless. But hey, my opinion tounge.gif

i agree with your opinion like i said before i kinda understand why the gta 2 and gta iii universe couldn't be the same but gta iii and HD universe are similar there both 3d only difference is really is thats its HD! lol but thats my opinion wink.gif

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They don't have to do anything. Its their choice, their idea, and its one I fully agree with.

 

Even if the old characters were to exist in the current setting, just as in real life, not every criminal interweaves with the rest. If CJ, Tommy, and Claude existed in V there would be no logical reason to randomly have them meet up with these new characters other than saying it was one hell of a coincidence.

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ThisIsHorosho
[Zee mode on]

Because the guys at Rockstar are lazy and they don't want to redesign old characters.

[Zee mode off]

cheats usage not allowed on this forums!...

So i can't use "baguvix"?

...i don't know what you're talking about man...i really don't LOL

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[Zee mode on]

Because the guys at Rockstar are lazy and they don't want to redesign old characters.

[Zee mode off]

cheats usage not allowed on this forums!...

Good exchange. icon14.gif

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[Zee mode on]

Because the guys at Rockstar are lazy and they don't want to redesign old characters.

[Zee mode off]

cheats usage not allowed on this forums!...

So i can't use "baguvix"?

...i don't know what you're talking about man...i really don't LOL

SA PC cheat lol

 

Correction: Infinite Health

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ThisIsHorosho
[Zee mode on]

Because the guys at Rockstar are lazy and they don't want to redesign old characters.

[Zee mode off]

cheats usage not allowed on this forums!...

So i can't use "baguvix"?

...i don't know what you're talking about man...i really don't LOL

SA PC cheat for full health, armour and $250,000 lol

...sounds more like "Adriaaan" mode to me... lol.gif

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Allot more developers should do this. Halo should have had an entirely new cast after Halo 3. R* actually have the balls to don't give fans what they think they wan't. R* doesn't just take the easy way out by resusing the same old characters.

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R* chose to do it this way; I don't recall any reason given as to why, but its just what they go by.

 

If I had to guess, I'd say its not all just one universe because then fans would expect to see characters from past games return in future games (SA to V), but what if the voive actors quit, or R* just don't like those characters? Same goes with other game elements such as features, brands/media, etc... Seperating the games into Eras/Universes gives R* the chance to start somewhat fresh.

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GTA World

 

A wonder how far off gaming is from having the full of earth detailed for a massive game of GTA. 20 odd hour flights just to do a mission in Australia.....

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huevos_benedicto_180

Well, if it's all the same universe, how do you explain the difference between Liberty City in III and Liberty City in IV? Impossible.

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R* chose to do it this way; I don't recall any reason given as to why, but its just what they go by.

 

If I had to guess, I'd say its not all just one universe because then fans would expect to see characters from past games return in future games (SA to V), but what if the voive actors quit, or R* just don't like those characters? Same goes with other game elements such as features, brands/media, etc... Seperating the games into Eras/Universes gives R* the chance to start somewhat fresh.

The funny thing is........ Fans still expect CJ or Tommy to show up...

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Lock n' Stock

I guess they are somewhat part of the same universe in terms of having the same brand names, radio personalities and location names. They're just different timelines that feature different characters and more detailed renditions of cities.

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They have one universe, in the end we will discover that Michael's real name is Tommy Vercetti

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They have one universe, in the end we will discover that Michael's real name is Tommy Vercetti

LMAOOO tounge.gif

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R* chose to do it this way; I don't recall any reason given as to why, but its just what they go by.

 

If I had to guess, I'd say its not all just one universe because then fans would expect to see characters from past games return in future games (SA to V), but what if the voive actors quit, or R* just don't like those characters? Same goes with other game elements such as features, brands/media, etc... Seperating the games into Eras/Universes gives R* the chance to start somewhat fresh.

The funny thing is........ Fans still expect CJ or Tommy to show up...

Those fans take a special bus to school smile.gif

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Why do you want the universes of 3D & HD to be the same? Is it so you can kiss CJ's HD textured lips?

Edited by LewisMiller
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Because city's don't grow tenfold in 10 years.

 

I wanna play or see Tommy sometimes in GTA, so I just put on Vice City. Michael is pretty much Tommy if you consider the way the character is developed. That's how Tommy or Claude would end up, imo.

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R* chose to do it this way; I don't recall any reason given as to why, but its just what they go by.

 

If I had to guess, I'd say its not all just one universe because then fans would expect to see characters from past games return in future games (SA to V), but what if the voive actors quit, or R* just don't like those characters? Same goes with other game elements such as features, brands/media, etc... Seperating the games into Eras/Universes gives R* the chance to start somewhat fresh.

The funny thing is........ Fans still expect CJ or Tommy to show up...

Those fans take a special bus to school smile.gif

lol.giflol.gif Oh c'mon guys lets be considerate for the casual fans, eh? When GTAV comes up as a conversation at school, I'm one of the only people to know that CJ won't return, while everyone else will be speculating about his return as well as the other two cities. As a group of hardcore GTA players, of course everybody else is gonna seem like a retard to us, lol.

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I still don't understand it why people keep calling it HD. The textures have been improving all the way from GTA 1, so every bloody GTA could be a HD for it's time.

 

If anything, it a multipolygon universe.

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I don't get why people are reacting to this thread in such a way.. They're only confirming there own stupidity.. He's just asking why things from VC and SA can't be in IV and V, or even from IV to V. They probably just don't wanna ruin the experience, SA and VC were less detailed, everything became more realistic, so you might not like the "new" CJ or TM anymore in the new universe. Thought I read something about it in an interview. So it's a good question, people here are just morrons.

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