okeee Posted November 25, 2012 Share Posted November 25, 2012 it seems that (cleo) mods have to be activated as a cheat, each time you start the game. Is it possible to activate these cheats automatically, since some mods require quite a long code input and its tiring to type it in every time. Link to comment Share on other sites More sharing options...
Celestail Posted November 25, 2012 Share Posted November 25, 2012 Well in order to do this you will need to modify the script of the cleo mod, some cleo's are made to be activated by typing in a code "Cheat" where as other's are required for you to press a specific key and some like for example: "Long Health Bar" are automatic, it depends on how the cleo mod has been programmed Link to comment Share on other sites More sharing options...
okeee Posted November 26, 2012 Author Share Posted November 26, 2012 I have checked the cs file, and in the code they mention 'activate cheat' but i don't see the cheat input itself. for example there is a cheat that requires a series of letters for input, but these letters are not mentioned in the code. Link to comment Share on other sites More sharing options...
TheGodfather. Posted November 26, 2012 Share Posted November 26, 2012 Please specify which mod are you talking about ??Also if possible show the script.. Link to comment Share on other sites More sharing options...
Node Posted November 26, 2012 Share Posted November 26, 2012 it seems that (cleo) mods have to be activated as a cheat, each time you start the game. Is it possible to activate these cheats automatically, since some mods require quite a long code input and its tiring to type it in every time. The .cs file has been scripted that way. If a .cs file didn't have a 'check for input' scripted into it then it would run automatically. If you know how to code just open the .cs file in Sanny Builder and edit it. Simple. Link to comment Share on other sites More sharing options...
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