Silent Posted November 24, 2012 Share Posted November 24, 2012 (edited) Road Reflections Fix We all know that Rockstar North do not future-proof their games. GTA is known to have some graphical issues when played on newer PCs - one of these are bugged road reflections. For some reason, they don't show while it's raining anymore, unless you use an ancient/AGP video card. This modification sorts out this issue in GTA III, GTA VC and GTA SA, and also adds a new feature - if you really wish you could see these reflections forever after years of not having them, you can force them to show all the time via an external INI configuration file. There's one thing worth noticing yet - it's most likely the first ever ASI plugin, which supports Steam San Andreas Executable! Installation In GTA III/GTA VC case: You just need to paste reffix.asi and reffix.ini in game root folder. You can use the INI file to configure some mod properties.In GTA SA case:As SA doesn't load ASI files by default, you need an ASI loader. In case you don't have one (if you use any ASI plugin such as CLEO, you can skip this step), you can download a decent loader here:http://www.gtagarage.com/mods/show.php?id=21709 If you use Steam EXE, you're even forced to download this loader, as it's the only one supporting this Executable version After ASI loader is installed and working, place reffix.asi and reffix.ini in game root folder. If you use my loader (linked above), you can alternatively put these files in scripts folder. You can use the INI file to configure some mod properties. Screenshots GTA III (reflections forced to work all the time) GTA Liberty City GTA Vice City GTA San Andreas GTA Vice City Stories PC Edition Showcase video Supported games GTA III 1.0 (all versions) GTA III 1.1 (all versions, including Steam version) GTA VC 1.0 (all versions) GTA VC 1.1 (all versions, including Steam version) GTA SA 1.0 (all versions) GTA SA 1.01 (all versions) GTA SA 2.0 (all versions) GTA SA 3.0 (Steam) Edited July 27, 2013 by SilentPL RyanDri3957V, jenyaxo, ARY8855 and 6 others 9 Link to comment Share on other sites More sharing options...
-DP- Posted November 24, 2012 Share Posted November 24, 2012 Holy crap, finally. SilentPL you are my hero Link to comment Share on other sites More sharing options...
ThirteenAG Posted November 24, 2012 Share Posted November 24, 2012 (edited) Got it working on GTA 3 and VC: But, didn't see any changes in SA(1.0us). Maybe that's because other plugins/mods, don't know. Congratulations anyway Edited November 24, 2012 by ThirteenAG Widescreen Fixes Pack || Project2DFX || SaveLoader || WindowedMode || CLEO Scripts Link to comment Share on other sites More sharing options...
SnowySA Posted November 24, 2012 Share Posted November 24, 2012 Not working too as above^ Link to comment Share on other sites More sharing options...
Silent Posted November 24, 2012 Author Share Posted November 24, 2012 Could you guys both send me your EXEs? @up Hope you do have an ASI loader? Link to comment Share on other sites More sharing options...
aStiffSausage Posted November 24, 2012 Share Posted November 24, 2012 SilentPL, once again great mod, lots of people have been waiting for this for a long time! What I really love is how you can also force it to be on always, and how it also works with ImVehFt v2.0! Link to comment Share on other sites More sharing options...
SnowySA Posted November 24, 2012 Share Posted November 24, 2012 Could you guys both send me your EXEs? @up Hope you do have an ASI loader? Of course I have ASI loader. I use Cleo4. Link to comment Share on other sites More sharing options...
Silent Posted November 24, 2012 Author Share Posted November 24, 2012 Oksa, that rly looks good. Reflections strength to 25% IMO looked the best, but you could also try to mess with this value : Link to comment Share on other sites More sharing options...
SnowySA Posted November 24, 2012 Share Posted November 24, 2012 If I use the ASI loader from you, game keeps crashing... Link to comment Share on other sites More sharing options...
Silent Posted November 24, 2012 Author Share Posted November 24, 2012 Then PM me your EXE, can't guess what's going on. Link to comment Share on other sites More sharing options...
ThirteenAG Posted November 24, 2012 Share Posted November 24, 2012 Oops, just figured why gta3 look so weird. Reuploaded screenshot and exe was sent to your pm. Widescreen Fixes Pack || Project2DFX || SaveLoader || WindowedMode || CLEO Scripts Link to comment Share on other sites More sharing options...
Dani5ooo Posted November 24, 2012 Share Posted November 24, 2012 You are my Hero! Finally this bug got fixed. AAH! Im so happy now. Btw. here some ingame screens: Nights744 1 Link to comment Share on other sites More sharing options...
œaœa Posted November 24, 2012 Share Posted November 24, 2012 I love you. But seriously thank you. Link to comment Share on other sites More sharing options...
MrMateczko Posted November 24, 2012 Share Posted November 24, 2012 Polacy rządzą! We can finally enjoy what PS2/Xbox owners had for years. Many 's for you! Link to comment Share on other sites More sharing options...
Stryfaar Posted November 25, 2012 Share Posted November 25, 2012 Terrific work! Works great for me. Link to comment Share on other sites More sharing options...
bahraini_carguy Posted November 25, 2012 Share Posted November 25, 2012 (edited) I played Ps2 and it does have Road Reflections but on Pc it doesn't have a Road Reflections. now with this awsome mod i have a Road Reflections on my pc , take some EDiT: correct this: GTA Vice City GTA San Andreas you said vice city on san andreas picture and you said san andreas on vice city picture. Edited November 25, 2012 by ToyGT_one Link to comment Share on other sites More sharing options...
Juarez Posted November 25, 2012 Share Posted November 25, 2012 Thanks for this mod. Hope you work. Link to comment Share on other sites More sharing options...
atfburner Posted November 25, 2012 Share Posted November 25, 2012 Awesome work Link to comment Share on other sites More sharing options...
DK22Pac Posted November 25, 2012 Share Posted November 25, 2012 Wait, there's only one file in the archive... Oh, it works for each game. Awesome Link to comment Share on other sites More sharing options...
Silent Posted November 25, 2012 Author Share Posted November 25, 2012 Weird. I got two EXEs which are said to be unworking, but they're both 1.0 US HOODLUM. However, they do differ from my HOODLUM! Gonna test them in game now. @Edit Images corrected. Link to comment Share on other sites More sharing options...
VERSA Posted November 25, 2012 Share Posted November 25, 2012 Works perfectly! Thanks Silent! Btw I know you got parachute fix. Will you release it as well? Link to comment Share on other sites More sharing options...
ThirteenAG Posted November 25, 2012 Share Posted November 25, 2012 Weird. I got two EXEs which are said to be unworking, but they're both 1.0 US HOODLUM. However, they do differ from my HOODLUM! Gonna test them in game now. @Edit Images corrected. I'm pretty sure it's not exe related problem, most likely some other plugin overwrites your plugin changes or something. I have: bullet.asibullethole.asicleo.asicolormod.asicoronalimit.asifastloader.asigoggle.asiGTA_IV_HUD.asihuntermissile.asiImgLimitAdjuster.asilensflare.asimaplimit.asimousefix.asiNitroOnBikes.asioutfit.asiQuickOpcode.asireffix.asiSAAP.asiSAWindow.asishadows.asishell.asiTheBirdsUpdate.asiVCfastloader.asi and over a hundred different cleo scripts. Widescreen Fixes Pack || Project2DFX || SaveLoader || WindowedMode || CLEO Scripts Link to comment Share on other sites More sharing options...
Silent Posted November 25, 2012 Author Share Posted November 25, 2012 (edited) I would try to remove coronalimit.asi and shadows.asi. One of them may be changing this CCoronas func. @Sooner Don't feel like releasing it, as I haven't done anything with it - DK22Pac told me how to fix it and Luten corrected the model. It would be kinda stealing if I released it. Edit: Both EXEs I got are working. Turns out that they're both 1.0US HOODLUM with No Intro Patch. So, in both cases the other ASIs seem to cause the problem. Sounds unfixable Edited November 25, 2012 by SilentPL Link to comment Share on other sites More sharing options...
RemixPLrc96 Posted November 25, 2012 Share Posted November 25, 2012 Awesome! I have been talking with you about those reflections a lot of time ago, but you said that's not possible to enable them. But now... you did it! Congrats! Link to comment Share on other sites More sharing options...
aStiffSausage Posted November 25, 2012 Share Posted November 25, 2012 @SilentPL I'd also guess it's either ASI-loader malfunction or other CLEO/ASI-scripts conflicting. I also got HOODLUM No-intro v1.0 US, with self-edited values for un-limited flying speed and flying height. Link to comment Share on other sites More sharing options...
ThirteenAG Posted November 25, 2012 Share Posted November 25, 2012 I would try to remove coronalimit.asi and shadows.asi. One of them may be changing this CCoronas func. You're right. coronalimit.asi causing it. With shadows.asi mod working too. Widescreen Fixes Pack || Project2DFX || SaveLoader || WindowedMode || CLEO Scripts Link to comment Share on other sites More sharing options...
Silent Posted November 25, 2012 Author Share Posted November 25, 2012 You're right. coronalimit.asi causing it. Could you send me that mod? Link to comment Share on other sites More sharing options...
DK22Pac Posted November 25, 2012 Share Posted November 25, 2012 coronalimit.asi reallocates CRegisteredCorona array. But it doesn't make any changes to RenderReflections function. Link to comment Share on other sites More sharing options...
Silent Posted November 25, 2012 Author Share Posted November 25, 2012 Weird then. I would still need that mod to test though. Link to comment Share on other sites More sharing options...
ThirteenAG Posted November 25, 2012 Share Posted November 25, 2012 coronalimit.asi Widescreen Fixes Pack || Project2DFX || SaveLoader || WindowedMode || CLEO Scripts Link to comment Share on other sites More sharing options...
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