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Ragdoll Phisycs Need To Improve in GTA 5


gta5rocks
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Rockstar has been doing great with the new engine.

NO.

GTA IV was on RAGE, RDR was on RAGE, and so was MP3. They were all on the Rockstar Advanced Game Engine. It was new to them in IV, and they improved on it's mechanics and using it in RDR and MP3. They have always been using a new engine; not the same one they used for Manhunt, or GTA SA - or any of those games.

I thought you were being stupid and saying "MAX PAYNE 3 USES RAGE V2"

But i was wrong, Oh well back to our normal lives then.

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I hate how everybody is so weak in the game. A little bump into somebody and they would stumble back like 9 steps.

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They improved in RDR, which was basically GTA western style.

 

Still lots of room for improvement though, even in RDR, when you threw a guy off a cliff there was no flailing at all, always a delay, and never any real physics.

 

 

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TheJasonGallant

GTAIV physics were very nice! I mean, at the time, it was very good! Not perfect, but it was something new and it was very well made. And the physics WILL be improved. Don't worry about it. To be honest... They already are.

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