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Ballad of Gay Tony Graphics


ZeeKid2k10
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It seem GTA4:TOGT graphics a bit better than gta4 it look like they updated it. When I play GTA4 the game seem darker do u known why ?

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The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

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i would say tlad has a grungy dirty look. but yeah, tbogt is supposed to be over the top, with parties, lights and celebrities. that is why it behaves a lot different than tlad as far as performance. those colored polygons create a huge performance hit

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The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

Edited by SomeManForGTA
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The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

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Ferocious Banger
The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

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It's not so much the graphics were improved, it's the exact same engine, but the colours and depth of field were changed. It's not all that great though, despite the view being much clearer (especially when looking across the river from Broker to Algonquin) in TBOGT, it causes a few glitches, specifically with textures and LOD models of buildings. In GTA IV, this was covered because the objects in the distance were blurred.

 

When I first played TBOGT I thought the graphics were great and much nicer than GTA IV, but now that I'm replaying IV I have realised that the distant blur really helps create the atmosphere and depth in the game. It makes the city feel so much bigger when objects in the distance are blurred or distorted, whereas in TBOGT you can literally see everything in Algonquin by standing at one end of the island. That's not very realistic, and combined with the LOD issues of the increased distance, it's not as nice as I first thought.

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It's not so much the graphics were improved, it's the exact same engine, but the colours and depth of field were changed. It's not all that great though, despite the view being much clearer (especially when looking across the river from Broker to Algonquin) in TBOGT, it causes a few glitches, specifically with textures and LOD models of buildings. In GTA IV, this was covered because the objects in the distance were blurred.

 

When I first played TBOGT I thought the graphics were great and much nicer than GTA IV, but now that I'm replaying IV I have realised that the distant blur really helps create the atmosphere and depth in the game. It makes the city feel so much bigger when objects in the distance are blurred or distorted, whereas in TBOGT you can literally see everything in Algonquin by standing at one end of the island. That's not very realistic, and combined with the LOD issues of the increased distance, it's not as nice as I first thought.

tbogt has the best graphics ( even if its just little tweaks ) and the party vibe fits in perfectly , its the most pleasant one for my eyes to be honest. ive spent around 70+ hours in tbogt singleplayer alone and i never felt like the city was any smaller compared to original gtaiv

Edited by kifflom92
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The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

 

 

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The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

Why did you copy what I say haha?

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How to make TBOGT graphics like in the IV? I tried to replace the visualsettings.dat file but it didn't help. Is it possible to make TBOGT graphics exactly like in GTA IV? GTA IV is more blurry and i like it.

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How to make TBOGT graphics like in the IV? I tried to replace the visualsettings.dat file but it didn't help. Is it possible to make TBOGT graphics exactly like in GTA IV? GTA IV is more blurry and i like it.

If you're using PC, which I assume you are, then you'll be able to obtain a Depth of Field mod which will create the same effect, more realistically as well. If you search around for mods I'm sure you'll find something, I've seen them used a lot and it's awesome.

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When I first played TBOGT I thought the graphics were great and much nicer than GTA IV, but now that I'm replaying IV I have realised that the distant blur really helps create the atmosphere and depth in the game. It makes the city feel so much bigger when objects in the distance are blurred or distorted, whereas in TBOGT you can literally see everything in Algonquin by standing at one end of the island. That's not very realistic, and combined with the LOD issues of the increased distance, it's not as nice as I first thought.

nighttime on saturday here looks just like tbogt

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It's not so much the graphics were improved, it's the exact same engine, but the colours and depth of field were changed. It's not all that great though, despite the view being much clearer (especially when looking across the river from Broker to Algonquin) in TBOGT, it causes a few glitches, specifically with textures and LOD models of buildings. In GTA IV, this was covered because the objects in the distance were blurred.

 

When I first played TBOGT I thought the graphics were great and much nicer than GTA IV, but now that I'm replaying IV I have realised that the distant blur really helps create the atmosphere and depth in the game. It makes the city feel so much bigger when objects in the distance are blurred or distorted, whereas in TBOGT you can literally see everything in Algonquin by standing at one end of the island. That's not very realistic, and combined with the LOD issues of the increased distance, it's not as nice as I first thought.

I somewhat disagree. Shallow depth of field in games, particularly overuse of it in IV is a flaw. A lack of being able to design or optimize the game better.

 

As a photographer and filmmaker, I say that there should be little to no depth of field if you are looking long distance or for wide views or shots. It's more natural and realistic that way. Depth of field should only really be used to single out and emphasize particular supjects. Over looking the city and seeing soft focus buildings in the back, when not focussing on on a particular subject and just the view is wrong.

 

I appreciate depth of field in games but they are nowhere near perfecting it. The nature of a game moving. The camera constantly moving is going to cause a huge mountain for game devs to overcome.

 

 

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GratuitousViolets

I loved the change in the graphics for TBoGT. Even riding up in the helicopter and the sunset is a beautiful pink colour as opposed to the usual yellow/orange tones, the buildings are more seemingly "lit up" and the world is a lot brighter even at night (less sepia tones). I figured it was something to do with mood and how the character "sees the world they live in".

 

Niko is a much tragic character and it's more fitting he sees Liberty City as a dark, dingy and depressing place (not that it always is). When you play as Luis you see much further into the city, you can see much more of what is there, in comparison to Niko, who is in a small dingy area that gets more and more blurred the further into the distance. With the stand-alone game, Niko's world is blurred and hazy maybe to just suggest his feeling a sense of hopelessness (can't see far into the distance/future) and to make you aware of how 'trapped' he feels in his world, how the world is always going to be a dark, joyless place for him and he can't see far out of it.

 

I dunno.

 

I much prefer the look of TBoGT, but much preferred the gameplay in the stand-alone game. Dum de dum smile.gif

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  • 3 weeks later...
The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

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The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

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universetwisters
The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

You just quote the same thing

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It's just the "timecyc.dat" and the "visualsettings.dat" tounge.gif ,R* removed the bloom and the far blur completely in TBoGT,the timecyc was very simillar to IV's(shadows color,sky color...) but only without bloom or far blur tounge.gif

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It's just the "timecyc.dat" and the "visualsettings.dat" tounge.gif ,R* removed the bloom and the far blur completely in TBoGT,the timecyc was very simillar to IV's(shadows color,sky color...) but only without bloom or far blur tounge.gif

Do i have some problems with my eyes or tbogt graphics became EXACTLY like iv, after i replaced timecyc.dat and visualsettings.dat with same files from iv folder?

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GrandMaster Smith
The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

The BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

I think the BOGT is supposed to have a party vibe to it. GTA IV is supposed to be more mellowdramatic and have a harsher feel to it. Since you start from the bottum and go to the top. And in the lost and the damned you'll see its very grainy and old to make it feel and give you the right vibe.

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I think IV was intended to be a bit darker for the mood of the story.

 

About TBoGT's graphics, I honestly have mixed feelings. It's draw distance is better and it's brighter, but it also looks a little cartoony in my opinion. The cars shine looks plasticy compared to IV's and All of the vibrancy looks sort of as flamboyant as a cartoon.

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It's just the "timecyc.dat" and the "visualsettings.dat" tounge.gif ,R* removed the bloom and the far blur completely in TBoGT,the timecyc was very simillar to IV's(shadows color,sky color...) but only without bloom or far blur  tounge.gif

Do i have some problems with my eyes or tbogt graphics became EXACTLY like iv, after i replaced timecyc.dat and visualsettings.dat with same files from iv folder?

Told ya! tounge.gif ,I'am quite sure that TBoGT graphics will be like IV's after replacing the "timecyc.dat" and "visualsettings.dat",it's way too easy tounge.gif

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It's just the "timecyc.dat" and the "visualsettings.dat" tounge.gif ,R* removed the bloom and the far blur completely in TBoGT,the timecyc was very simillar to IV's(shadows color,sky color...) but only without bloom or far blur  tounge.gif

Do i have some problems with my eyes or tbogt graphics became EXACTLY like iv, after i replaced timecyc.dat and visualsettings.dat with same files from iv folder?

Told ya! tounge.gif ,I'am quite sure that TBoGT graphics will be like IV's after replacing the "timecyc.dat" and "visualsettings.dat",it's way too easy tounge.gif

Man thanks a lot biggrin.gif Im happy now

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It seems that TBoGT has higher colour saturation than GTA4 and definately higher than TLaTD.

I think saturation is the easiest way to make a game look nicer, not necessarily more realistic though.

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It seems that TBoGT has higher colour saturation than GTA4 and definately higher than TLaTD.

I think saturation is the easiest way to make a game look nicer, not necessarily more realistic though.

GTA TBoGT ps3 saturation is higher that the 360 and pc versions...GTA IV and TLAD have the same TBoGT' saturation level,it's just a deffirence of colors in the timecyc tounge.gif

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I think the graphics is better in some points, It's brighter and sharper but the low resolution buildings far away is to clear and then you see that the buildings doesn't look so good.

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I think it may be that TBOGT is supposed to have a party vibe to it, whereas GTA IV is supposed to have a mellowdramatic, harsher feel to it. Since you have to climb your way to the top in IV. In TLAD you'll see its very grainy and old to make it feel and give you the right vibe.

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I always wondered why Rockstar North toned the graphics a bit for TBOGT, it looks much better matter fact and for TLAD in the other hand? It's just a rather "old" feeling of the game itself. I did not liked it at all to be honest. confused.gif

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