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*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

To all those still wanting BeamNG!


faizanali
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Wtf is this

BeamNG sounds to be some sort of game engine addon for real life like vehicle accident simulation's .

 

 

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vivalavendredi

well. these physics don't look that impressive as most of the comments on their site and youtube say they are.

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That video looks more like the upload on the Cryengine 3 video.

 

BeamNG seems like an OK eye-settler, but I don't think they would pay off with R*'s techniques in optimization.

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well. these physics don't look that impressive as most of the comments on their site and youtube say they are.

Much better than anything else I've ever seen in regards to game physics.

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well. these physics don't look that impressive as most of the comments on their site and youtube say they are.

Are you blind? Those physics are excellent.

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RAGE.

/Thread

OFC RAGE is awesome both physically and graphically but this is something different, Some thing original, Exclusive, Its awesome, And RAGE doesnt have soft body revolutional car physics

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I wonder if someone will come along and integrate this into the PC version, if there will ever be a PC version.

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I wonder if someone will come along and integrate this into the PC version, if there will ever be a PC version.

To me, There won't be any kind of Real Time Car Physics collision in GTA V

And you are just retard not to think that PC Version exists.

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I wonder if someone will come along and integrate this into the PC version, if there will ever be a PC version.

To me, There won't be any kind of Real Time Car Physics collision in GTA V

And you are just retard not to think that PC Version exists.

Oh, f*ck off. I'm stating my opinion, you can state yours. Leave the childish remarks like "Retard" at kindergarten.

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I wonder if someone will come along and integrate this into the PC version, if there will ever be a PC version.

To me, There won't be any kind of Real Time Car Physics collision in GTA V

And you are just retard not to think that PC Version exists.

Oh, f*ck off. I'm stating my opinion, you can state yours. Leave the childish remarks like "Retard" at kindergarten.

I believe you were born and raised in kindergarten sigh.gif

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vivalavendredi
well. these physics don't look that impressive as most of the comments on their site and youtube say they are.

Are you blind? Those physics are excellent.

ya, partially they are very good

When the car flipped a couple of times to me it seems that roof is not damaged enough, for example.

 

anyway, I think, when watching the trailer with the sailboat-scene (car gets crashed between two trucks on the right track of the road), the physics in V are improved too and that's fair enough

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I wonder if someone will come along and integrate this into the PC version, if there will ever be a PC version.

To me, There won't be any kind of Real Time Car Physics collision in GTA V

And you are just retard not to think that PC Version exists.

Oh, f*ck off. I'm stating my opinion, you can state yours. Leave the childish remarks like "Retard" at kindergarten.

I believe you were born and raised in kindergarten sigh.gif

Yes, I was there for a couple of years in the 90's. It seems that you are still there.

 

 

What is beamNG?

 

See further up.

Edited by Coolstream
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THUNDER-TRUMP

The collisions look good

but the cars wobble like rubber dildos when hit hahahaha

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PC's could handle it, but it doesn't feel like GTA IV did, and i want that smile.gif

Anyways it look fantastic, and maybe they implement it in the next GTA.

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PC's could handle it, but it doesn't feel like GTA IV did, and i want that smile.gif

Anyways it look fantastic, and maybe they implement it in the next GTA.

Very doubtful even in the next GTA, As it would be difficult to adapt CryEngine 3 in RAGE or overly replacing RAGE (which is never going to happen)

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GRINCH ASS BITCH

Who actually thought this could run on current consoles? Either way, I wouldn't want it. GTA:IV's dynamic damage system had a good enough balance between realism and fantasy. Having your undercarriage ruined because you drove over a curb going a little too fast doesn't seem enjoyable.

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ThisIsHorosho
Who actually thought this could run on current consoles? Either way, I wouldn't want it. GTA:IV's dynamic damage system had a good enough balance between realism and fantasy. Having your undercarriage ruined because you drove over a curb going a little too fast doesn't seem enjoyable.

haha this! hell i didn't even comment, because i wanted someone to say that! biggrin.gif

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Who actually thought this could run on current consoles?

No one.The OP is a 14 year old PC elitist that just wanted to masturbate at that pic.It's probably the only thing letting him sleep at night because if he didn't have that he'd have to sleep just with idea that GTA V might not come to his beloved platform.

 

This is basically just a gloating thread.

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DiegoLosSantos

 

well. these physics don't look that impressive as most of the comments on their site and youtube say they are.

r u blind? the physics looks amazing. in comparesion to gta IV physiks it is a high level of evolution!

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I Am Spoonbender
I wonder if someone will come along and integrate this into the PC version, if there will ever be a PC version.

To me, There won't be any kind of Real Time Car Physics collision in GTA V

And you are just retard not to think that PC Version exists.

no need to dish out insults. when's the pc verson coming then?

yeah, thought not.

 

btw, dont get me wrong, im a pc player too. just stop talking nonsense.

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