flnyla Posted November 15, 2012 Share Posted November 15, 2012 (edited) We all saw in trailer 2 that Michael when near his pool picked up a leaf and threw it to the side (0:12 seconds in). Did you realize that the leaf fell to quickly and blockey. and also when the Aston martin looking car fell from the car carrier (0:50), it stopped moving to quickly and for some reason the wheels turned. Also when the kid fell from the boat onto the car, the car swerved to the left and pretty much insta stopped. The physics suck as if now. Rockstar better fix/tweak it. Discuss EDIT Also when the house explodes the debris is flinging around to much and not falling fast enough. Gravity is this game need to be re-looked at. Edited November 15, 2012 by flnyla Link to comment Share on other sites More sharing options...
killahmatic Posted November 15, 2012 Share Posted November 15, 2012 all I hear is complaining... Link to comment Share on other sites More sharing options...
Racecarlock Posted November 15, 2012 Share Posted November 15, 2012 Sure, people will immediately cancel their pre-orders and refuse to buy a game that has scuba diving, plane flying, train driving and crashing, sports cars, golf, yoga, great graphics, cargo planes big enough to skydive a car out of, and many many other things because of bad leaf physics. By the way, how is it living in crazy land? Link to comment Share on other sites More sharing options...
jamieleng Posted November 15, 2012 Share Posted November 15, 2012 Ha ha ha, that's some quality trolling right there. Link to comment Share on other sites More sharing options...
Ryder 556 Posted November 15, 2012 Share Posted November 15, 2012 1. Dry Leafs fall faster and "flatter" than fresh leafs 2. Pretty sure there was someone in the car 3. Yes. Because lets just continue going 50MPH while your f*cking son just dropped in the car. Don't worry about him and stop for a second or anything. All three of your points are invalid. Next. Link to comment Share on other sites More sharing options...
DeafMetal Posted November 15, 2012 Share Posted November 15, 2012 totally, physics sucks. All those formulas and sh*t. Biology FTW Link to comment Share on other sites More sharing options...
Shaunr Posted November 15, 2012 Share Posted November 15, 2012 it fell how a stiff leaf would fall. such leaves exist. you are not smart. stop complaining Link to comment Share on other sites More sharing options...
TimeLordDoctor Posted November 15, 2012 Share Posted November 15, 2012 1. It was probably some video lag. 2. Watch the trailer over 20 times then come back and tell us if your disappointed in leaves falling. Link to comment Share on other sites More sharing options...
Archvile78 Posted November 15, 2012 Share Posted November 15, 2012 Can't hear you complaining over the sound of the awesome trailer. Link to comment Share on other sites More sharing options...
zachy Posted November 15, 2012 Share Posted November 15, 2012 Did you forget who is making the game? Rockstar, not Jesus. I'm sorry that everything in a game can't be completely perfect. If you're gonna bitch over simple physics such as that, then how about you go outside and play some GTA instead of bitching about a video game not being realistic enough for you. Link to comment Share on other sites More sharing options...
Algonquin Assassin Posted November 15, 2012 Share Posted November 15, 2012 I'm starting to think people are now just looking for thing to complain about. 3 protagonists and no buyable proprety I can deal with, but bad leaf physics? This isn't even in Zee's realm and that's saying something. Link to comment Share on other sites More sharing options...
cidamelo Posted November 15, 2012 Share Posted November 15, 2012 Yes I would never notice it, but it's strange, you're right!! Link to comment Share on other sites More sharing options...
TrantaLocked Posted November 15, 2012 Share Posted November 15, 2012 That leaf actually fell very realistically. Air pressure manipulated it's path and made it flip out and and take a quick dive. If a leaf goes perpendicular to the ground and happens to continue with that orientation it will fall quickly since the the leaf is "cutting" into the air. Just go outside and throw some leaves. They will all fall differently. Link to comment Share on other sites More sharing options...
MajorVienna Posted November 15, 2012 Share Posted November 15, 2012 (edited) Seeing the ASton DB 5/6 lookalike falling off the truck and having it's wheels turn, adds to my theory here from a year ago http://www.gtaforums.com/index.php?showtop...entry1060823755 that a vehicle's wheels can be set in a position without having someone in the car holding the wheel left or right. Nice to see that it seems to apply to static/unentered cars too (as in cars that have not yet been entered since spawning). Good touch of realism. Edited November 15, 2012 by MajorVienna Link to comment Share on other sites More sharing options...
el_roy1985 Posted November 15, 2012 Share Posted November 15, 2012 We all saw in trailer 2 that Michael when near his pool picked up a leaf and threw it to the side (0:12 seconds in). Did you realize that the leaf fell to quickly and blockey. and also when the Aston martin looking car fell from the car carrier (0:50), it stopped moving to quickly and for some reason the wheels turned. Also when the kid fell from the boat onto the car, the car swerved to the left and pretty much insta stopped. The physics suck as if now. Rockstar better fix/tweak it. Discuss The Aston did what it probably would have in real life. It's called being in Park or having the Parking brake on, and the spinning of the car turned the wheels. You must not know much about vehicles. As far as the leaf goes, I don't care enough to go back and look. Link to comment Share on other sites More sharing options...
Skyline_Mad Posted November 15, 2012 Share Posted November 15, 2012 We all saw in trailer 2 that Michael when near his pool picked up a leaf and threw it to the side (0:12 seconds in). Did you realize that the leaf fell to quickly and blockey. and also when the Aston martin looking car fell from the car carrier (0:50), it stopped moving to quickly and for some reason the wheels turned. Also when the kid fell from the boat onto the car, the car swerved to the left and pretty much insta stopped. The physics suck as if now. Rockstar better fix/tweak it. Discuss You do know those events you mentioned are all scripted, they don't actually use the physics engine. There were many missions in GTA IV that were like that, most notably when chasing somebody, their car will instantly speed up if you get close, so that you cant touch them, and there are always other vehicles scripted to get in your way to make things harder, then there's the crashes; there were a few missions where the person your chasing is crashing into other cars, causing them to flip over etc... well those crashes always look unrealistic and different to how all other vehicles behave...because its Scripted. ! video might help to explain, after 4 minutes or so while niko is chasing the guy down the eastern side of Algonquin. Link to comment Share on other sites More sharing options...
TrantaLocked Posted November 15, 2012 Share Posted November 15, 2012 (edited) Seeing the ASton DB 5/6 lookalike falling off the truck and having it's wheels turn, adds to my theory here from a year ago http://www.gtaforums.com/index.php?showtop...entry1060823755 that a vehicle's wheels can be set in a position without having someone in the car holding the wheel left or right. Nice to see that it seems to apply to static/unentered cars too. Good touch of realism. Makes total sense! The car that fell out of the carrier simply had it's parking brake on and had it's front wheels turned to the left. Edited November 15, 2012 by TrantaLocked Link to comment Share on other sites More sharing options...
universetwisters Posted November 15, 2012 Share Posted November 15, 2012 really dude? bummer you're whining about leafs Link to comment Share on other sites More sharing options...
AceRay Posted November 15, 2012 Share Posted November 15, 2012 Man, the OP is just too right. Just by looking at the trailer I can already tell that the air all the characters are breathing is completely the wrong density and I'm just horrified. I just lost all my respect for R*. Link to comment Share on other sites More sharing options...
Shreddy Krueger Posted November 15, 2012 Share Posted November 15, 2012 OP, go write a code script that can properly dictate more realistically the falling of leaves, and sell it to R* games and become a millionaire, since your pompous assclownish self seems to think you know the be all and end all of gaming production with a quality leaf analysis that you've blessed us all with. I can't wait to read all the game reviews that state the best feature is how the god damn leaves fall and that they all cite you as the saviour and hero of the next GTA era. Asshole. Link to comment Share on other sites More sharing options...
Signal1 Posted November 15, 2012 Share Posted November 15, 2012 I'm starting to think people are now just looking for thing to complain about. 3 protagonists and no buyable proprety I can deal with, but bad leaf physics? This isn't even in Zee's realm and that's saying something. Leaf dynamics are important. I think they captured it in a very realistic way. Im calling it now, the leaf was wet from pool splash. Thus having a denser mass than normal and why it appeared heavy. Think about it. Link to comment Share on other sites More sharing options...
sonnyBlack Posted November 15, 2012 Share Posted November 15, 2012 The realistic leaf physics was what got me into the game to begin with. Seeing R* downgrade such a pivotal part of the series really killed my enthusiasm for this game. Pre order cancelled. Link to comment Share on other sites More sharing options...
jamieleng Posted November 15, 2012 Share Posted November 15, 2012 Man, the OP is just too right. Just by looking at the trailer I can already tell that the air all the characters are breathing is completely the wrong density and I'm just horrified. I just lost all my respect for R*. Yeah it's obvious they got the imaginary nitrogen, oxygen, and argon mix wrong. Link to comment Share on other sites More sharing options...
nniFymereJ Posted November 15, 2012 Share Posted November 15, 2012 Too* Link to comment Share on other sites More sharing options...
BlademanX Posted November 15, 2012 Share Posted November 15, 2012 Every written code from scratch before. You see my f****ing hairline, it comes from 3 years at University attempting to write Java and Visual Basic Code. Now Pi^^ off!!!! Programmers get my respect! You dont now taking a running leap! Link to comment Share on other sites More sharing options...
MajorOrange Posted November 15, 2012 Share Posted November 15, 2012 Let's jut hope our character doesn't fall like John in red dead redemption. If you weren't rag dolling he would fall like a brick Link to comment Share on other sites More sharing options...
kingbob182 Posted November 15, 2012 Share Posted November 15, 2012 Agreed on the leaf. looked like It fluttered down in the wind, only faster than it should have. It didn't spear down. But the other two were fine. I'd say from cut scenes which should be movie-like and they were. Also, If you slow down and go frame by frame. Theres someone driving the car that fell off the truck. When he falls into the car, he skids and slides a bit but no brake lights. He was still moving when it cut away through. Just cutting through traffic so maybe he just drove off. Link to comment Share on other sites More sharing options...
MajorVienna Posted November 15, 2012 Share Posted November 15, 2012 You dont now taking a running leap! Link to comment Share on other sites More sharing options...
LCstuntman Posted November 15, 2012 Share Posted November 15, 2012 Cutscene physics are usually different than the real game physics, explaining the car. Link to comment Share on other sites More sharing options...
flnyla Posted November 15, 2012 Author Share Posted November 15, 2012 What im trying to say is that everything is not a smooth animation but seemed to be rushed. Also did u notice the lack of anti-aliasing? I bet that wont change either since the game is so big. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now