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GTA V will look and play better on xbox 360


TitsMcghehey
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The ps3 is notoriously hard to work with that's why you have seen playstation exclusive franchises like final fantasy and tekken go multi-platform. Only in house studios make playstation exclusives anymore.

 

I wouldn't trust rockstar with the playstation 3. They've proven 2 times this generation that they can't work with it. GTA IV has a lower resolution than the 360 version, framerate that dipped and was overall a blurry mess, same with red dead redemption, which also became notorious for starting the "no grass" meme.

 

The internal resolution of GTA IV on the ps3 was 630p while on the 360 it was true 720p, not only that but the ps3 version was also more prone to framedips, spikes and overall lag. Red Dead Redemption wasn't quite as inferior on the ps3, but the lack of grass and a few framerate problems here and there didn't exactly make it better.

 

That's 2 examples from the same damn developer, there are hundreds of other examples of multi-platform titles looking and playing worse, on the ps3 the most notorious one being bayonetta.

 

You know, i don't care about this whole console war thing, it's been over for years, we're enterting the 8th year of this generation. Both consoles have their ups and downs, multi-platform titles being one of the ups of the 360.

 

Well, I don't care either way, I would much rather prefer playing GTA V on my pc and not on some 8 year old hardware than can bearly run 720p and 30fps.

 

GTA V is dead on arrival in my book. You can't have this "huge, revolutionary beautiful world" running on hardware that was even outdated back when it was released. The equivalent would be san andreas for the dreamcast.

 

This topic was created as a response to a gentleman who send me a somewhat angry PM not believing my claims and then blocked me because he couldn't handle the truth.

 

 

I hope you didn't put too much effort into typing a response to me, considering that i temporally blocked you and stopped you from private messaging me, i did it on purpose  lol.gif

 

i think you was typing for like 10 minutes lol.

 

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Yeah just gloss over the fact that Rockstar fixed the RAGE engine to make use of every platforms potential with Max Payne 3, why would they ditch that?

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Funny because your strongest points are the most minimalistic and non-existent things; "framerate issues" and "a little bit less grass."

 

This is funny too because the GTA V demo played by the people who did the GI Article was on the PS3.

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1. They fixed all the issues with MP3

2. GTAV demo was played on PS3 wink.gif

3. 360 has a big possibility it will need 3 discs

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Firstly, console wars suck. I may have an Xbox, but that doesn't mean I will join you.

 

Secondly, *sigh* cue the "Xbox will need 7 discs to run it" joke.

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GourangaMaster

I have a ps3 myself I totally agree. R* did a poor job with the both GTAIV and RDR for the ps3 platform. I really noticed it when i would play it at my mates on his 360 and thought it looked different when i played at home. Turns out I wasnt the only one.

Honestly I could care less about those saying well its only a slight reso difference and graphics dont matter but to me i notice it and if im paying full price for a product i dont want an inferior copy.

Contrast and colour change is futile aswell as it is a resolution problem that can not be fixed by adjusting your tv.

 

I really do hope R* do a better job this time around with GTAV and anything less is pretty damn unacceptable imho for a game thats been in development for as long as it has and on platforms they now have years of experience programming on.

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Lets face it, consoles ruined the GTA series. And this is coming from a console gamer.

Funny, because GTA V is going to have all these great improvements graphical and gameplay wise that people thought couldn't be done on consoles. And there is no doubt GTA V will be ported to the PC. I don't see the problem.

 

EDIT: Here comes Zee to spout his bullsh*t. This will be funny - in a sad, pathetic way where you wish he could move out of his parents house and stop pretending to be British. That kind of funny.

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I have a ps3 myself I totally agree. R* did a poor job with the both GTAIV and RDR for the ps3 platform. I really noticed it when i would play it at my mates on his 360 and thought it looked different when i played at home. Turns out I wasnt the only one.

Honestly I could care less about those saying well its only a slight reso difference and graphics dont matter but to me i notice it and if im paying full price for a product i dont want an inferior copy.

Contrast and colour change is futile aswell as it is a resolution problem that can not be fixed by adjusting your tv.

 

I really do hope R* do a better job this time around with GTAV and anything less is pretty damn unacceptable imho for a game thats been in development for as long as it has and on platforms they now have years of experience programming on.

*points to Max Payne 3*

 

I'd also point to L.A.Noire but that didn't use RAGE, but that to was a game near identical on the PS3, ran at 720p, etc.

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OP's first three paragraphs are historically true but the fact Rockstar demoed a prerelease build of GTA V on the PS3, plus the improvements we saw in Max Payne 3, suggest the problem is HISTORY.

 

RAGE was better on the 360 in earlier games but GTA V will be beyond that.

 

I still believe GTA V will be on one disc on the 360. Maps don't take as much storage space as people imagine. I'm more concerned about fitting the audio for three protagonists on one disc. GTA IV and EFLC wouldn't fit on one DVD would they?

Edited by Magic_Al
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I have a ps3 myself I totally agree. R* did a poor job with the both GTAIV and RDR for the ps3 platform. I really noticed it when i would play it at my mates on his 360 and thought it looked different when i played at home. Turns out I wasnt the only one.

Honestly I could care less about those saying well its only a slight reso difference and graphics dont matter but to me i notice it and if im paying full price for a product i dont want an inferior copy.

Contrast and colour change is futile aswell as it is a resolution problem that can not be fixed by adjusting your tv.

 

I really do hope R* do a better job this time around with GTAV and anything less is pretty damn unacceptable imho for a game thats been in development for as long as it has and on platforms they now have years of experience programming on.

The GTAV demo is on PS3. Meaning all screenshots and trailers are from the PS3. So if you're satisfied with the screenshots, then you'll be happy with the game

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Oh it's one of these threads again, I kinda dislike PC users but this is the time where I hope they show up on this thread.

948185.png

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Lets face it, consoles ruined the GTA series. And this is coming from a console gamer.

Funny, because GTA V is going to have all these great improvements graphical and gameplay wise that people thought couldn't be done on consoles. And there is no doubt GTA V will be ported to the PC. I don't see the problem.

 

EDIT: Here comes Zee to spout his bullsh*t. This will be funny - in a sad, pathetic way where you wish he could move out of his parents house and stop pretending to be British. That kind of funny.

Do you work for Rockstar? No you don't know sh*t. I honestly doubt we're gonna be seeing busy streets in LS crowded with cars and peds, consoles simply can't handle it. And the framrate is probably gonna be at the same 30 fps just like IV.

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GourangaMaster
I have a ps3 myself I totally agree. R* did a poor job with the both GTAIV and RDR for the ps3 platform. I really noticed it when i would play it at my mates on his 360 and thought it looked different when i played at home. Turns out I wasnt the only one.

Honestly I could care less about those saying well its only a slight reso difference and graphics dont matter but to me i notice it and if im paying full price for a product i dont want an inferior copy.

Contrast and colour change is futile aswell as it is a resolution problem that can not be fixed by adjusting your tv.

 

I really do hope R* do a better job this time around with GTAV and anything less is pretty damn unacceptable imho for a game thats been in development for as long as it has and on platforms they now have years of experience programming on.

*points to Max Payne 3*

 

I'd also point to L.A.Noire but that didn't use RAGE, but that to was a game near identical on the PS3, ran at 720p, etc.

I used RDR and GTAIV as examples because they are the only games I noticed a difference on as my mate doesnt have MP3 for 360.

If the same issues are not there with MP3 im bloody stoked and hope that is an indication R* will do GTAV justice across bothe platforms this time around.

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i don't mind what console i get it for, i just want to play the game.

Edited by UZJ100GXR
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OP, you are a fool.

 

Sure, the 360 version of IV and RDR are better on 360. However, to compare the PS3 version to Dreamcast is f*cking stupid.

 

Also, was there any difference between the consoles concerning Max Payne 3(RAGE game)? I don't think so.

 

Stop stirring up sh*t.

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The GTAV demo is on PS3. Meaning all screenshots and trailers are from the PS3. So if you're satisfied with the screenshots, then you'll be happy with the game

We know the demo was on a PS3. We DON'T know that all screenshots and trailers are from the PS3. It's not logical to think the PS3 has suddenly become the lead platform when it wasn't with this engine before.

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A good tv will make a hell of a lot more difference than if you play on Xbox or PS3. BTW, GTAIV and Red Dead look great on my PS3 slim. I did originally have frame rate issues though with my old 40 gig one but the laser died on it.

 

My personal feeling for frame rate issues and glitches on console - your console is dieing. Fix it or get a new one.

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GourangaMaster
A good tv will make a hell of a lot more difference than if you play on Xbox or PS3. BTW, GTAIV and Red Dead look great on my PS3 slim. I did originally have frame rate issues though with my old 40 gig one but the laser died on it.

 

My personal feeling for frame rate issues and glitches on console - your console is dieing. Fix it or get a new one.

I personally did not notice or experience much framerate or glitch differenecs with my ps3 to the 360 version, it was more the obvious reso dip.

I definetly agree on the TV too as the higher quality the tv I played on I found reso difference in RDR became much more noticable.

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AuSsIeThUnDeR36

What about LA Noire and Max Payne 3 then? Those look fantastic on Ps3. Rockstar Games (that damned developer) as you disrespectfully put it, was at the time working with a new engine which is why IV looked as it did on the Ps3. They did the best they could do. Now 5 years on and they fully understand how to use what they have, so V will be far more advanced than from 5 years ago.

Have you not seen the screenshots? They are all from Ps3. Hell, even if V had SA graphics I'd still buy it because it's Grand Theft Auto.

If all you are worried about is graphics then maybe buy yourself a HDMI cable dude

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The GTAV demo is on PS3. Meaning all screenshots and trailers are from the PS3. So if you're satisfied with the screenshots, then you'll be happy with the game

We know the demo was on a PS3. We DON'T know that all screenshots and trailers are from the PS3. It's not logical to think the PS3 has suddenly become the lead platform when it wasn't with this engine before.

I still think xbox will be the lead platform, because for most bestsellers, that's just how it is: developed on xbox, ported to PS3 and PC. But as a PS3 user I'm just hoping that it'll be just as good for us as well

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before its locked -

 

since pc is out of ...

 

so trailer graphic = 360

 

g.i shots = ps3

 

start the war now ._.

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to compare the PS3 version to Dreamcast is f*cking stupid.

That's not what I did. GTA V being developed for the 360, a 8 year old piece of hardware by the time GTA V comes out, is equivalent to San Andreas being developed for the dreamcast, a console that was only 5 years old by the time san andreas was released. So a better example would've been san andreas on the original playstation.

 

Point is, GTA V can never be as mind blowing and revolutionary as rockstar makes it out to be because of simple hardware limitations. This generation has been very long for various reasons ranging from the economy to special interest groups. Artists, designers, programmers and everyone involved in any development team is being limited by old hardware and corporatist pressure. This is everything but an ideal environment you want developers and the industry in general to be in.

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GourangaMaster

@aussie thunder. I really hope so man i will be very dissapointed if R* do repeat what they did with GTAIV and RDR.

By the way a HDMI cable will not increase the default reso the game was rendered at. IF by some horrible outcome GTAV is native 620 on ps3 and 720 on 360 a HDMI cable will not change that they only upscale the default reso.

 

I also disagree that those screens are from ps3. It was only mentioned in a tweet that the demo was viewed on the ps3, nothing about the screens also being from the ps3. As mAgic_AL said, we dont know.

A bit Off topic but nice sig Magic_AL that has to be the reasonable map comparions ive seen and reckon its about right. IMHO too many people exaggerate the size of SA.

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The GTAV demo is on PS3. Meaning all screenshots and trailers are from the PS3. So if you're satisfied with the screenshots, then you'll be happy with the game

We know the demo was on a PS3. We DON'T know that all screenshots and trailers are from the PS3. It's not logical to think the PS3 has suddenly become the lead platform when it wasn't with this engine before.

I don't understand, why would Rockstar play it on the PS3 then?

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