artginPL 420 Posted May 7, 2014 Ohh great! Let me check Quote Share this post Link to post Share on other sites
Danikov 195 Posted May 7, 2014 Thank you for this update,the Euros now looks a lot more like the Nissan 300ZX,really loving how the car looks,just one thing about it,the indication lights on the sides of it(not in the taillights) are red instead of yellow. and I also see that you modded some car components? I cannot check this because for some reason my game cannot load downloaded save games. Quote Share this post Link to post Share on other sites
_F_ 2,123 Posted May 7, 2014 Yes, lowriders. They light position is exactly the same as the original bumper since the mod doesn't recognize coronas on the tuning parts Quote Share this post Link to post Share on other sites
artginPL 420 Posted May 7, 2014 I found one bug - mirrors of Journey - one is translucent and the other is transparent. http://s2.ifotos.pl/img/1jpg_enneqxx.jpg Quote Share this post Link to post Share on other sites
savidge 2,676 Posted May 7, 2014 http://www.mediafire.com/download/q4tg4x07c7cuolg/beta13.rar I'll try it out tomorrow -- can't wait! Quote Share this post Link to post Share on other sites
_F_ 2,123 Posted May 9, 2014 Thanks for the Journey's bug artgin Quote Share this post Link to post Share on other sites
Gramps 773 Posted May 9, 2014 You should really start your own thread for your mod _F_. This thread was created for discussion on the plugin itself. Your mod is great, and definately deserves its own thread. Quote Share this post Link to post Share on other sites
regandeR 0 Posted May 9, 2014 (edited) Hello DK! After I installed imvehft 2.0.2 with the last 5 may update, My game started crashing on 50% load screen (regardless if I load or create a new game). I was searching the whole net fix for this bug, yet no fix. I had done almost anything to fix this, by a luck ofc. (disabling AA,uninstalling and installing 3 different 1.0 version,changing cleo version etc). Got the silent ASI loader and last CLEO 4 Version with last newOPcodes version, GTA SA Cracked 1.0 US version. Windows Ultimate x64 bit with the latest updates. Everything is placed normaly (vehicles folder in ROOT/MODELS/GENERIC) and both the vorbis files are in the ROOT directory. when I delete IMVEHFT the problem seems to be fixed, but i need this mod to install car packs. Thanks! regandeR Edited May 9, 2014 by regandeR Quote Share this post Link to post Share on other sites
savidge 2,676 Posted May 9, 2014 (edited) My game started crashing on 50% load screen (regardless if I load or create a new game). The same issue happens to me. I "fixed" it by doing a fresh installation of San Andreas and then adding ImVehFt before you install any mods. After you've installed ImVehFt, run the game and see if it's fixed. If it is, add in your mods one by one (or a couple at a time if you have a lot of mods) and whenever your game crashes, remove the mod you last put in. Also, use Mod Loader to install your mods, especially ones that involve your gta3.img file, because it saves you having to use the "Rebuild Archive" feature over and over again. Hope this solves your problem. EDIT: _F_, is it possible, for a future update of your pack, to fix the "mirrored" license plates? I'm asking this because the Esperanto for example has a mirrored license plate, and your Vice City to San Andreas car pack's Esperanto didn't have a mirrored license plate. If it's possible, would you mind adding that in? Edited May 9, 2014 by SergeantSavidge Quote Share this post Link to post Share on other sites
_F_ 2,123 Posted May 9, 2014 Yes, I also noticed that Journey had this mirrored license plate bug, they'll be fixed Quote Share this post Link to post Share on other sites
artginPL 420 Posted May 9, 2014 Why some vehicles (eg Cabbie or Sadler) don't have rearlights? Quote Share this post Link to post Share on other sites
savidge 2,676 Posted May 10, 2014 These aren't really "game-breaking" bugs but they're bugs nonetheless. The Regina's front windscreen is cut off a bit at the top. The right headlight of the Primo is slightly darker than the left. Quote Share this post Link to post Share on other sites
Concavax 61 Posted May 11, 2014 Yes. Also, here is the link to beta 13. http://www.mediafire.com/download/q4tg4x07c7cuolg/beta13.rar -Plenty of fixes (Bus, Emperor, Infernus etc) -Some new cars (LVPD, Euros, Ambulance etc ) Looking forward to feedback! (Bug reports, suggestions etc) Thanks for your car conversion. Normal to Imveht. Quote Share this post Link to post Share on other sites
Nudg3r 61 Posted May 11, 2014 (edited) I've seen these a long time ago, the bravura looks a bit different: The Phoenix's LOD model is twisted: And the Alpha, Bullet and Buffalo have no front turn signals. Edited May 11, 2014 by Nudg3r Quote Share this post Link to post Share on other sites
savidge 2,676 Posted May 11, 2014 the bravura looks a bit different: And the Alpha, Bullet and Buffalo have no front turn signals. The Bravura works fine for me. Check if you installed them all correctly. And download the updated pack, the cars you pointed out now have turn signals. Anyway, I have a couple more bugs to show: Look at the Mesa's "extras". A couple of cars have this, but I took this of the Euros -- its exhausts are untextured. Quote Share this post Link to post Share on other sites
silentkiller44 18 Posted May 11, 2014 (edited) Recently all my cars are getting that exhaust bug. I have no idea as to why @Nudg3r: You installed the Buffalo on Bravura. So that's no bug, just a mistake. About the LOD model, you should have seen it before I adapted the car to ImVehFt. It was sort of cutting VERTICALLY through the middle of the car. I thought I fixed it completely. Anyways, thanks for pointing out the bugs you two Edited May 11, 2014 by silentkiller44 Quote Share this post Link to post Share on other sites
Danikov 195 Posted May 11, 2014 (edited) I really love the change you've applied to the Vincent's rear facia,the car is no longer boxy in a fugly way. EDIT : Found another thing you guys missed,the Mesa's front fascia indicators are inactive. Edited May 12, 2014 by Danikov Quote Share this post Link to post Share on other sites
nikobellico69 2 Posted May 14, 2014 please add solid parts like in gta 3 or even 4 or 5! Quote Share this post Link to post Share on other sites
_F_ 2,123 Posted May 14, 2014 Sergeant, try re-installing Mesa, I just checked it and it works totally fine in my game Quote Share this post Link to post Share on other sites
Musi 10 Posted May 15, 2014 (edited) As methodunderg said, go create your own thread for these vehicles and leave the discussion for the plugin here. Edited May 15, 2014 by Musi Quote Share this post Link to post Share on other sites
_F_ 2,123 Posted May 15, 2014 Well sorry that I annoyed you with my help, if it is such a problem, I won't post them here anymore. Quote Share this post Link to post Share on other sites
ric4rd094 395 Posted May 15, 2014 (edited) Well sorry that I annoyed you with my help, if it is such a problem, I won't post them here anymore. Well IMVF is made to be working with cars that are compatibile with this mod. You and all of modders that creates new improved stock cars are making great job, so don't listen to complainers. If they complain, they should make their own mods. Btw. I LOVE that you guys are improving stock vehicles, this keeps the atmosphere of SA Great job again and keep going _F_! Edited May 15, 2014 by ric4rd094 Quote Share this post Link to post Share on other sites
Automan 278 Posted May 15, 2014 My gta_sa.exe is for EU (original), not for US, size 14.068 KB: is it good?... Quote Share this post Link to post Share on other sites
savidge 2,676 Posted May 15, 2014 Btw. I LOVE that you guys are improving stock vehicles, this keeps the atmosphere of SA Yeah, me too! This is one of the reasons I still play San Andreas so often. Small amendments or tweaks of vanilla SA vehicles are my favourite type of mods -- especially if they're low-poly too. Quote Share this post Link to post Share on other sites
ric4rd094 395 Posted May 15, 2014 My gta_sa.exe is for EU (original), not for US, size 14.068 KB: is it good?... It must be US (Hoodlum if you use a crack) and it's 14047 KB or 14 383 616 bytes Quote Share this post Link to post Share on other sites
DK22Pac 2,479 Posted May 16, 2014 ImVehFt 2.1.0 Quote Share this post Link to post Share on other sites
_F_ 2,123 Posted May 16, 2014 I'm so excited lol Btw, could you please explain a little how to use the paint layers I managed to make it like this But when I tried to make it like this, I crashed all the time Quote Share this post Link to post Share on other sites
M4k3 67 Posted May 16, 2014 I'm so excited lol Btw, could you please explain a little how to use the paint layers I managed to make it like this But when I tried to make it like this, I crashed all the time The thing that crash you is disabled or removed now due to compatibility with ENB and some bugs. You can make only colors but not the specular. Quote Share this post Link to post Share on other sites
Automan 278 Posted May 17, 2014 (edited) Oh yah! Now very good installation! ZModeler light's problem in sample: The sample file is .Z3D, and materials are distinguished: http://s10.postimg.org/57glk28u1/Light_Z3_D.jpg But ZModeler2, in the file you need, .DFF, materials are only one: http://s16.postimg.org/k13c7j9at/Light_DFF.jpg So the program can not separate the lights! It is necessary to separate them by putting a different [env:xx]: http://s21.postimg.org/5ag3hbeyf/Light_DFFok.jpg --------------------------- Error in start save-game, new-game (gta_sa.set deleted): AppName: gta_sa.exe AppVer: 0.0.0.0 ModName: imvehft.asi ModVer: 0.0.0.0 Offset: 00003cb8 I'm going insane... Edited May 17, 2014 by Automan Quote Share this post Link to post Share on other sites
mikros1 165 Posted May 17, 2014 (edited) ImVehFt 2.1.0 woks fine Edited May 17, 2014 by mikros1 Quote Share this post Link to post Share on other sites