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DK22Pac

Improved Vehicle Features

Recommended Posts

silentkiller44

Not the 'numbers' area, but the background or the border of it, making it look weird.

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SGD3S1GN

DK22Pac, pleas update taht , i need side lights, for trucks and trailers, pleas.

foglight_l
foglight_l2
foglight_l3
foglight_l4
foglight_l5
foglight_l6
foglight_l7
foglight_l....


is working, tahts perfect, but how to make taht type of lights, for trailer ?????

can you make simple


sidelight_l
sidelight_l2
sidelight_l3
sidelight_l4
sidelight_l5
sidelight_l6
sidelight_l.....

sidelight_r
sidelight_r2
sidelight_r....


or :

light_l
light_l2
light_l3
light_l4
light_l5

light_r
light_r2
light_r3
light_r4


------------------------------------------------

Why on 2.1.1 not working trailer : reverse / brake lights?

Edited by EasyMan

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nyolc8

Please make the licenseplate lightning feature optional... It prevents me from using the latest version. That unrealistic bright plate looks bad.

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SGD3S1GN

Please make the licenseplate lightning feature optional... It prevents me from using the latest version. That unrealistic bright plate looks bad.

..the place is awesom, its only not working at SAMP :yawn:

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nyolc8

 

Please make the licenseplate lightning feature optional... It prevents me from using the latest version. That unrealistic bright plate looks bad.

..the place is awesom, its only not working at SAMP :yawn:

 

But I only play SAMP, and not single player :D And I think there's a lot of people there who only plays SAMP...

 

(And I think the front license plate lightning is not realistic. I mean, I think in the USA there's no front plate lightning... and I really never saw anywhere that.)

 

So, I would really love a parameter in the ini file just to turn off the plate lightning.

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Automan

There is a version 2.1.2/2.2.0/3.0.0 for the future?... :D

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eugene89

My gta sa crash on FRESH install! Please help...Im using hoodlum exe

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nyolc8

I don't know if it's mentioned yet, but in SAMP the reverse light getting synced. But other lights not.

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eugene89

Hi... thats my problem. When I start the game that happens:

 

PjX7MD.png

I've installed cleo newopcodes, the asi loader and just one mod:

 

http://gtaforums.com/topic/715842-wiprel-original-san-andreas-vehicles-adapted-to-imvehft/

 

... without imvehft.asi my gta works perfectly... thank you guys!

 

ps sorry for my bad english

try installing directx end user runtime

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Mrkiller

 

why my game crash at loading screen ? beforw i update to windows 7, i use windows XP i run this mod is ok but after i update to windows 7 and cant ply any more just crash, pls help me

Edited by Mrkiller

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Mrkiller

why my game crash at loading screen ? beforw i update to windows 7, i use windows XP i run this mod is ok but after i update to windows 7 and cant ply any more just crash, pls help me

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Jinx.

Did you tried it on a clean SA?

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Mrkiller

ya i try at only got cleo4 gta file but same problem pls help me

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savidge

Don't even install CLEO4. Make a completely fresh (and full) install of San Andreas and only add in ImVehFt (and ASI Loader to run it with obviously :p). Then load the game. If it works, install your other stuff.

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Agent 86

Hey, I've tried to adapt a model to IMVehFT 2.1.1 with textures. I used the example textures and dummies z3d and used the _prm tag to change the color. I only used textures for the lights on the rear of the car. However, in game, the left brakelights and turnlights are white, and the right breaklights and turnlights are red.

 

Here is a picture of what I did in Zmod:

 

IMVehFTTex_zps04ef1bd7.png

 

Also, can someone point me to a tutorial on how to adapt a vehicle for IMVehFT with textures in english? The russian tutorial included in the development files is hard to follow.

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savidge

Also, can someone point me to a tutorial on how to adapt a vehicle for IMVehFT with textures in english? The russian tutorial included in the development files is hard to follow.

https://www.youtube.com/watch?v=FFU9y033gtk

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Loay209

DK Help Please When I Installed MobileHud And Then This Mod The mod didn't work went i removed MobileHud The mod worked what to do i want to play with the two mods plzz. Thanks

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Agent 86

Hey, I got my previous light problem fixed. Now, I have another problem. When the headlights are off, they use the vehiclelights128.tga texture. However, when the headlights are turned on, they use the IMVehFT vehiclelights texture, and it is not mapped properly. Is there a way to fix this problem without having to remap the front lights?

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Mrkiller

Don't even install CLEO4. Make a completely fresh (and full) install of San Andreas and only add in ImVehFt (and ASI Loader to run it with obviously :p). Then load the game. If it works, install your other same crash

same crash :/ can you give me the asi loader i download at GTAGarage.com but crash at loading screen just same at first time and my gta sa file just have asi loader and imvehft pls help

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Jinx.

Get a clean SA, install CLEO 4.3 (it includes the ASI Loader, so you don't need to download it from GTAG, cuz it is the same), install ImVehFT. Simple.

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Loay209

DK Help Please When I Installed MobileHud And Then This Mod The mod didn't work went i removed MobileHud The mod worked what to do i want to play with the two mods plzz. Thanks

help plzz

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Automan

Why is the error 00003ef8 in imvehdt.asi?...

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_F_

Anyone has any idea why this happens? There is no dummy there...

m9pnx4.jpg

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silentkiller44

Double-check, maybe there is, and you don't know it :/

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Musi

check the _prm extension. You may have a point light type of thing.

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S Y E D

I wonder if I could change the license plate.

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HermeSSentinuS

What is this o.O

V2J1mq.jpg

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Reyser

What is this o.O

V2J1mq.jpg

Nothing, deactivate antivirus or "Add to Whitelist", no is a trojan, is only a file that antivirus can recognize how virus, but no.

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Agent 86

Hey, I have a question:

 

When the rear lights (break lights and tail lights) activate on my car (adapted for IMVehFT of course), there is a lighter outline around the light as shown below:

 

LightOutlineSA_zpsb5b4eaaa.png

 

Is there any way to remove that discoloration?

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