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Wanted Level Near Dead Bodies


ch3y3zze
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OK i just wrote this bored. This will give u a wanted level if a cop spots u near a dead body while injured... so this adds realism because if a cop sees someone bloody or injured standing next to someone dead or beatup then u will be wanted for questioning so i give u 1 star. Also it will be easier for cops to spot u the more injured u r wink.gif

 

for all u realism enthusiasts...enjoy

 

 

namespace DeadBody{   using System;   using System.Windows.Forms;   using GTA;   using GTA.Native;   public class Main : Script   {       bool nearBody;       Random random;       public Main()       {           random = new Random();           Interval = 3000;           Tick += new EventHandler(Main_Tick);       }       void Main_Tick(object sender, EventArgs e)       {           if (Game.LocalPlayer.WantedLevel == 0)           {               foreach (Ped ped in World.GetPeds(Game.LocalPlayer.Character.Position, 15))               {                   if (ped == Game.LocalPlayer.Character)                       continue;                   if (ped.isAliveAndWell)                       continue;                   nearBody = Game.LocalPlayer.Character.Health < 100 &&                                     Game.LocalPlayer.Character.Position.DistanceTo(ped.Position) < 10;                   if (nearBody) break;               }               if (nearBody)               {                   foreach (Ped ped in World.GetPeds(Game.LocalPlayer.Character.Position, 50))                   {                       if (ped == Game.LocalPlayer.Character)                           continue;                       if (ped.PedType != PedType.Cop)                           continue;                       if (Function.Call<bool>("HAS_CHAR_SPOTTED_CHAR_IN_FRONT", ped, Game.LocalPlayer.Character))                       {                           if (Game.LocalPlayer.Character.Health < 100 &&                               random.Next(21, 121) > Game.LocalPlayer.Character.Health)                           {                               Game.DisplayText("SPOTTED NEAR DEAD BODY");                               Game.LocalPlayer.WantedLevel = 1;                           }                       }                   }               }           }       }   }}

 

Edited by ch3y3zze
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thanks man... i totally forgot i dont even use the copList so that can be deleted >_<

Edited by ch3y3zze
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