lambo205 Posted October 7, 2012 Share Posted October 7, 2012 each time i put in a new player model, replace niko, his shoes are still there on the player model. going through other model which has shoes. why does it do this? how do i remove niko's shoes so it doesn't collide with the other player model? help will be very appreciated with this. Link to comment Share on other sites More sharing options...
aacclapd Posted October 7, 2012 Share Posted October 7, 2012 you can edit the model and put two little boxes instead of the shoes. that's what all ped creators make. Link to comment Share on other sites More sharing options...
lambo205 Posted October 7, 2012 Author Share Posted October 7, 2012 edit the model? how would i do that? i just use sparkIV to put it in game......it's not my model. Link to comment Share on other sites More sharing options...
aacclapd Posted October 7, 2012 Share Posted October 7, 2012 in that case, open sparkiv and seach for shoes and see if any of them are transparent or they are boxes and then use trainer to load the player clothes and put that shoes to the model Link to comment Share on other sites More sharing options...
lambo205 Posted October 8, 2012 Author Share Posted October 8, 2012 all the shoes in sparkIV all belong to niko, none for this playermodel. the models has feet, but attached to his pants, there really isn't a way to remove niko's shoes? Link to comment Share on other sites More sharing options...
aacclapd Posted October 8, 2012 Share Posted October 8, 2012 yes, editing model with 3dsmax and GIMSIV. using open iv -3dsmax: 3d modelling tool -GIMS IV : plug in that allows you to import open formats (odr odd instead wdr wdd) -open iv: program which allows you to see all your game files (like spark iv) but it has more issues. you can export open formats. right click and export in open format. Link to comment Share on other sites More sharing options...
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