DownDuckling Posted October 4, 2012 Share Posted October 4, 2012 I am learning how to script for GTA SA and I am looking for a basic stripped down GTA SA Zombie script. I just want the bare minimum. Link to comment Share on other sites More sharing options...
TheGodfather. Posted October 5, 2012 Share Posted October 5, 2012 Or just get the mod here:http://www.gtaforums.com/index.php?showtopic=526375 Anyways if you need a stripped main here you go: http://gtamixmods.createaforum.com/coding-...cm/msg35/#msg35 Link to comment Share on other sites More sharing options...
DownDuckling Posted October 5, 2012 Author Share Posted October 5, 2012 I would like a base zombie script so I can make my own. Link to comment Share on other sites More sharing options...
TheGodfather. Posted October 5, 2012 Share Posted October 5, 2012 (edited) I already gave you just click on the link.. Anyways to give it a zombie feel use this: {$VERSION 3.1.0027}//-------------MAIN---------------03A4: name_thread 'MAIN' 01F0: set_max_wanted_level_to 60111: set_wasted_busted_check 0 00C0: set_current_time_hours_to 8 minutes_to 0 04E4: unknown_refresh_game_renderer_at 2488.56 -1666.84 03CB: set_rendering_origin_at 2488.56 -1666.84 13.38 0053: $PLAYER_CHAR = create_player #NULL at 2488.56 -1666.84 13.38 01F5: $PLAYER_ACTOR = get_player_actor $PLAYER_CHAR 07AF: $PLAYER_GROUP = player $PLAYER_CHAR group 0373: set_camera_directly_behind_player 01B6: set_weather 190001: wait 0 ms 087B: set_player $PLAYER_CHAR clothes_texture "PLAYER_FACE" model "HEAD" body_part 1 087B: set_player $PLAYER_CHAR clothes_texture "JEANSDENIM" model "JEANS" body_part 2 087B: set_player $PLAYER_CHAR clothes_texture "SNEAKERBINCBLK" model "SNEAKER" body_part 3 087B: set_player $PLAYER_CHAR clothes_texture "VEST" model "VEST" body_part 0 070D: rebuild_player $PLAYER_CHAR 01B4: set_player $PLAYER_CHAR can_move 1 016A: fade 1 time 0 04BB: select_interior 0 0629: change_integer_stat 181 to 4 016C: restart_if_wasted_at 2027.77 -1420.52 15.99 angle 137.0 town_number 0 016D: restart_if_busted_at 1550.68 -1675.49 14.51 angle 90.0 town_number 0 0180: set_on_mission_flag_to $ONMISSION // Note: your missions have to use the variable defined here 0004: $DEFAULT_WAIT_TIME = 250 03E6: remove_text_box :MAIN_3440001: wait $DEFAULT_WAIT_TIME ms 00BF: $TIME_HOURS = current_time_hours, $TIME_MINS = current_time_minutes 0002: jump @MAIN_344 Edited October 5, 2012 by arijitsen Link to comment Share on other sites More sharing options...
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