OmeXr Posted September 22, 2012 Share Posted September 22, 2012 (edited) CREDITS: * DimZet13 : For giving me the permission of using his mods * Frank.s : For helping me and giving me information about converting models from Manhunt Jaky2008 : For sharing his knowledge and converted models DENISka : For his BSP import 3 script, otherwise Carcer City conversion wouldnt be happening right now * Odie & Illsprit : For their highway mod * Bondergomme For giving permission for using his own car models * dingleman For giving me permission of using his Natural Texture mod. * SilentPL For giving me permission of using his III Aircraft mod. * Sliderv2 For giving me permission of using his LCS MOBILE mod models. * anaconda909090 For helping me with converting models and giving permission for using his own models * OnePiece : For giving me permission for using his TWENTY TEN models * rmsw. : For giving me the permission of using his XBOX Version models Edited February 1, 2014 by OmeXr pogo_01, GreasyBastard and bexaco 3 Link to comment Share on other sites More sharing options...
Haashir911 Posted September 22, 2012 Share Posted September 22, 2012 Cool Keep up the Great Work Link to comment Share on other sites More sharing options...
OmeXr Posted September 23, 2012 Author Share Posted September 23, 2012 (edited) Okay, here is what i've done to re-new the mod: * PC Version re-installed from my original copy. * XBOX version mod installed. * The game only uses "GTA3.IMG", no more "TXD.IMG" involved. * Exe limits hacked with Limit Adjuster 2.0 program And other than all of that just imagine this: Twenty Ten, Xbox Version, Snow Mod, Unfinished Business combined together, Vc interiors & new ones aswell, with all my re-texturing, map editing, scripting.. Everything comes around really good and this will be a decent version of a classic game. Edited October 8, 2012 by OmeXr Link to comment Share on other sites More sharing options...
MrMateczko Posted September 23, 2012 Share Posted September 23, 2012 Will you use the GTA III HD Version when it's done by pearcyp? Great job, keep it up! Link to comment Share on other sites More sharing options...
shahmen Posted September 23, 2012 Share Posted September 23, 2012 This looks very cool! Keep up the great work. Link to comment Share on other sites More sharing options...
Silent Posted September 23, 2012 Share Posted September 23, 2012 * Exe limits hacked with Limit Adjuster 2.0 program: No ponit in increasing these so much. Link to comment Share on other sites More sharing options...
Haashir911 Posted September 23, 2012 Share Posted September 23, 2012 Good Work, Can't Wait to see the Final Version Link to comment Share on other sites More sharing options...
Death2Drugs Posted September 23, 2012 Share Posted September 23, 2012 * Exe limits hacked with Limit Adjuster 2.0 program:IMAGE No ponit in increasing these so much. I'd be fair in saying he was testing around what worked best for him. If that's what works for him, that's what works him. Link to comment Share on other sites More sharing options...
Samsnake Posted September 23, 2012 Share Posted September 23, 2012 So much new things here, i cant wait to play it man. Link to comment Share on other sites More sharing options...
OmeXr Posted September 23, 2012 Author Share Posted September 23, 2012 (edited) since i'm re-doing everything for a more cleaner game, i can make the lists of which models of whom i'm using in this mod right now: Interiors by dimzet13: ______________________________________________________________ Punk Noodles - Portland Greasy Joes - Portland 8 Ball's workshop - Portland Mr Wong's rooftop - Portland XXX Magz - Portland - Portland Backalley of Ammu-Nation - Portland Alley from beta near Hospital - Portland A new alley/place near safehouse - Portland ______________________________________________________________ Police cell extension - Staunton Island Zip - Staunton Island Belleville Park water reflection - Staunton Island ______________________________________________________________ Shoreside Vale safehouse - Shoreside Vale A road connecting Shoreside Vale safehouse to Airport - Shoreside Vale ______________________________________________________________ Vehicles by dimzet13: Police Enforcer Full winged Dodo Beagle Edited September 23, 2012 by OmeXr Link to comment Share on other sites More sharing options...
Crystallas Posted October 5, 2012 Share Posted October 5, 2012 Have you tried contacting percyp ? Link to comment Share on other sites More sharing options...
OmeXr Posted October 6, 2012 Author Share Posted October 6, 2012 lately i didnt showed any progress in this topic, but i just want to say the mod is going great, also i found hd versions of original textures in NFS Underground 1/2 and Manhunt 1/2. stay tuned for new updates soon! Link to comment Share on other sites More sharing options...
GTAIndonesia Posted October 6, 2012 Share Posted October 6, 2012 (edited) Looks great, where can we expect a first release? you should put some ped spawnpoints at the interiors too, they look scary and weird without them. Edited October 6, 2012 by GTAIndonesia Link to comment Share on other sites More sharing options...
Death2Drugs Posted October 6, 2012 Share Posted October 6, 2012 You're not planning on doing a new timecyc? Link to comment Share on other sites More sharing options...
OmeXr Posted October 8, 2012 Author Share Posted October 8, 2012 (edited) Here is an example of my color correction progress.. LEFT: Original XBOX Version | RIGHT: Special Edition Edited December 12, 2013 by OmeXr Link to comment Share on other sites More sharing options...
Johnny_Cash1983 Posted October 10, 2012 Share Posted October 10, 2012 Wow i'm keeping an eye on this. Good luck team! Link to comment Share on other sites More sharing options...
OmeXr Posted October 11, 2012 Author Share Posted October 11, 2012 (edited) Luigi's Club from beta done: Building near callahan bridge interior: Enhanced shadows suits better to gta3 atmosphere Edited December 12, 2013 by OmeXr Link to comment Share on other sites More sharing options...
Node Posted October 11, 2012 Share Posted October 11, 2012 Nice, very bright though. Link to comment Share on other sites More sharing options...
Haashir911 Posted October 11, 2012 Share Posted October 11, 2012 Good Job Keep it Up ! And BTW, I'll Send U Another PM About the Beta Link to comment Share on other sites More sharing options...
Fonggus Posted December 3, 2012 Share Posted December 3, 2012 One Of The Best Mod If It Gets Released And, Will It Be Capable To Run On IOS? BTW Your Liberty City Nights Mod Is Nice, You Ever Going To Release It? Link to comment Share on other sites More sharing options...
Haashir911 Posted December 3, 2012 Share Posted December 3, 2012 One Of The Best Mod If It Gets Released And, Will It Be Capable To Run On IOS? BTW Your Liberty City Nights Mod Is Nice, You Ever Going To Release It? Sorry But it Seems this Mod Died, And I Don't Think It'll Work on iOS Link to comment Share on other sites More sharing options...
Dragonji Posted December 30, 2012 Share Posted December 30, 2012 (edited) Would be great if you could include ENB settings from this mod: http://www.gtaforums.com/index.php?showtopic=450393&st=1360 And HUD from here: http://www.gtaforums.com/index.php?showtopic=539292 At least as optional things Edited December 31, 2012 by Dragonji Link to comment Share on other sites More sharing options...
OmeXr Posted January 1, 2013 Author Share Posted January 1, 2013 This mod died long time ago. I deleted every single file related to it. Also, if i would do anything like this again, it will be in atleast Vice City engine. No more GTAIII engine for me. I mean the game is great and all but, the engine is a pain in the ass. I spend more time preparing the engine for the mod then the mod itself. Atleast with the vc version of RW engine is more supportive of mods. Link to comment Share on other sites More sharing options...
Haashir911 Posted January 1, 2013 Share Posted January 1, 2013 This mod died long time ago. I deleted every single file related to it. Also, if i would do anything like this again, it will be in atleast Vice City engine. No more GTAIII engine for me. I mean the game is great and all but, the engine is a pain in the ass. I spend more time preparing the engine for the mod then the mod itself. Atleast with the vc version of RW engine is more supportive of mods. Are You Planning a 'GTA VC Extended Edition' ? Link to comment Share on other sites More sharing options...
OmeXr Posted January 1, 2013 Author Share Posted January 1, 2013 just.. shut up.. Link to comment Share on other sites More sharing options...
Garju67 Posted January 1, 2013 Share Posted January 1, 2013 just.. shut up.. Why ? He just ask, do not be rude on him. Link to comment Share on other sites More sharing options...
Ingram Posted January 2, 2013 Share Posted January 2, 2013 I deleted every single file related to it. That was stupid. It was looking very good, you should have released your unfinished work. Link to comment Share on other sites More sharing options...
Gummy Posted January 3, 2013 Share Posted January 3, 2013 That's sad, I was eager to play this mod. Link to comment Share on other sites More sharing options...
OmeXr Posted January 3, 2013 Author Share Posted January 3, 2013 i spent months on this thing, and all i got was lousy 10 comments.. wouldn't you like to continue to such a famous and well worth thing? i'm sorry but i dont have any time for modding gta in this scale. its just a waste of time. doing small mods are always fine, but, in this scale.. nobody gives you the respond you are looking for. pogo_01 1 Link to comment Share on other sites More sharing options...
TheGodfather. Posted January 3, 2013 Share Posted January 3, 2013 Yeah I understand Omexr but you should not leave your work like this bro. ..It was really good going I would personally request you to continue the mod.. Link to comment Share on other sites More sharing options...
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