UnusedReseacher 0 Posted September 29, 2012 Share Posted September 29, 2012 does anybody want my gta vice city beta sounds??? Me! Link to post Share on other sites
saibot_20194 26 Posted September 29, 2012 Share Posted September 29, 2012 does anybody want my gta vice city beta sounds??? Me! ok i will upload on mediafire Link to post Share on other sites
saibot_20194 26 Posted September 29, 2012 Share Posted September 29, 2012 (edited) well guys i got an update i made the beta uzi just like in the screen shots, here are some screens in game: you can view the mod in gta garage: http://www.gtagarage.com/mods/show.php?id=21871 Edited September 29, 2012 by saibot_20194 Link to post Share on other sites
NewportByChrysler 9 Posted September 29, 2012 Share Posted September 29, 2012 ALMOST, are you sure you did every BETA Vehicle?Even this Less-Detailed BETA Cheetah? Less detailed? It's using GTA3's body64/bodyb64 textures and has different tailights/headlight textures. Link to post Share on other sites
UnusedReseacher 0 Posted September 29, 2012 Share Posted September 29, 2012 ALMOST, are you sure you did every BETA Vehicle?Even this Less-Detailed BETA Cheetah? Less detailed? It's using GTA3's body64/bodyb64 textures and has different tailights/headlight textures. Link to post Share on other sites
Analogue 40 Posted September 29, 2012 Share Posted September 29, 2012 (edited) well guys i got an update i made the beta uzi just like in the screen shots, here are some screens in game: http://i.imgur.com/e6k1g.jpg http://i.imgur.com/oOt7m.jpg http://i.imgur.com/0wpR0.jpg http://i.imgur.com/ZmrrX.jpg you can view the mod in gta garage: http://www.gtagarage.com/mods/show.php?id=21871 The beta Uzi? I thought the one already in game was the same one they always used. Edited September 29, 2012 by ITBTD Link to post Share on other sites
saibot_20194 26 Posted September 29, 2012 Share Posted September 29, 2012 well guys i got an update i made the beta uzi just like in the screen shots, here are some screens in game: http://i.imgur.com/e6k1g.jpg http://i.imgur.com/oOt7m.jpg http://i.imgur.com/0wpR0.jpg http://i.imgur.com/ZmrrX.jpg you can view the mod in gta garage: http://www.gtagarage.com/mods/show.php?id=21871 The beta Uzi? I thought the one already in game was the same one they always used. men are you blind or some thing???? check THE FRONT PART Link to post Share on other sites
Analogue 40 Posted September 29, 2012 Share Posted September 29, 2012 I just converted the PS2 UZI and compared it to the PC one. It seems as though Rockstar changed most of the weapon models between versions because the PS2 one is a slightly different model. men are you blind or some thing???? check THE FRONT PART I saw that, but what beta pic or something are you using to make that model? Link to post Share on other sites
saibot_20194 26 Posted September 29, 2012 Share Posted September 29, 2012 (edited) I just converted the PS2 UZI and compared it to the PC one. It seems as though Rockstar changed most of the weapon models between versions because the PS2 one is a slightly different model. men are you blind or some thing???? check THE FRONT PART I saw that, but what beta pic or something are you using to make that model? here check this out there is a slice in the front part of the beta uzi model, I can't believe this ITBTD! seriously you dint know this??? Edited September 29, 2012 by saibot_20194 Link to post Share on other sites
Analogue 40 Posted September 30, 2012 Share Posted September 30, 2012 На самом деле я согласен. Похоже, он был взят непосредственно из образа вместо того, чтобы переделать. Это все правильно, но нуждается в доработке. Ok. What there should be fixed? Anyway I noticed the icon in the image above (It's probably beta "radar_save"): I tried to recreate this: I didn't know I could speak Russian. It just needs some fixes such as a shadow under the circle, the compression artifacts because of the JPEG it was taken from needs to be cleaned up by maybe taking the rifle from the final version icon. There's also a little bit of black around the circle. The radar_save icon is good BUT if you look very closely at the pic, there's an arc in the house icon door instead of a rectangle shape. here check this out there is a slice in the front part of the beta uzi model, I can't believe this ITBTD! seriously you dint know this??? It's kind of hard to tell at those angles to be honest. It could possible be the PS2 version of the UZI (which changed when being converted to the PC version.) Link to post Share on other sites
misha777 81 Posted September 30, 2012 Share Posted September 30, 2012 I didn't know I could speak Russian. Haha yes It's a my Google Chrome's glitch It just needs some fixes such as a shadow under the circle, the compression artifacts because of the JPEG it was taken from needs to be cleaned up by maybe taking the rifle from the final version icon. There's also a little bit of black around the circle. Ok I'll try to fix it later. The radar_save icon is good BUT if you look very closely at the pic, there's an arc in the house icon door instead of a rectangle shape. Uh...I can't see the door here Link to post Share on other sites
Analogue 40 Posted September 30, 2012 Share Posted September 30, 2012 I could be wrong about the house icon because the picture doesnt show it very well but to me it has always looked like an arch. But looking at it again, I could be wrong. Link to post Share on other sites
saibot_20194 26 Posted September 30, 2012 Share Posted September 30, 2012 На самом деле я согласен. Похоже, он был взят непосредственно из образа вместо того, чтобы переделать. Это все правильно, но нуждается в доработке. Ok. What there should be fixed? Anyway I noticed the icon in the image above (It's probably beta "radar_save"): I tried to recreate this: I didn't know I could speak Russian. It just needs some fixes such as a shadow under the circle, the compression artifacts because of the JPEG it was taken from needs to be cleaned up by maybe taking the rifle from the final version icon. There's also a little bit of black around the circle. The radar_save icon is good BUT if you look very closely at the pic, there's an arc in the house icon door instead of a rectangle shape. here check this out there is a slice in the front part of the beta uzi model, I can't believe this ITBTD! seriously you dint know this??? It's kind of hard to tell at those angles to be honest. It could possible be the PS2 version of the UZI (which changed when being converted to the PC version.) no man you are wrong the uzi ps2 version its the same as the pc the ps2 beta just have an slice, if you want to compare the pc with the ps2 version just play it its nothing different Link to post Share on other sites
Analogue 40 Posted September 30, 2012 Share Posted September 30, 2012 no man you are wrong the uzi ps2 version its the same as the pc the ps2 beta just have an slice, if you want to compare the pc with the ps2 version just play it its nothing different I actually converted the models and compared them. Look: The red is PC and the blue is PS2. There IS a difference. Even the texture is slightly different from the PC version. Link to post Share on other sites
saibot_20194 26 Posted September 30, 2012 Share Posted September 30, 2012 no man you are wrong the uzi ps2 version its the same as the pc the ps2 beta just have an slice, if you want to compare the pc with the ps2 version just play it its nothing different I actually converted the models and compared them. Look: The red is PC and the blue is PS2. There IS a difference. Even the texture is slightly different from the PC version. you might be right but the uzi in the beta pic is different Link to post Share on other sites
R4gN0r0K 1,653 Posted October 2, 2012 Share Posted October 2, 2012 may i ask you what changes did you in the scm? are there beta missions, or is it stuff like other pickup positions? BTW: great work! Link to post Share on other sites
Analogue 40 Posted October 3, 2012 Share Posted October 3, 2012 may i ask you what changes did you in the scm? are there beta missions, or is it stuff like other pickup positions? BTW: great work! We won't be adding any missions because there is little to no info about them. Most of the changes are item placements to suit the map changes. The SCM is also a modified PS2 SCM so stuff like tear gas will spawn. Link to post Share on other sites
R4gN0r0K 1,653 Posted October 3, 2012 Share Posted October 3, 2012 Will be at least the phone calls that are disabled? Link to post Share on other sites
ALMOST610 989 Posted October 3, 2012 Author Share Posted October 3, 2012 Neither of us are SCM Scripters so thing like that wont happen, as said in the Original Post we are only making the Beta things that we can actually make. And dont plan on promising things that wont ever get done. Link to post Share on other sites
UnusedReseacher 0 Posted October 7, 2012 Share Posted October 7, 2012 How is the BETA Base doing? Link to post Share on other sites
ALMOST610 989 Posted October 8, 2012 Author Share Posted October 8, 2012 I am planning on finishing it soon, I have been having a go at making my First GTA IV Vehicle last week and plan to finish it this week, then Finish the Airport and release the Stage 1 Files. Link to post Share on other sites
saibot_20194 26 Posted October 8, 2012 Share Posted October 8, 2012 I am planning on finishing it soon, I have been having a go at making my First GTA IV Vehicle last week and plan to finish it this week, then Finish the Airport and release the Stage 1 Files. what about the beta cars?? did you finished the beta cars?? Link to post Share on other sites
ALMOST610 989 Posted October 8, 2012 Author Share Posted October 8, 2012 I am planning on finishing it soon, I have been having a go at making my First GTA IV Vehicle last week and plan to finish it this week, then Finish the Airport and release the Stage 1 Files. what about the beta cars?? did you finished the beta cars?? Well we have all of TripleAs' Beta Vehicles and then a couple other ones that are better Beta versions of a few of his vehicles. Link to post Share on other sites
saibot_20194 26 Posted October 8, 2012 Share Posted October 8, 2012 I am planning on finishing it soon, I have been having a go at making my First GTA IV Vehicle last week and plan to finish it this week, then Finish the Airport and release the Stage 1 Files. what about the beta cars?? did you finished the beta cars?? Well we have all of TripleAs' Beta Vehicles and then a couple other ones that are better Beta versions of a few of his vehicles. I mean the beta oceanic with that thing on the door! Link to post Share on other sites
ALMOST610 989 Posted October 8, 2012 Author Share Posted October 8, 2012 I am planning on finishing it soon, I have been having a go at making my First GTA IV Vehicle last week and plan to finish it this week, then Finish the Airport and release the Stage 1 Files. what about the beta cars?? did you finished the beta cars?? Well we have all of TripleAs' Beta Vehicles and then a couple other ones that are better Beta versions of a few of his vehicles. I mean the beta oceanic with that thing on the door! That was not listed as one of the Changes in Stage 1, so No. Link to post Share on other sites
saibot_20194 26 Posted October 9, 2012 Share Posted October 9, 2012 (edited) no man you are wrong the uzi ps2 version its the same as the pc the ps2 beta just have an slice, if you want to compare the pc with the ps2 version just play it its nothing different I actually converted the models and compared them. Look: The red is PC and the blue is PS2. There IS a difference. Even the texture is slightly different from the PC version. ITBTD i need help with some thing! i'm getting some annoying error in dff2objrel I started the command prompt and i tape in the prompt : C:\Documents and Settings\USER1\desktop\dff2objrel\dff2obj\dff2obj.exe shotgspa.dff shotgun.obj shotgun.dff and finally this is the error: shotgspa.dff couldn't be opened ITBTD i need help please. Edited October 9, 2012 by saibot_20194 Link to post Share on other sites
Analogue 40 Posted October 9, 2012 Share Posted October 9, 2012 ITBTD i need help with some thing! i'm getting some annoying error in dff2objrel I started the command prompt and i tape in the prompt : C:\Documents and Settings\USER1\desktop\dff2objrel\dff2obj\dff2obj.exe shotgspa.dff shotgun.obj shotgun.dff and finally this is the error: shotgspa.dff couldn't be opened ITBTD i need help please. I stopped using dff2objrel a long time ago because of the lighting errors it had and didn't support many PS2 DFFs. Go to THE HERO's profile here on GTAF and download RWconv from his signature. I put it directly into my C: diretory so it will be easier to get to it in the command prompt. Like this: "C:\RWconv" Then use the command "dffconv.exe shotgspa.dff <your dff name here>.dff -v GTAVC_1" And now it is ready to be imported into VC directly without needing to put it through 3ds max. The PC weapons are formatted oddly as if the entire weapon's polys have been doubled and then flipped to compensate for the lack of culling used in the PC version so the PS2 versions need to be edited slightly. But I am planning on adding the PS2 Spaz Shotgun to this soon and many other PS2 weapons. Link to post Share on other sites
saibot_20194 26 Posted October 9, 2012 Share Posted October 9, 2012 ITBTD i need help with some thing! i'm getting some annoying error in dff2objrel I started the command prompt and i tape in the prompt : C:\Documents and Settings\USER1\desktop\dff2objrel\dff2obj\dff2obj.exe shotgspa.dff shotgun.obj shotgun.dff and finally this is the error: shotgspa.dff couldn't be opened ITBTD i need help please. I stopped using dff2objrel a long time ago because of the lighting errors it had and didn't support many PS2 DFFs. Go to THE HERO's profile here on GTAF and download RWconv from his signature. I put it directly into my C: diretory so it will be easier to get to it in the command prompt. Like this: "C:\RWconv" Then use the command "dffconv.exe shotgspa.dff <your dff name here>.dff -v GTAVC_1" And now it is ready to be imported into VC directly without needing to put it through 3ds max. The PC weapons are formatted oddly as if the entire weapon's polys have been doubled and then flipped to compensate for the lack of culling used in the PC version so the PS2 versions need to be edited slightly. But I am planning on adding the PS2 Spaz Shotgun to this soon and many other PS2 weapons. I love you ITBTD thanks alot but if you are planning to release them i'll wait then Link to post Share on other sites
Haashir911 5 Posted October 11, 2012 Share Posted October 11, 2012 I'd Like to Help You Guys Out. If Possible that Your Making Cutted Out Missions, I Can Do Mr.Moffat. If Not then I Can Create the HUD, Make Replications of Certain Texters, etc Link to post Share on other sites
ALMOST610 989 Posted October 11, 2012 Author Share Posted October 11, 2012 I'd Like to Help You Guys Out.If Possible that Your Making Cutted Out Missions, I Can Do Mr.Moffat. If Not then I Can Create the HUD, Make Replications of Certain Texters, etc We dont plan on missions, and everything else you mentioned we should be good at doing ourselves, I am also sure you are busy with your GTA III Beta Mod to help us out. Link to post Share on other sites