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ALMOST610

[VC|WIP] Vice Beta Collection

Recommended Posts

Haashir911
I'd Like to Help You Guys Out.

If Possible that Your Making Cutted Out Missions, I Can Do Mr.Moffat.

If Not then I Can Create the HUD, Make Replications of Certain Texters, etc

We dont plan on missions, and everything else you mentioned we should be good at doing ourselves, I am also sure you are busy with your GTA III Beta Mod to help us out.

Good Luck With VC Beta Though,

And BTW, there was Going to be Vice City News Radio Station, I Found that Out in My Texture Files for VC

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Johnny_Cash1983

There is a Kuruma in Manhunt 2 that look Vice City quality, It might be the Kuruma that Vice City beta had.

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Sneakerhead.
There is a Kuruma in Manhunt 2 that look Vice City quality, It might be the Kuruma that Vice City beta had.

Kuruma looks too modern for VC, it looks like something from the 90s.

 

Also, VC beta Ruger had the shotgun sound, I would upload the youtube video, but I don't know how too.

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Analogue

The Kuruma does have leftover handling data. Perhaps we can consider adding it to the game.

 

As for the Ruger sounds, I don't think we'll be changing the sound for One: It would also mess up the M4 sound and Two: It was prbably a place holder for the final one.

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UnusedReseacher

You mean to add it, like a new vehicle?

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ALMOST610

It is not impossible, you can add 3 extra new cars to Vice City just by adding them correctly to Default.IDE, I have done it before so why not again.

 

I'm not sure the Kuruma was meant for Vice City (In its GTA3 Form), perhaps if there was an older style model in Manhunt or something we would use that but there isn't.

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Sneakerhead.
It would also mess up the M4 sound

Oh yeah, I forgot lol

 

Also I love the Ruger sound, so lets leave it alone. icon14.gif

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UnusedReseacher

I also think it looked more like other Vice City cars.

Also, were the Kuruma and the Coastguard Maverick the only deleted vehicle's?

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NewportByChrysler

Kuruma shouldn't be put in, it's just a leftover from GTA3.

Also, here's the list of beta vehicle changes again, don't want it getting lost:

 

Sentinel has no bodykit

http://www.gouranga.com/images/gtavice/gi-vc-14.jpg

http://www.gouranga.com/images/gtavice/vc-241.jpg

Glendale beta rear shot:

http://assets1.ignimgs.com/2004/08/19/gran...913077_640w.jpg

And a vid with a good front shot of the beta Glendalet:

 

And a front shot of the beta Burrito(different grill tex/light textures, also-what's the mod's stance on the LC R29 plates?)

http://www.gouranga.com/images/gtavice/vc-064.jpg

And the beta Cheetah, which used the same textures as it's GTA3 literation and seems to have been a mixmatch of both the 3 and VC one.

Also-anybody else think the Spand is the beta Mule? Front fascia is what i'm talking about

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lolleroz

The original model name is "coltsil" so it's a silenced colt 45.

well the S&W MP10 in gta4 is named 'mp5' in files but it's not really mp5 is it?

 

anyways for comparision

 

http://old.enciclopedia.com.pt/images/wildey.jpg

http://www.justpistols.co.uk/automag_001.jpg

 

basically we're both right i think, IMO rockstar saw automag pistol and thought its silenced colt or something so they just based the gun's design on it

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Sneakerhead.

VC beta Spas 12 had the gun sound from the VC mission "Rub Out" when lance shoots Diaz? mercie_blink.gif

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saibot_20194
The Kuruma does have leftover handling data. Perhaps we can consider adding it to the game.

 

As for the Ruger sounds, I don't think we'll be changing the sound for One: It would also mess up the M4 sound and Two: It was prbably a place holder for the final one.

ITBTD how is the ps2 weapon convertion progress???? is finished?? confused.gif

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Analogue

So far I only have the the Ruger and Laser Sniper Rifle done. I've converted more though. It's quite hard because I don't know exactly which weapons actually changed between versions. So far I only know the UZI, Spas 12, Stubby Shotgun, Ruger and the Laser Sniper changed. I'm sure there's alot more but I'm currently modifying the ones I've already converted to look better with the PC version so there aren't any invisible Polys.

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saibot_20194
So far I only have the the Ruger and Laser Sniper Rifle done. I've converted more though. It's quite hard because I don't know exactly which weapons actually changed between versions. So far I only know the UZI, Spas 12, Stubby Shotgun, Ruger and the Laser Sniper changed. I'm sure there's alot more but I'm currently modifying the ones I've already converted to look better with the PC version so there aren't any invisible Polys.

I wish you the best luck ITBTD I hope you can fix those polygons

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ALMOST610

Alright, after having a go at an IV car I am back on this mod, so I hope to have the Airport model finished by later today or perhaps tonight so the first release should be out soon!

 

 

Ah, It feels good to be back with the VC Engine.

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R4gN0r0K

aaaw yeah!

its not dead! biggrin.gifD

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ALMOST610
aaaw yeah!

its not dead! biggrin.gifD

Nah, As I said in the first post development happens from time to time, so there might be 2-3 months of no activity then BAM something new happens.

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Ss4gogeta0

welp, good luck on this...

 

havnt actually had a chance to mod GTA VC so I doubt I would be of any help...

 

cant wait to see what comes up...

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ALMOST610

I would like to thank bammargera for nominating us for Mod of the Week in the GTA Forums weekly.

 

I was surprised to see one of my mods featured in the first issue of the GTA Forums Weekly that I recieved, so Thanks to you and all involved in the making of that issue.

 

GTA Forums Weekly Issue 10 can be found here http://www.gtaforums.com/index.php?showtop...st&p=1061826076

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ALMOST610
R4gN0r0K

thanks for that download! biggrin.gifD

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saibot_20194

 

you left behind the ps2 spas 12 and the uzi mad.gif

Edited by saibot_20194

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Analogue

you left behind the ps2 spas 12 and the uzi mad.gif

I hadn't put them into the drop box folder yet. Been a bit busy with my own personal life so modding has been quite minimal but today I think I'm going to finish what I had planned.

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saibot_20194

I hadn't put them into the drop box folder yet. Been a bit busy with my own personal life so modding has been quite minimal but today I think I'm going to finish what I had planned.

ok good luck XD colgate.gif

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Analogue

I have discovered that literally almost every single weapon has changed between the PS2 and PC versions. Yay me biggrin.gif xD

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saibot_20194
I have discovered that literally almost every single weapon has changed between the PS2 and PC versions. Yay me biggrin.gif xD

yeah YOU ARE THE ONE!!! XD heheheh and thanks mate for all those amazing ps2 weapons!

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Ss4gogeta0
I have discovered that literally almost every single weapon has changed between the PS2 and PC versions. Yay me biggrin.gif xD

you have my sympathies wink.gif

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Analogue

I've redone the Mac-10 to match the PS2 model and made the silencer look more like the one seen on the VC website.

 

user posted image

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Claude_Lib

Isn't it possible to import original PS2 model?

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Analogue
Isn't it possible to import original PS2 model?

I used the PS2 model. The original one I made used the PC model which was quite different than the PS2 one so i decided to remake it entirely starting with the PS2 model and working from there.

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