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[Mission Pack] HUNK


LFarmer
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Men, you have like 2 missions pack to complete.

I canceled Survival. This mission replaces it.

So i got 1 mission to complete.

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Why are you creating the third missionpack? You haven't even completed the last two.

sarcasm.gif What's above your reply?

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Creating 3 mission pack with only 1 mission's done each? Not cool man. sarcasm.gif I hope you can finish this one.

I'll try!! icon14.gif

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UPDATE:

Hided actor after Objective 14 and added new objectives that includes more action! colgate.gif

Edited by LFarmer
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In DYOM selection if someone want to post an update,he can do tripple post. Well not exaggerate...
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My feedback:

 

Mission 1: Once again, the intro was ok, at least this time there was gameplay but I was a little disappointed about it, why didn't just create one actor and make an actor objective and select ''Kill all enemies'', so I can kill 2 zombies at one time, not just kill 1 then other appear from nowhere. Spot some writing mistakes. One more thing, you should try to make this mp as realistic as possible, because so far it's not.

 

Rating: 6.5/10

 

Mission 2: Yeah I think I like the shootout in Ocean Dock, good use of objects, actors, etc. But I don't like the first part, I thought I was gonna ''survive'' to the dock, not just kill some biker and get that motorcycle appear out of nowhere and ride to the dock like nothing just happened. In the building was okay, and I can't never understand why the supplies were the briefcase. =.='

 

Rating: 7/10

 

Overall: Good use of animation and color text. Now let me explain why I said it didn't feel realistic...First, you woke up in the middle of nowhere, but why you know that equipment must be near there and it was. Then the zombies part, but I already said that. The feeling is just...you know, I had no problem killing the zombies, I had no problem finding, starting up and drive a car, I had no problem finding a shelter and getting in it, etc. Well, I don't know but things are just too easy, I feel like normal gta, I don't feel like survive and stuff. So yeah, you need to work more on that. Feel free to ask for help.

 

And good luck. icon14.gif

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My feedback:

 

Mission 1: Once again, the intro was ok, at least this time there was gameplay but I was a little disappointed about it, why didn't just create one actor and make an actor objective and select ''Kill all enemies'', so I can kill 2 zombies at one time, not just kill 1 then other appear from nowhere. Spot some writing mistakes. One more thing, you should try to make this mp as realistic as possible, because so far it's not.

 

Rating: 6.5/10

 

Mission 2: Yeah I think I like the shootout in Ocean Dock, good use of objects, actors, etc. But I don't like the first part, I thought I was gonna ''survive'' to the dock, not just kill some biker and get that motorcycle appear out of nowhere and ride to the dock like nothing just happened. In the building was okay, and I can't never understand why the supplies were the briefcase. =.='

 

Rating: 7/10

 

Overall: Good use of animation and color text. Now let me explain why I said it didn't feel realistic...First, you woke up in the middle of nowhere, but why you know that equipment must be near there and it was. Then the zombies part, but I already said that. The feeling is just...you know, I had no problem killing the zombies, I had no problem finding, starting up and drive a car, I had no problem finding a shelter and getting in it, etc. Well, I don't know but things are just too easy, I feel like normal gta, I don't feel like survive and stuff. So yeah, you need to work more on that. Feel free to ask for help.

 

And good luck. icon14.gif

I updated the 2nd mission a few times as posibble to make it realistic.

Well, gonna try with the 1st mission.

 

And, i think about something surviving to the dock by feet and add zombies on the way to the docks. I've still alot of ideas to improve both missions.

Edited by LFarmer
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Don't improve the first 2 missions, improve the future missions.

I'll try.

Thanks for the feedback.

Edited by LFarmer
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I know i shouldn't but i'll give you one good advice. Dont make the mission names all red becasue later when 8 missions'll be completed, no one could see which mission he's choosing in the Load Mission menu. The best is, keeping the original colour.

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EDIT:[Fail troll attempt here]

 

Question why I came here: Will you by a chance do a mission-pack not related to mad criminals or zombies? Just curious cause I wanna play your missions but I don't like the themes.

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If you said that, he probably will do that and drop this mp soon. Because he always does what other say.

 

Decide by yourself, Lfarmer.

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If you said that, he probably will do that and drop this mp soon. Because he always does what other say.

 

Decide by yourself, Lfarmer.

Nah, i really in a mood to complete this mission pack.

If only, I could access to DYOM Website again! cryani.gif

Edited by LFarmer
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Good, I didn't mean to drop this and start another one, I meant that when you finish this. Its your decision if you want to make some else theme though.. I'd like to see one.
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Good, I didn't mean to drop this and start another one, I meant that when you finish this. Its your decision if you want to make some else theme though.. I'd like to see one.

Anyways, I hope you will like the 3rd mission releasing tommorow.

So far it has 29 objectives.

 

Your earlier reply asking about the theme of this mission pack,

I will explain tommorow. I'll update the story soon.

Edited by LFarmer
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