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Question about GIMS


tommyxiang
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guys i need some help...

i m now using openIV, the gims with 3dsmax 2010, and trying to export models from iv, and try to import it to 3dsmax and to cryengine sandbox 3 (just for fun)

and now i exported one building (and its wtd file)using the openiv, and imported it using gims successfully into max.

now the problem is, the material type is gims's type, i need to convert it to max standard type so that i can change it into crytek shader and import it to engine.

but i only found the button that convert standard material to gtaiv material. i dont know how to convert it back. please help..

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go to the botton that is on the top( a rounded world icon)

just select where says " GTA Material and click on there and change it.

 

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Yes I already tried.. I open the material editor, picked material from my exported building, it is a multisubobject material.. I need to click all of them one by one, and change the type which is located next to the name of that material..

It is really a hardwork that I need to do this on all the thing that I exported...

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there is no more ways to do it.( i've checked in max.)

ask to GIMS Developer: 3doomer. in this topic.

you can try to ask if he can create a tool to convert gtamaterial to standart.

Edited by aacclapd
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