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Statistics


trippj
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The best way to pass time in GTA is causing mayhem. What I love about Red Dead Redemption, and prior GTA's is the way they kept statistics and the variety of statistics that were available so that you could see the effects you had on the world around you. What sort of statistics do you hope are included in GTA V?

 

I personally enjoyed knowing the value of all the different property I was destroying and think it would be cool to see how much law enforcement is spending to bring you down that way you can really see the amount of damage and cost your role is on society.

 

Any thoughts?

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Shreddy Krueger

It is a cool feature, but all in all it's just a more creative of keeping track, as opposed to saying "# of buildings destroyed" or something, they run a formula that spits out a dollar value. I always liked seing how many total wanted stars I attained and evaded.

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The best way to pass time in GTA is causing mayhem. What I love about Red Dead Redemption, and prior GTA's is the way they kept statistics and the variety of statistics that were available so that you could see the effects you had on the world around you. What sort of statistics do you hope are included in GTA V?

 

I personally enjoyed knowing the value of all the different property I was destroying and think it would be cool to see how much law enforcement is spending to bring you down that way you can really see the amount of damage and cost your role is on society.

 

Any thoughts?

No offense...But I never wanted GTA to be some sort of Prototype...but it's okay if you're ranked at the statistics menu from "street junkie" to "Lord of the City" or some sort...(like in Hitman series)

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The best way to pass time in GTA is causing mayhem. What I love about Red Dead Redemption, and prior GTA's is the way they kept statistics and the variety of statistics that were available so that you could see the effects you had on the world around you. What sort of statistics do you hope are included in GTA V?

 

I personally enjoyed knowing the value of all the different property I was destroying and think it would be cool to see how much law enforcement is spending to bring you down that way you can really see the amount of damage and cost your role is on society.

 

Any thoughts?

stats like GTA and NFS MW.

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The best way to pass time in GTA is causing mayhem. What I love about Red Dead Redemption, and prior GTA's is the way they kept statistics and the variety of statistics that were available so that you could see the effects you had on the world around you. What sort of statistics do you hope are included in GTA V?

 

I personally enjoyed knowing the value of all the different property I was destroying and think it would be cool to see how much law enforcement is spending to bring you down that way you can really see the amount of damage and cost your role is on society.

 

Any thoughts?

No offense...But I never wanted GTA to be some sort of Prototype...but it's okay if you're ranked at the statistics menu from "street junkie" to "Lord of the City" or some sort...(like in Hitman series)

You don't play GTA for very long do you? Vice City had a statistic sytem for every thing you wrecked, it gave you points that would grant you a moniker, the same happened with SA.

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AuSsIeThUnDeR36

Instead of a dollar amount the stats should just be like FEAR LEVEL % The more fearless you are from causing mayhem then peds get out of your way and women find you more attractive cause you got that dangerous look about you

Edited by AuSsIeThUnDeR36
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The best way to pass time in GTA is causing mayhem. What I love about Red Dead Redemption, and prior GTA's is the way they kept statistics and the variety of statistics that were available so that you could see the effects you had on the world around you. What sort of statistics do you hope are included in GTA V?

 

I personally enjoyed knowing the value of all the different property I was destroying and think it would be cool to see how much law enforcement is spending to bring you down that way you can really see the amount of damage and cost your role is on society.

 

Any thoughts?

No offense...But I never wanted GTA to be some sort of Prototype...but it's okay if you're ranked at the statistics menu from "street junkie" to "Lord of the City" or some sort...(like in Hitman series)

You don't play GTA for very long do you? Vice City had a statistic sytem for every thing you wrecked, it gave you points that would grant you a moniker, the same happened with SA.

I did...That's what I meant...What I said is that I won't like it to give out "mayhem statistics" every now and then like in Prototype...

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