modexpert Posted September 12, 2012 Share Posted September 12, 2012 i want to know that if i add a new image in LOADSCS.TXD, naming loadsc15, then will it appear ?? Link to comment Share on other sites More sharing options...
TheGodfather. Posted September 12, 2012 Share Posted September 12, 2012 What the **** ?? You have already been given the answer.Check here: http://www.gtaforums.com/index.php?showtopic=524371 Link to comment Share on other sites More sharing options...
modexpert Posted September 12, 2012 Author Share Posted September 12, 2012 What the **** ??You have already been given the answer.Check here: http://www.gtaforums.com/index.php?showtopic=524371 i haven't get the correct answer Link to comment Share on other sites More sharing options...
-DP- Posted September 12, 2012 Share Posted September 12, 2012 (edited) You got the correct answer No it won't appear ... Edited September 12, 2012 by Dumbass-Productions Link to comment Share on other sites More sharing options...
Link2012 Posted September 12, 2012 Share Posted September 12, 2012 (edited) You got the correct answer[2] No, it won't work without memory hacking. Only mod experts can do that, so you probably have no problems with doing so! Want more pointers? Take a look at 0x590114, you should replace DWORD [0x590114+1] with the number of loadscs 0x5900F5 and 0x59016C too, but now the number of loadscs+1 Also NOP 5 at 0x8246EC to enable some censored hardcoded screens Edited September 12, 2012 by Link2012 Link to comment Share on other sites More sharing options...
Silent Posted September 12, 2012 Share Posted September 12, 2012 You got the correct answer[2] No, it won't work without memory hacking. Only mod experts can do that, so you probably have no problems with doing so! Want more pointers? Take a look at 0x590114, you should replace DWORD [0x590114+1] with the number of loadscs 0x5900F5 and 0x59016C too, but now the number of loadscs+1 Also NOP 5 at 0x8246EC to enable some censored hardcoded screens Expanding that func requires the stack to be changed, so it's a tough thing Link to comment Share on other sites More sharing options...
-DP- Posted September 12, 2012 Share Posted September 12, 2012 You got the correct answer[2] No, it won't work without memory hacking. Only mod experts can do that, so you probably have no problems with doing so! Want more pointers? Take a look at 0x590114, you should replace DWORD [0x590114+1] with the number of loadscs 0x5900F5 and 0x59016C too, but now the number of loadscs+1 Also NOP 5 at 0x8246EC to enable some censored hardcoded screens Expanding that func requires the stack to be changed, so it's a tough thing I'm sure the modexpert can do it easily. Link to comment Share on other sites More sharing options...
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