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Problem opening *.dff files w/ 3ds Max 2013 (x64)


jackusCTB
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Ok, I've got a registered version of Autodesk 3ds Max 2013 64 bit and I downloaded Kam's script, correctly installed but it doesn't import anything, nor the defautl, unmodded *.dff of San Andreas. Does it work with 64 bit version of 3ds Max or do I need another script? Thanks.

Edited by jackusCTB
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3ds Max 9 it's the ideal version for gta modding. Kam's Script have nothing to do whether your 3ds Max is 32 or 64-bit.

If you have a 64-bit OS, it's recommended to install 64-bit version of 3ds Max 9, but not a must.

I have 3ds Max 9 32-bit installed on Windows 7 Ultimate x64 and not a single problem or error is appearing smile.gif

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I want 3ds Max 2013, not the 9. Also if I can't use Kam's scripts, can I use something else?

Edited by jackusCTB
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