Crimson Flam3s Posted September 10, 2012 Share Posted September 10, 2012 I felt that on iv, the AI was way too easy and dumb. Their cover was predictable, they didn't use a variety of weapons and the only way to beat it was to kill countless enemies which IMO it's boring. I prefer less enemies but more skilled. Even anihilator pilots didn't use the guns. I remember a mission were I had to destroy an annihilator in that colony island, and when I saw it I thought "sh*t! ima get fuked up!" but that obviously didn't happen. Imagine that instead of sending lot's of enemies/cops the game sent less but they would be able to use granades, stiky bombs, rockets flasbangs or whatever they have available, not only in certain missions. They should be more aggressive like when you have 4 or 5 stars and work as a team. If there are annihilators, they should be able to shot you with great accuracy. Max Payne 3 did great in this aspect imo.. Link to comment Share on other sites More sharing options...
HaroldBreevy Posted September 10, 2012 Share Posted September 10, 2012 I think whatever R* wants in the game will be in the game Link to comment Share on other sites More sharing options...
fastetshot Posted September 10, 2012 Share Posted September 10, 2012 The enemy's AI in GTA V will be like the Max Payne's 3 AI. PERFECT Link to comment Share on other sites More sharing options...
H. León Posted September 10, 2012 Share Posted September 10, 2012 Yeah, I think it will be better, if you watch the trailer, in the scene where the black dude is running from the cops, the police looks way more serious in their tactics, sending on-foot cops and not using the kill on sight tactic (if it's not a cutscene). Link to comment Share on other sites More sharing options...
HaroldBreevy Posted September 10, 2012 Share Posted September 10, 2012 Yeah, I think it will be better, if you watch the trailer, in the scene where the black dude is running from the cops, the police looks way more serious in their tactics, sending on-foot cops and not using the kill on sight tactic (if it's not a cutscene). I think most of the scenes in the trailer were cut scenes. Link to comment Share on other sites More sharing options...
4500gta Posted September 10, 2012 Share Posted September 10, 2012 I've already made a thread about this called pedestrians intellignce Link to comment Share on other sites More sharing options...
Johnny Playert Posted September 10, 2012 Share Posted September 10, 2012 All AI needs SERIOUS work. I just started another playtrough and the AI is VERY VERY VERY retarded and outdated. Just take a cab and watch it go through traffic. It's ridiculous to say the least. There will never be a single occasion where the AI would drive you to the destination without f*cking up at EVERY intersection. Link to comment Share on other sites More sharing options...
skillz7855 Posted September 10, 2012 Share Posted September 10, 2012 Of course AI will have a huge Overhaul the the rage engine is updated.Its not going to be like IV AI. Link to comment Share on other sites More sharing options...
Cyfa Posted September 11, 2012 Share Posted September 11, 2012 Everything that was smooth and great about MP3 will more than likely be in GTAV. Otherwise it would be a huge step back. Link to comment Share on other sites More sharing options...
Kipsta Posted September 11, 2012 Share Posted September 11, 2012 I understand what you mean, at the time it was okay though. I feel Rockstar focused more on the ragdoll physics etc. But now theres bound to be a vast improvement in AI as well as physics. Link to comment Share on other sites More sharing options...
Microwave Posted September 11, 2012 Share Posted September 11, 2012 It was 2008 give them a break. For that year it was top notch. Of course now it is dated and stupid. Link to comment Share on other sites More sharing options...
mkey82 Posted September 11, 2012 Share Posted September 11, 2012 It was 2008 give them a break. For that year it was top notch. Of course now it is dated and stupid. ... it was 4 years ago, am I missing something? To make matters worse, good AI can be made for ASCII graphics 2D game, it has nothing to do with the technology. I agree the game could use a lot of improvement in this regard, however I don't expect it to happen, nothing major anyways. Too many games feature very basic AI, some games can come a bit closer to something an average Joe could consider "good", but those situation are usually tightly scripted. At any rate, I find that "stupid" AI fits stupid cops nicely and that's been one of the GTA trademarks; they just keep coming and it's your job to pile them up. Link to comment Share on other sites More sharing options...
theworldfamous Posted September 11, 2012 Share Posted September 11, 2012 It was 2008 give them a break. For that year it was top notch. Of course now it is dated and stupid. No, their AI was more like 1998. It couldn't even round a corner.. AI is one of those eternal promises. Next generation the AI will be soo much better, next game it will be... bla bla. I hope V makes an effort.. but somehow I doubt it, I think scope, size and number of characters on screen is more important to them. Link to comment Share on other sites More sharing options...
Basical25 Posted September 11, 2012 Share Posted September 11, 2012 It was 2008 give them a break. For that year it was top notch. Of course now it is dated and stupid. No actually it was horrible in 2008 and still is obviously. Link to comment Share on other sites More sharing options...
fastetshot Posted September 11, 2012 Share Posted September 11, 2012 It was 2008 give them a break. For that year it was top notch. Of course now it is dated and stupid. No actually it was horrible in 2008 and still is obviously. Tell me an GTA copy game with better AI than GTA IV. What is your problem with GTA IV AI, that was when the engine came out, just look at RDR's AI and Max Payne 3 and you will know that GTA V's AI will be perfect... Link to comment Share on other sites More sharing options...
Kifflom112 Posted September 11, 2012 Share Posted September 11, 2012 Man why the f*ck do people feel the need to make duplicate topics? I just replied to a topic just exactly like this. OT: Again, I feel I don't need to worry for AI intelligence. I favor their stupid actions and comments, I just want driving AI to be improved because there is too much crashing etc. Link to comment Share on other sites More sharing options...
JoeJoeMcTwist Posted September 18, 2012 Share Posted September 18, 2012 @OP The "I" in AI means intelligence The Cop AI needs serious improvement from the last game as far as car chases are concerned. Spike strips should make a return aswell. If the enemies are anything like in MP3, the game will be awesome. Link to comment Share on other sites More sharing options...
Official General Posted September 18, 2012 Share Posted September 18, 2012 I'd say the enemies in GTA should have an improvement on the AI. I'd smarter enemies that would try to outflank you or sneak up up on you and start blazing shots out of nowhere. Just like the system in Uncharted, I'd like something similar to that. In GTA IV the enemies mostly stayed in one place and would shoot at you and cover themselves, they should move around more and be much more aggressive in coming at you. As for the police AI - in IV I thought it was too much! They could magically find you without them being present when you committed certain crimes, even without witnesses, which I thought was stupid. The police were fine as they are, they just need to be made to act more realistic. Link to comment Share on other sites More sharing options...
Gtaghost22 Posted September 18, 2012 Share Posted September 18, 2012 The AI was improved alot in Red Dead Redemption imo, it's going to be even better in GTA V i think or at least as good, which isn't that bad baring in mind it's an open-world game. Link to comment Share on other sites More sharing options...
GR7 Posted September 18, 2012 Share Posted September 18, 2012 (edited) It was done that way for a reason. The reason I say this is if you play the last few vigilante missions and tbogt drug wars 50 and up you will see the true potential of the ai and it's pretty challenging. They actually throw grenades in gun fights, during car chases they blow your car up in under 30 seconds if you don't out maneuver them and one time during a hijack mission there were seriously like 10 helicopters chasing me landing a sh*tload of hits on my helicopter. What I'm trying to say is they had the power to make the AI alot harder but they chose not to since some of the changes you suggested would make the game too damn hard for the average player. Edited September 18, 2012 by Gregers08 Link to comment Share on other sites More sharing options...
MikeMyth Posted September 18, 2012 Share Posted September 18, 2012 Even anihilator pilots didn't use the guns. That wouldn't be realistic in the game. It would kill a bunch of citizens, mess up how the police do everything since they may even be shooting at their own, which would only benefit you, and it wouldn't be too realistic as I said before since there would be citizens, and even cops that they may shoot. That's why they don't use the Annihilator's guns. Link to comment Share on other sites More sharing options...
Zee Posted September 18, 2012 Share Posted September 18, 2012 (edited) Im bloody sick of the pedestrains runing and screaming in fear over the slightest things "Oh no they done killed another truth seeker" No, you twat, actually I just pulled up to the curb and parked. Edited September 18, 2012 by Zee Link to comment Share on other sites More sharing options...
cryoghost Posted September 18, 2012 Share Posted September 18, 2012 It was done that way for a reason. The reason I say this is if you play the last few vigilante missions and tbogt drug wars 50 and up you will see the true potential of the ai and it's pretty challenging. They actually throw grenades in gun fights, during car chases they blow your car up in under 30 seconds if you don't out maneuver them and one time during a hijack mission there were seriously like 10 helicopters chasing me landing a sh*tload of hits on my helicopter. What I'm trying to say is they had the power to make the AI alot harder but they chose not to since some of the changes you suggested would make the game too damn hard for the average player. It's not their raw weapon power, accuracy, or potency in numbers, it's the strategy and behavior we're complaining about. Such as using efficient cover, flanking the protagonist and other quirks that make them seem to be more human. Rarely do you see perimeters being set up. Quite often cops will rush down a hallway and take a shotgun to the face. Hole up in Schottler Medical for a few minutes and it all becomes apparent. TL;DR: Cops are accurate, but stupid, when it comes to IV. Link to comment Share on other sites More sharing options...
kesta195 Posted September 18, 2012 Share Posted September 18, 2012 I think whatever R* wants in the game will be in the game If everyone went by your logic there wouldn't be much of a forum. Link to comment Share on other sites More sharing options...
GR7 Posted September 18, 2012 Share Posted September 18, 2012 It was done that way for a reason. The reason I say this is if you play the last few vigilante missions and tbogt drug wars 50 and up you will see the true potential of the ai and it's pretty challenging. They actually throw grenades in gun fights, during car chases they blow your car up in under 30 seconds if you don't out maneuver them and one time during a hijack mission there were seriously like 10 helicopters chasing me landing a sh*tload of hits on my helicopter. What I'm trying to say is they had the power to make the AI alot harder but they chose not to since some of the changes you suggested would make the game too damn hard for the average player. It's not their raw weapon power, accuracy, or potency in numbers, it's the strategy and behavior we're complaining about. Such as using efficient cover, flanking the protagonist and other quirks that make them seem to be more human. Rarely do you see perimeters being set up. Quite often cops will rush down a hallway and take a shotgun to the face. Hole up in Schottler Medical for a few minutes and it all becomes apparent. TL;DR: Cops are accurate, but stupid, when it comes to IV. I see what you mean and I have no problem with that aspect of the AI being changed. It's just some of the things OP suggested such as enemies throwing grenades and police using the annihilators guns is where I'm not sure things would work so well, but I'm always up for something more challenging than IV. Link to comment Share on other sites More sharing options...
B Dawg Posted September 18, 2012 Share Posted September 18, 2012 Even anihilator pilots didn't use the guns. That wouldn't be realistic in the game. It would kill a bunch of citizens, mess up how the police do everything since they may even be shooting at their own, which would only benefit you, and it wouldn't be too realistic as I said before since there would be citizens, and even cops that they may shoot. That's why they don't use the Annihilator's guns. But they don't use them in air even when far off shore. Link to comment Share on other sites More sharing options...
Crimson Flam3s Posted September 18, 2012 Author Share Posted September 18, 2012 Even anihilator pilots didn't use the guns. That wouldn't be realistic in the game. It would kill a bunch of citizens, mess up how the police do everything since they may even be shooting at their own, which would only benefit you, and it wouldn't be too realistic as I said before since there would be citizens, and even cops that they may shoot. That's why they don't use the Annihilator's guns. This is a GAME. Why should it be realistic? I say there should be a balance, but seriously even san andreas AI jet's could shoot rockets so I don't see why they weren't allowed to in iv, that would have made chases more exciting.I seriously hope they change that in gta v.. Link to comment Share on other sites More sharing options...
MikeMyth Posted September 18, 2012 Share Posted September 18, 2012 Even anihilator pilots didn't use the guns. That wouldn't be realistic in the game. It would kill a bunch of citizens, mess up how the police do everything since they may even be shooting at their own, which would only benefit you, and it wouldn't be too realistic as I said before since there would be citizens, and even cops that they may shoot. That's why they don't use the Annihilator's guns. But they don't use them in air even when far off shore. I'll give you that. And just to prove myself stupid on that comment even more: Why not use the guns when Niko is in a heli too? Link to comment Share on other sites More sharing options...
thestoneman420 Posted September 19, 2012 Share Posted September 19, 2012 I had the cops use the Buzzard weapons against me several times on higher star level (5 - 6). Maybe you guys need to f*ck some more sh*t up in LC? Link to comment Share on other sites More sharing options...
MikeMyth Posted September 19, 2012 Share Posted September 19, 2012 I had the cops use the Buzzard weapons against me several times on higher star level (5 - 6). Maybe you guys need to f*ck some more sh*t up in LC? I don't think we're talking about TBoGT here. Link to comment Share on other sites More sharing options...
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