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Rockstar needs to revisit GTA 3


Auto Theft of a Grand scale
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GTA without humor is like GTA without car theft. Why do people keep insisting on removing cool or funny sh*t because realism? Nobody's concerned with realism when making a pinball game, nobody was concerned with realism back when games were about shooting space invaders or asteroids.

 

If you want a boring, humorless, empty ass hole of a sandbox, go play mafia II. GTA is better than that.

Come on, he's just talking about NPC's dialogues, we can still have humor in radio stations and some characters smile.gif

Until they start complaining about that too. In fact, not even until, it's already happened. http://www.gtaforums.com/index.php?showtopic=522900

 

Yeah. Then they want to add traffic laws and prison. http://www.gtaforums.com/index.php?showtopic=475565

 

http://www.gtaforums.com/index.php?showtopic=470595

 

Granted the guy who started that traffic law topic said he didn't want them, but apparently others do if you read the other posts in the topic.

 

In fact, I do believe it won't be long before they start wanting facial and vehicular recognition for cops so that when you get wanted, you stay wanted forever and if you get caught, you go to jail for a set period of time for your crimes. Hit one person, you're in jail forever, steal a car, 2 hours of jail. I mean, hell, just look at those topics.

 

Oh but it doesn't end there. What GTA would be super god damn realistic, after all, if they didn't bring back hunger and add in fuel?!

 

Fuel: http://www.gtaforums.com/index.php?showtopic=468266

 

Hunger: http://www.gtaforums.com/index.php?showtopic=501937

 

Add it all up and you have something barely recognizable as a GTA game anymore. It's just the sims with a different control scheme. f*ck, even the sims would cringe at this realism. It's more like mafia III, the super realistic mafia II sequel.

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I prefer the humour route, the original GTA and GTA2 are still tops, I miss GUARANGA, the voiceovers "Killll Frenzy!", "Mission Failed" and the missions themselves with humorous and outlandish story lines. eg: My favorite mission of all time, GTA2's Hotdog Homicide.

Watch it

 

Obviously not going to happen for V, but would be good for a future franchise, maybe a GTA CTW successor.

Edited by SMG
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GTA without humor is like GTA without car theft. Why do people keep insisting on removing cool or funny sh*t because realism? Nobody's concerned with realism when making a pinball game, nobody was concerned with realism back when games were about shooting space invaders or asteroids.

 

If you want a boring, humorless, empty ass hole of a sandbox, go play mafia II. GTA is better than that.

Come on, he's just talking about NPC's dialogues, we can still have humor in radio stations and some characters smile.gif

Until they start complaining about that too. In fact, not even until, it's already happened. http://www.gtaforums.com/index.php?showtopic=522900

 

Yeah. Then they want to add traffic laws and prison. http://www.gtaforums.com/index.php?showtopic=475565

 

http://www.gtaforums.com/index.php?showtopic=470595

 

Granted the guy who started that traffic law topic said he didn't want them, but apparently others do if you read the other posts in the topic.

 

In fact, I do believe it won't be long before they start wanting facial and vehicular recognition for cops so that when you get wanted, you stay wanted forever and if you get caught, you go to jail for a set period of time for your crimes. Hit one person, you're in jail forever, steal a car, 2 hours of jail. I mean, hell, just look at those topics.

 

Oh but it doesn't end there. What GTA would be super god damn realistic, after all, if they didn't bring back hunger and add in fuel?!

 

Fuel: http://www.gtaforums.com/index.php?showtopic=468266

 

Hunger: http://www.gtaforums.com/index.php?showtopic=501937

 

Add it all up and you have something barely recognizable as a GTA game anymore. It's just the sims with a different control scheme. f*ck, even the sims would cringe at this realism. It's more like mafia III, the super realistic mafia II sequel.

God, people want to live in a videogame. Ok, now I get what you tried to say.

 

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GTA without humor is like GTA without car theft. Why do people keep insisting on removing cool or funny sh*t because realism? Nobody's concerned with realism when making a pinball game, nobody was concerned with realism back when games were about shooting space invaders or asteroids.

 

If you want a boring, humorless, empty ass hole of a sandbox, go play mafia II. GTA is better than that.

Come on, he's just talking about NPC's dialogues, we can still have humor in radio stations and some characters smile.gif

Until they start complaining about that too. In fact, not even until, it's already happened. http://www.gtaforums.com/index.php?showtopic=522900

 

Yeah. Then they want to add traffic laws and prison. http://www.gtaforums.com/index.php?showtopic=475565

 

http://www.gtaforums.com/index.php?showtopic=470595

 

Granted the guy who started that traffic law topic said he didn't want them, but apparently others do if you read the other posts in the topic.

 

In fact, I do believe it won't be long before they start wanting facial and vehicular recognition for cops so that when you get wanted, you stay wanted forever and if you get caught, you go to jail for a set period of time for your crimes. Hit one person, you're in jail forever, steal a car, 2 hours of jail. I mean, hell, just look at those topics.

 

Oh but it doesn't end there. What GTA would be super god damn realistic, after all, if they didn't bring back hunger and add in fuel?!

 

Fuel: http://www.gtaforums.com/index.php?showtopic=468266

 

Hunger: http://www.gtaforums.com/index.php?showtopic=501937

 

Add it all up and you have something barely recognizable as a GTA game anymore. It's just the sims with a different control scheme. f*ck, even the sims would cringe at this realism. It's more like mafia III, the super realistic mafia II sequel.

It's sad that people want to turn video games into the real world. I play video games to escape the real world. I did sorta like IV realism but it did hurt out on the gameplay which I didn't like. I just don't understand why people would want to ruin GTA with all these bad ideas.

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Racecarlock I love humour in GTA! But sometimes it gets too goofy, not that dark humour of Rockstar...... GTA III has its funny parts and San Andreas too, but I don't think it should be a silly humour!

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Racecarlock I love humour in GTA! But sometimes it gets too goofy, not that dark humour of Rockstar...... GTA III has its funny parts and San Andreas too, but I don't think it should be a silly humour!

That's exactly what we need, dark humor.

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Racecarlock I love humour in GTA! But sometimes it gets too goofy, not that dark humour of Rockstar...... GTA III has its funny parts and San Andreas too, but I don't think it should be a silly humour!

Do we really have to choose one or the other? I mean, yes I like Lewis Black, but I also like Gabriel Iglesias. Does everything in the game need to be dark?

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Racecarlock no! I like some chessy humour (like for example the co*** jokes present in almost every GTA) but I don't like when they go over the top with the goofiness, for example: in my opinion, Yusuf Amir was too goofy, or sometimes San Andreas storyline was over the top too... I think Rockstar most of time can get the perfect balance between goofy and dark, that's why I love GTA games! lol.gif

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One of my favorite things in GTA III is that you had to work your way up. Like in the first few missions, you had to earn trust; you were given a baseball bat at first - but the more work you did, you started getting actual weapons. Like a gun.

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cp1dell yes, I think this is great too! In the beginning of GTA III I used to street walking and taking trains a lot lol.gif

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inflamedeyeball

 

Racecarlock I love humour in GTA! But sometimes it gets too goofy, not that dark humour of Rockstar...... GTA III has its funny parts and San Andreas too, but I don't think it should be a silly humour!

That's exactly what we need, dark humor.

I agree.

 

I've been playing through IV again the past few days and one of the things that bug me is the sombre atmosphere (compared to earlier GTA's). It's hard to mow down pedestrians with full fervor after you've heard another one of Niko's sad sad war stories. Directly opposing that is the lack of gore, and gory sound effects. It felt like Die Hard 4; softened down to a kitten to make it wholesome for kids to touch.

 

I hope both the gore from MP3 and the tongue-in-cheek humour from III will be ingredients for V, so that I can murder a vast number of innocent passer-bys with a huge smile on my face again, without first having to hear about children's hands being cut off.

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Then you're another impatient fool who yet again, misinterpreted the thread. I suggest you actually read it this time.

icon13.gif False, wwinterj is not impatient, he or she actually agrees with a 2013 release date and doesn't whine for gameplay or saying R* is bad or any of that.

So yeah, stop being so prejudice.

 

OT: Don't flame me for this, though you have with other people who have differing opinions lol.gif , but I disagree with you on many points.

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Algonquin Assassin

 

Directly opposing that is the lack of gore, and gory sound effects. It felt like Die Hard 4; softened down to a kitten to make it wholesome for kids to touch.

 

 

Are you serious? GTA IV is arguably the goriest GTA IMO. When you shoot someone through a car window blood (and what looks to be pieces of skull, brains etc) go over the window and running over peds leaves blood splatter over the car.

 

Sure it doesn't have decapitation, but the blood effects make it look a lot more real than the GTA III era. Then of course there's the way peds react to being injured instead of dropping dead like a stick figure. GTA IV is deep seeded disturbing compared to the previous games.

Edited by Miamivicecity
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Racecarlock I love humour in GTA! But sometimes it gets too goofy, not that dark humour of Rockstar...... GTA III has its funny parts and San Andreas too, but I don't think it should be a silly humour!

That's exactly what we need, dark humor.

I agree.

 

I've been playing through IV again the past few days and one of the things that bug me is the sombre atmosphere (compared to earlier GTA's). It's hard to mow down pedestrians with full fervor after you've heard another one of Niko's sad sad war stories. Directly opposing that is the lack of gore, and gory sound effects. It felt like Die Hard 4; softened down to a kitten to make it wholesome for kids to touch.

 

I hope both the gore from MP3 and the tongue-in-cheek humour from III will be ingredients for V, so that I can murder a vast number of innocent passer-bys with a huge smile on my face again, without first having to hear about children's hands being cut off.

Yes, yes, totally yes, I liked Niko's character, but he was kinda whiny. This video describes the reason of his crimes, more in 00:37-00:45

 

 

Above me:

In IV there is nothing more than blood, gore just appears in some execution cutscenes. IV may look more violent because of the realism/euphoria physics, but i think that when III-VCS came out, they where more violent and bloody than IV.

 

Okay, now I think we're getting off topic biggrin.gif

Edited by HUGOHL
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In GTA III, the police actually sound determined to kill you. They'll shout stuff like "Get that guy!" and "move it!", whereas in San Andreas, they say quotes such as "Kickin' names and takin' ass" - an obvious pun. Whilst this is funny, it totally removes that realistic edge I think that GTA needs to re-implement.

Let's hope that the scriptwriters for the cops' sound bites (Lazlow, the Housers, who else?) are in a really pissed off, foul mood the days that they write those lines and direct the voice actors for the GTAV cops tounge2.gif

 

and from inflamedeyeball

 

I've been playing through IV again the past few days and one of the things that bug me is the sombre atmosphere (compared to earlier GTA's). It's hard to mow down pedestrians with full fervor after you've heard another one of Niko's sad sad war stories.

I agree, and further note that Rockstar has really gone off on a dark dramatic movie script splurge for all their HD games -- GTA IV, LA Noire, RDR and Max Payne 3. There is hardly anything pleasant about the storylines -- it's all downer stuff with a downer ending. Cheap, easy movie cliche writing method, if you ask me. Rockstar is not going to win an Oscar or a Nobel Peace Prize by trying to make morality tales about how f*cked up the world is.

 

Now, with GTAV's promise of "pursuit of the almighty dollar" and the beautiful, sunny Los Santos location, I hope that the protag's story will not be that of a pitiful victim with a traumatic backstory, but rather an ambitious, in-control, take-charge @ss-kicker who sees how the game is played (both legally and illegally) and moves in for his share and more.

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Algonquin Assassin

 

Above me:

In IV there is nothing more than blood, gore just appears in some execution cutscenes. IV may look more violent because of the realism/euphoria physics, but i think that when III-VCS came out, they where more violent and bloody than IV.

 

Okay, now I think we're getting off topic  biggrin.gif

You mean how you can shoot someone's head off sending an exaggerated roostertail of blood in the air? The violence in the GTA III era has always been more comical than anything.

 

Think of the violence from South Park for example. It's designed to make you laugh not make you think "Man this is f*cked up". They were nothing compared to some games like Manhunt and even a fellow sandbox game named Scarface.

 

In GTA IV it's much more down to earth to suit the darker and black/white tone of story and general atmosphere.

Edited by Miamivicecity
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Directly opposing that is the lack of gore, and gory sound effects. It felt like Die Hard 4; softened down to a kitten to make it wholesome for kids to touch.

 

 

Are you serious? GTA IV is arguably the goriest GTA IMO. When you shoot someone through a car window blood (and what looks to be pieces of skull, brains etc) go over the window and running over peds leaves blood splatter over the car.

 

Sure it doesn't have decapitation, but the blood effects make it look a lot more real than the GTA III era. Then of course there's the way peds react to being injured instead of dropping dead like a stick figure. GTA IV is deep seeded disturbing compared to the previous games.

I agree, both the level of blood spray and the Euphoria behavior of the NPCs, and any related animations having to do with violence and fighting, were done pretty well for the most part in GTA IV, and matched the level of HD scene realism as well. I would be satisfied with that same behavior in GTAV.

 

But for the people who want the MP3 slo-mo kill shot animations / physics with lots fo blood and brains flying, I can see having that as a cute option, that can be kicked in when desired by some kind of button-press combination or an instant replay mode.

 

Otherwise if that high level of gore is programmed into GTAV, I think it would only be needed and would work best for close-in combat. For example, in GTA-SA, when I walked up to a drug dealer on the street and he made a comment asking if I want to buy drugs, I would push the button for negative answer and then within a tiny fraction of a second I would pull the trigger to whip up the sawed-off shotgun and fire it into his face; all happened very fast. That was fun. I would to see that in slo-mo Payne-a-Vision replay. smile.gif

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Directly opposing that is the lack of gore, and gory sound effects. It felt like Die Hard 4; softened down to a kitten to make it wholesome for kids to touch.

 

 

Are you serious? GTA IV is arguably the goriest GTA IMO. When you shoot someone through a car window blood (and what looks to be pieces of skull, brains etc) go over the window and running over peds leaves blood splatter over the car.

 

Sure it doesn't have decapitation, but the blood effects make it look a lot more real than the GTA III era. Then of course there's the way peds react to being injured instead of dropping dead like a stick figure. GTA IV is deep seeded disturbing compared to the previous games.

 

 

 

Truly disturbing.

 

 

On topic, I think they should have far more variety in the screams than in gta4. Hate hearing the same screams over and over.

Edited by Zee
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Na. To be honest I wanna see more fun and gags rather than seriousness. I was half disappointed with IV's step back from the chits & giggle fest of SA. There were hardly any laughs in GTA:Wild West, LA Noire and Max Payne 3 combined so I think the funny f*ckers @ R* are due their chance to shine once again.

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Johnny_Cash1983
I prefer the humour route, the original GTA and GTA2 are still tops, I miss GUARANGA, the voiceovers "Killll Frenzy!", "Mission Failed" and the missions themselves with humorous and outlandish story lines. eg: My favorite mission of all time, GTA2's Hotdog Homicide.

Watch it

 

Obviously not going to happen for V, but would be good for a future franchise, maybe a GTA CTW successor.

This is what we need the announcer (wasted,busted,killl frenzy) and the voice of the cops.

Who else did i forget? The red shirt guy and his cousin the green shirt guy.

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Directly opposing that is the lack of gore, and gory sound effects. It felt like Die Hard 4; softened down to a kitten to make it wholesome for kids to touch.

 

 

Are you serious? GTA IV is arguably the goriest GTA IMO. When you shoot someone through a car window blood (and what looks to be pieces of skull, brains etc) go over the window and running over peds leaves blood splatter over the car.

 

Sure it doesn't have decapitation, but the blood effects make it look a lot more real than the GTA III era. Then of course there's the way peds react to being injured instead of dropping dead like a stick figure. GTA IV is deep seeded disturbing compared to the previous games.

 

 

 

Truly disturbing.

 

 

On topic, I think they should have far more variety in the screams than in gta4. Hate hearing the same screams over and over.

Cherry picking is pathetic, Zee. IV/III were the most violent.

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It sounds all the same, same style, just more different sounds every game, it is the same humour i heard those clips until they started to repeat, the gags are all the same in all GTAs, but still all funny.

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MosquitoSmasher

 

Then you're another impatient fool who yet again, misinterpreted the thread. I suggest you actually read it this time.

Look at you acting all tough and trying to insult people. Dude one piece of advice, keep that sh*t on and nobody will eventually reply to you, let alone give a sh*t about you. The way you replied to me was dumb as hell and you came off as a huge jackass there. There was no reason to call people fools. you obviously have some things to learn. icon13.gif

 

I didn't agree what you said about the cops, you prefer the stuff they say in III and i don't, it is what it is, no reason to act like an ass though.

 

ontopic:

 

I'm not sure i feel the same way about the cops being Americanized. In every GTA game they have acted and sounded like assholes and that's good enough for me. The cops in GTA SA to me sounded like they were out to get you too, the GTA III cop just shouts more,lol. Personally i never really feared for my life while running from the cops, but that's probably because i was 18 at the time, that's a significant difference with when you are 8. I really do think you are exeggerating about GTA slowly dipping into the humour of Saints Row . The humour in that game is most of the time very immature and it totally isn't funny to me...with the exceptions of a few things, like those costume stores that lets you buy ridiculous and over the top costumes in SR3. But mostly meh....i know for sure Rockstar would never go towards SR humour.

 

I guess they could improve the duration of screams, cause the sound itself is rather damn realistic. I also remember using a handgun on the streets and minutes later i would still hear people screaming. But yeah i guess they panicked more in III. As for hearin a squelching sound when running over people...is that realistic though? Sure it sounded violent and brutal and i have never seen this with my own eyes, except for those crazy 'accident' movies on the internet and movies in general. But you never hear those sounds. I thought it sounded pretty real when you hit pedestrians in GTA IV...almost like you actually hit a person.

Edited by MosquitoSmasher
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Algonquin Assassin

 

Directly opposing that is the lack of gore, and gory sound effects. It felt like Die Hard 4; softened down to a kitten to make it wholesome for kids to touch.

 

 

Are you serious? GTA IV is arguably the goriest GTA IMO. When you shoot someone through a car window blood (and what looks to be pieces of skull, brains etc) go over the window and running over peds leaves blood splatter over the car.

 

Sure it doesn't have decapitation, but the blood effects make it look a lot more real than the GTA III era. Then of course there's the way peds react to being injured instead of dropping dead like a stick figure. GTA IV is deep seeded disturbing compared to the previous games.

 

 

 

Truly disturbing.

 

 

On topic, I think they should have far more variety in the screams than in gta4. Hate hearing the same screams over and over.

You think a 5 second video is enough to go against what I was saying? Another thing I should mention too is when peds catch on fire. It's far more sadistic when they're screaming as they burn alive and their body turns to a charred corpse.

 

Again the violence in the GTA III era is more for laughs. In GTA IV it feels almost real.

Edited by Miamivicecity
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MosquitoSmasher

That's true though. And in VC, wasn't it possible to shoot heads off with the sniper rifle? They could have done that for IV too, but seeing how realistic it all became, it probably was a bit too much for their liking to put that in?

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Billy Benedict
I know what you mean, the environments in gta4 seemed especially watered down. No place really felt dangerous. I was blown away when I revisited gta3 and heard the stupendous audio production.

 

The gun sounds in San Andreas were total crap. Sounded like popguns. Infact,most of the audio in SA was sh*te.

 

edit: AND I HATED the death sounds in GTAIV there were way less of them than in GTAIII

I 100% agree with u on the san andreas sounds, but gta 3 having the best? Hell no, they need to go back to vice city in the sound department. Listen to the sound of the pistol. For god sakes, thats the most bad ass sound efect I herd in awhile.

 

But really tho gta 4 cops said funny sh*t when you were dead, but they said some fearsome sh*t sh*t when in a fight

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I too don't want to visit Liberty City for a very long time, I feel as if I have lived there all my life, and I think that is down to the fact that the development cycle for GTA has gradually slowed down due to how much more work is put into their titles, IV + the DLC's + LCS are more than enough.

 

I personally feel Vice City was a stronger game than III was, the police were just as scary back when I was young, especially when the spotlight shone down and they threw spike traps, I shat myself. Agreed, IV did not feel dangerous at all, there was nothing to be worried about in that game apart from police and petrol stations, neither was much of a challenge.

 

I remember when my heart would beat more agressively when I reached five stars in III and VC, and knew that the tanks and the army would soon be on their way after one more star, something IV failed to capture.

 

I don't know really, your points are valid against IV but the previous GTA Titles not so much, I hope to see more than "drive here, kill him" in V, because that was all IV seemed to consist of. But, not forgetting Rockstar said that IV was simply a test for the generation of consoles, you could even class RDR a test for beautiful landscape, all preparing for the big one. GTA V

 

 

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