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Game crashes after editing Spark IV


SherriffRick
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I am at a loss for words as too what is going on.

Attached are various logs

 

AdvancedHook.log

Log started on: 11:36:17 9-8-2012

------------------------

[iNFO - 11:36:17] Game version not supported!

[iNFO - 11:36:17] Shutting down...

 

AsiLog.txt

// -- GTA IV ASI LOADER LOG -- //

//-- © Alexander Blade 2008 -- //

C:\Windows\system32\dsound.dll is loaded, address 0x737D0000

Hooking dsound proc named "DirectSoundCreate"

"DirectSoundCreate" hooked, address 0x737D7E3D

Hooking dsound proc named "DirectSoundEnumerateA"

"DirectSoundEnumerateA" hooked, address 0x7381D993

Hooking dsound proc named "DirectSoundEnumerateW"

"DirectSoundEnumerateW" hooked, address 0x7381D9B0

Hooking dsound proc named "DllCanUnloadNow"

"DllCanUnloadNow" hooked, address 0x738041BB

Hooking dsound proc named "DllGetClassObject"

"DllGetClassObject" hooked, address 0x737D7792

Hooking dsound proc named "DirectSoundCaptureCreate"

"DirectSoundCaptureCreate" hooked, address 0x7381D2C5

Hooking dsound proc named "DirectSoundCaptureEnumerateA"

"DirectSoundCaptureEnumerateA" hooked, address 0x7381D9CD

Hooking dsound proc named "DirectSoundCaptureEnumerateW"

"DirectSoundCaptureEnumerateW" hooked, address 0x7381D9EA

Hooking dsound proc named "GetDeviceID"

"GetDeviceID" hooked, address 0x7381D160

Hooking dsound proc named "DirectSoundFullDuplexCreate"

"DirectSoundFullDuplexCreate" hooked, address 0x7381D429

Hooking dsound proc named "DirectSoundCreate8"

"DirectSoundCreate8" hooked, address 0x7380DE69

Hooking dsound proc named "DirectSoundCaptureCreate8"

"DirectSoundCaptureCreate8" hooked, address 0x7381D371

Loading ASI C:\Program Files\Rockstar Games\Grand Theft Auto IV\ELS.asi

ASI loaded : C:\Program Files\Rockstar Games\Grand Theft Auto IV\ELS.asi, Address 0x777A0000

Loading ASI C:\Program Files\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi

ASI loaded : C:\Program Files\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi, Address 0x63840000

 

ScriptHookDotNet.log

2012-09-08 11:34:19 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.0.4)

2012-09-08 11:36:12 - Direct3D device created!

 

2012-09-08 11:36:12 - SEARCHING FOR SCRIPTS...

2012-09-08 11:36:12 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...

2012-09-08 11:36:12 - ...found script 'FirstResponse.Main.EmergencyLights'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.Main.Start'!

2012-09-08 11:36:12 - ...found script 'CSharp.Engine.Core'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.Debugging'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.DeletionList'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.Hardcore'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.TextDraw'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCMD.Main'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCMD.Functions'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.Carboot'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.Disarm'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.Frisk'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.PullOver'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.Actions'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.Debug'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.Flashlight'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.Functions'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.Partner'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.Start'!

2012-09-08 11:36:12 - ...found script 'FirstResponse.LCPD.Various'!

2012-09-08 11:36:12 - Loading scripts in Assembly 'scripts\IVDashCamV2.net.dll' ...

2012-09-08 11:36:12 - ...found script 'IVDashCamV2.Core'!

2012-09-08 11:36:12 - ...found script 'IVDashCamV2.Extra'!

2012-09-08 11:36:12 - DONE! 23 valid scripts found!

 

2012-09-08 11:36:12 - STARTING SCRIPTS...

2012-09-08 11:36:12 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone()

2012-09-08 11:36:15 - ...successfully started script 'IVDashCamV2.Extra'!

2012-09-08 11:36:15 - ...successfully started script 'IVDashCamV2.Core'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.Various'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.Start'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.LCMD.Main'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.TextDraw'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.Hardcore'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.DeletionList'!

2012-09-08 11:36:15 - ...successfully started script 'FirstResponse.Debugging'!

2012-09-08 11:36:16 - ...successfully started script 'CSharp.Engine.Core'!

2012-09-08 11:36:16 - Error in constructor of script 'FirstResponse.Main.Start':

System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )

at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)

at FirstResponse.GlobalVars..cctor()

--- End of inner exception stack trace ---

at GTA.ScriptThread.LoadScriptNow()

2012-09-08 11:36:16 - -> InnerException:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )

at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)

at FirstResponse.GlobalVars..cctor()

2012-09-08 11:36:16 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2012-09-08 11:36:16 - Error in Thread.Abort:

System.Threading.ThreadAbortException: Thread was being aborted.

at System.Threading.Thread.AbortInternal()

at System.Threading.Thread.Abort()

at GTA.NetThread.Abort()

2012-09-08 11:36:16 - Error during Tick in script 'FirstResponse.LCPD.Flashlight':

System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )

at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)

at FirstResponse.GlobalVars..cctor()

--- End of inner exception stack trace ---

at FirstResponse.LCPD.Flashlight.eval_LCPDFR-0(Object A_0, EventArgs A_1)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2012-09-08 11:36:16 - Error in Thread.Abort:

System.Threading.ThreadAbortException: Thread was being aborted.

at System.Threading.Thread.AbortInternal()

at System.Threading.Thread.Abort()

at GTA.NetThread.Abort()

2012-09-08 11:36:16 - Error during Tick in script 'FirstResponse.LCPD.PullOver':

System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )

at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)

at FirstResponse.GlobalVars..cctor()

--- End of inner exception stack trace ---

at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2012-09-08 11:36:16 - Error in Thread.Abort:

System.Threading.ThreadAbortException: Thread was being aborted.

at System.Threading.Thread.AbortInternal()

at System.Threading.Thread.Abort()

at GTA.NetThread.Abort()

2012-09-08 11:36:16 - Error during Tick in script 'FirstResponse.LCPD.Frisk':

System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )

at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)

at FirstResponse.GlobalVars..cctor()

--- End of inner exception stack trace ---

at FirstResponse.LCPD.Frisk.0()

at FirstResponse.LCPD.Frisk.LCPDFR-0(Object A_0, EventArgs A_1)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2012-09-08 11:36:16 - Error in Thread.Abort:

System.Threading.ThreadAbortException: Thread was being aborted.

at System.Threading.Thread.AbortInternal()

at System.Threading.Thread.Abort()

at GTA.NetThread.Abort()

2012-09-08 11:36:16 - Error during Tick in script 'FirstResponse.LCMD.Main':

System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )

at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)

at FirstResponse.GlobalVars..cctor()

--- End of inner exception stack trace ---

at FirstResponse.LCMD.Main.eval_LCPDFR-0(Object A_0, EventArgs A_1)

at GTA.Script.TryTick()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()

2012-09-08 11:36:17 - Error in Thread.Abort:

System.Threading.ThreadAbortException: Thread was being aborted.

at System.Threading.Thread.AbortInternal()

at System.Threading.Thread.Abort()

at GTA.NetThread.Abort()

 

 

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man next time use  hieroglyphics instead user posted image . what did you do .. exactly

I added vehicles, componentpeds, pedprops using Spark IV. After doing this. I was unable to load game. Rockstar social does load but main menu does not. It does show "Loading" bottom right-hand corner. After this game crashes without any error message.

 

*In addition, Calling heli-support causes crash also

 

**Mods have not been launched yet. I click "start" on rockstar social and images pop up then goes to loading

Edited by SherriffRick
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***Update:

 

Description:

Critical runtime problem

 

Problem signature:

Problem Event Name: APPLICATION CRASH

System RAM: -815968256

Available RAM: 1126232064

Number of CPUs: 4

Video Card Manufacturer: NVIDIA

Video Card Description: NVIDIA NVS 3100M

Video Card Driver Version: 8.17.0012.9670

OS Version: 6.1.7601.2.1.0.256.48

Locale ID: 1033

 

Occured after deleting "Scripts" Folder

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man don't be offended but seems you have the typical modding newbie bug biggrin.gif . i mean you installed too much stuff at once . when you install mods , you should proceed step by step and test regularly

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