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[WIP|SA] GTA: Project Liberty


hellya2011
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hey theres too many mod you wanna show us,just stop doing all the stupid's Stuff angry.gif,we just come here only for this Main Project IV stuff,not the optional mod

Edited by nizam07
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hey theres too many mod you wanna show us,just stop doing all the stupid's Stuff angry.gif,we just come here only for this Main Project IV stuff,not the optional mod

....What?

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nikobellico69

realy stop spamming, that is stupid, and if they delay it, it is just to be better and more perfect like gta 4, patience please, and magic will happen... smile.gif

 

hellya2011, realy you will update next release wich new enb and new cars?

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XMakarusX - really nice configuration. I like it! And I bet not only me. ;]

Edited by xXaerooff2Xx
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Sorry for double post. It is due to mobile net...

Edited by xXaerooff2Xx
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This Projet Is great ! in the new version try to put, peds and cars in all streets, the version v0.2 some streets don't have traffic, it would be nice if it had streets that are available, only an idea and not a criticism, and keep getting this mod so perfect, yours are good at it

biggrin.gif

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hey,they all already have in public betav0.2,i mean the nodes,to active all the ped,cars in the street,you have to REPLACE all the thing from "ADD TO GTA.3 IMG" to your gta3.img,do NOT have to ADD IT,just replace them.simple DuDe

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rokistaking187
aw man i already sent you the tutorial im going to find why it crash so dont worry about it just be patience for a while is that ok for you....

 

 

 

 

 

 

 

hey bro when the v2.5 will be available... if the file is higher that 1gb split the files in 2 ok?

Thanks friend,but a have instaled That's how you told me, im searching the bugs, a have deleted D3D9.DLL, I guess Can be, the DLL files in game folder directory, example: Mods Icluide DLL'S and Asi Mods: Bullet.asi,Shell.asi,Outflit.asi,d3dx9_42.dll,msvcr100.dll. And the mods to axtend the memory, causes lag and crash.

I have replaced the "StreamMemoryFixGTASA1_01_EURO_NOCD.asi" To

"StreamMemFix.asi" But the game was losing the road textures because the memory is not suficient (because de replaced cars and Weapons and peds), now i put the "memory512.cs". the game performance are very good, i can get six stars level the game not lag and not crash, I have Put Gang wars and areas (Varios,ballas and groove) in the liberty city one zone have not have domain is of the all gangs this is great because have confront the gangs in the road, Very Cool but crash now are wen a get the hunter and hydra OOA i Fix de Crash zone i discovered the crash too are in audio configs "acceleration of Hadware" i put in basic

rampage_ani.gif :

 

(War Gang Mod):

MAP ZONES:

 

user posted image

 

user posted image

 

Gang war Streets:

 

user posted image

 

user posted image

 

user posted image

 

user posted image

 

user posted image

 

Gang War:

 

user posted image

 

 

This mod Are in: http://revmods.blogspot.com/2013/03/gtapl-gangwar-mode.html

 

Enjoy !

hey bro how did you clear the lags in game can you tell me how....

 

 

 

 

 

note:plz send a message to me coz people here are do not want to spam here or whatever it is...

 

 

after all i only running it on windows 7 32 bit xD

 

 

 

 

sorry but i wont spam in here anymore so plz dont get angry to anyone who spamming into this topic is that ok?

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@rokistaking187 Can you f*cking stop quoting huge posts? I'll report you if you won't stop. It has been told you once NOT TO f*ckING DO IT. Thanks to crackheads like you and others asking hundred times the same question about the release date the topic became a spam-fest where you can hardly find real informations.

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hey,they all already have in public betav0.2,i mean the nodes,to active all the ped,cars in the street,you have to REPLACE all the thing from "ADD TO GTA.3 IMG" to your gta3.img,do NOT have to ADD IT,just replace them.simple DuDe

u dont undertand me, i want to speak example, the airport have car trafic ? or the bridge have traffic ?

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He simply can't. The mod/hack you posted only works on MTA.

Without a source of the San Andreas engine, it isn't possible to be put in single player.

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Just ignore posts from noobs who asks for 'GTA4 features'.
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futureAllrounder

Sorry again, but why can't you add MTA SA's scripting system to the single player?

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Because MTA is basically a heavily hacked source of San Andreas, it's not like main.scm or anything, it's actually modding the engine what San Andreas runs on.

 

Us - Modders, can't actually put the water system in because it isn't just a script, it's not like CLEO or anything. It's a heavily edited source as I said above.

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futureAllrounder

Wow I understand. It's pretty cool, because it still looks like 100% GTA SA. But it sounds like some kind of time waste, even if scripting seems to be easier. They should release a singleplayer version nevertheless.

 

I have another question, whats the engine actually. I don't know anything about it, so I just see some connected editable files you know .dat .scm. txd & dff is that the engine? Actually, I can't see the way how heavily you can hack it then.

Edited by futureAllrounder
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I have another question, whats the engine actually?

It depends on what you mean. The name of the engine is RenderWare and it's located in the .exe

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futureAllrounder
I have another question, whats the engine actually?

It depends on what you mean. The name of the engine is RenderWare and it's located in the .exe

Thanks. It of course was the exe.

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rokistaking187
@rokistaking187 Can you f*cking stop quoting huge posts? I'll report you if you won't stop. It has been told you once NOT TO f*ckING DO IT. Thanks to crackheads like you and others asking hundred times the same question about the release date the topic became a spam-fest where you can hardly find real informations.

ok man relax im not asking anymore ... calm down and plz stop it already dont remind it just forget it...

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user posted image user posted image

PS You know it's neither prelit nor NVC cool.gif

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Woha!

 

While you did it on prelighted objects (I guess it is first IVRW's Demo) it means.. it means that it is possible to make them also illuminative!! Yay!!

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Yes, I have to admit it also looks really great!

And that night lighting! The way better than previous.

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im just wondering, that looks more like the kind of lightning ovnis do on objects but in a more organized way, since SA ovnis were too primitive

another question

 

you managed to make stars appear at night, dont know if its your own new method or the old starry sky mod around internet

but... can you make the same at day? with clouds?

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@vans123 we allready did it...(but DK22Pac use non-adjusted timecyc) so sky has sun, stars, clouds and fully controlled by timecyc

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