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Garju67

[WIP] GTA III RAGE Classic

Recommended Posts

d3jan

 

Finally a good news

Garju  IS BACK

 

 

biggrin.gif

yep icon14.gif

i wish you luck Garju and this time finish what you started smile.gif

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Wass

Awesome bro icon14.gif !!You made my day Garju biggrin.gif ,btw the last pic you showed have a powerful AA,which mod are you using??

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Garju67

Thank's people. icon14.gif

@Wass : Yes it's FXAA + Definition disabled in the graphics options wich enable DOF. I took the pic with it but i disabled it now because it look very bad confused.gif

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Mega

Great to see you didn't give up, Garju! smile.gif

 

What do you plan to do next? And are you going to put beta testing files again on DB? (incase you don't remember, you removed it tounge.gif )

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Stryfaar
I wrote this to many people who lost respect in me like :

 

- JF-Mir2

 

All my apologies and i hope you guys will excuse me.

blush.gif

F*ckin' forgiven! Shifty41s_beerhatsmilie2.gif Well, atleast for now, just keep up with your attitude. Don't do anything stupid like the last. But oh well, past is past. tounge2.gif

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direstraits

Now do not disappoint us. Since this is the only mod with progress that gets GTA iii in RAGE.

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elMarcoPL

I knew that you'll be back biggrin.gif.

Good to see you again, here.

 

I'm waiting for next updates, and good luck with that.

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Gravarty

I don't care about HD Textures/Models. Who wants HD Textures/Models in III LC anyway. Standart Textures/Models FTW :-)

Edited by countergame

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Sebianoti
I don't care about HD Textures/Models. Who wants HD Textures/Models in III LC anyway. Standart Textures/Models FTW :-)

Well i do, but at least the rest of this mod is back.

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Garju67

 

"I know a place on the edge of the Red Light District where we can lay low, but my hands are all messed up so you better drive, brother."

 

user posted image
Edited by Garju67

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herons2s2
"I know a place on the edge of the Red Light District where we can lay low, but my hands are all messed up so you better drive, brother."

 

user posted image

''I know a place on the edge of the Red Light District where we can lay low, but my hands are all messed up so you better drive, brother'' icon14.gif

 

Nice pic garju *-*

 

 

Finally everything is getting back to normal tounge.gif

 

 

 

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Garju67

 

Memories, memories ...

user posted image

 

 

Dodo converted by Alber2gt and fixed by GTARandom. Thank's to both of them. wink.gif

 

@heron : Thank you very much. icon14.gif

@MegaMario1500 : Yes, in future, i will tell more information about the (restart) beta testing phase.

@ALL : Thank's for comments !

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Wass

You converted that too wow.gif,great!,Oh,I remember when I first discovered that part of the map,good times... tounge.gif

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DB10

Great you're continuing the mod, great screens as always! Is it just me or are you now using the original Claude texture? smile.gif

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Mega
Great you're continuing the mod, great screens as always! Is it just me or are you now using the original Claude texture? smile.gif

It's not just you, i decided to even check the files Garju uploaded and the Claude is using original III face texture, looks kinda weird, though...

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Garju67

Thank's for comments people ! icon14.gif

@DB10 : Yep but i hope to replace Claude by the original Xbox one.

Also, i have to say that SA:LC map is probably a placeholder, i will try to make all my possible to convert GTA III map. And get ready so see more cars soon, i will learn to convert cars. biggrin.gif

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DB10
Thank's for comments people ! icon14.gif

@DB10 : Yep but i hope to replace Claude by the original Xbox one.

Also, i have to say that SA:LC map is probably a placeholder, i will try to make all my possible to convert GTA III map. And get ready so see more cars soon, i will learn to convert cars. biggrin.gif

Sounds good, in my opinion the HD model of Claude suits the Rage engine better. It keeps it's original feeling with the original texture, which is great in my opinion smile.gif What are the pros to convert the III map? Since you already converted the SA:LC map. Is that mod based on the LCS map?

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Garju67

 

Continuing tests with original GTA III, Xbox mod.

 

user posted image

@DB10 : Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. confused.gif

Edited by Garju67

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acsi14

I downloaded the new NVIDIA driver and with this driver the textures disappears,this will be fixed?

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Sebianoti
Continuing tests with original GTA III, Xbox mod.

 

user posted image

@DB10 : Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. confused.gif

Woot!

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Garju67

@Sebianoti : Sorry but again, i don't know what it mean xD My english isn't very good confused.gif

@acsi14 : This is a GTAIV issue. I'm afraid that i can't help you on that. Some people have this bug too and others don't have it. I just hope that you won't have this bug with Beta 1.

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Sebianoti
@Sebianoti : Sorry but again, i don't know what it mean xD My english isn't very good confused.gif

@acsi14 : This is a GTAIV issue. I'm afraid that i can't help you on that. Some people have this bug too and others don't have it. I just hope that you won't have this bug with Beta 1.

Haha, kidding right?

 

"w00t" was originally an trunicated expression common among players of Dungeons and Dragons tabletop role-playing game for "Wow, loot!" Thus the term passed into the net-culture where it thrived in video game communities and lost its original meaning and is used simply as a term of excitement.

Source

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Garju67

Ah ok thank's. And no, no joke, i didn't knew. tounge.gif

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d3jan

 

Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. confused.gif

you mean models like buildings that have messed up rooftops ? i think that you converted SA:LC map is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it

Edited by d3jan

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Sebianoti
Ah ok thank's. And no, no joke, i didn't knew. tounge.gif

this is just a realisation that i should go out more...

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Garju67
Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. confused.gif

you mean models like buildings that have messed up rooftops ? i think that is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it

No no, i mean LCS contents, SA hotdogs stands etc ...

Best choice is take GTA III original map, wich i currently work on it. smile.gif

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d3jan

 

Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. confused.gif

you mean models like buildings that have messed up rooftops ? i think that is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it

No no, i mean LCS contents, SA hotdogs stands etc ...

Best choice is take GTA III original map, wich i currently work on it. smile.gif

true best choice is to take gta 3 original map, but the thing is some buildings in gta 3 original map haven't got rooftops...

and you will have to fix that (which SA:LC already have those fixed) and you could take those buildings from SA:LC map

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Wass
Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. confused.gif

you mean models like buildings that have messed up rooftops ? i think that is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it

No no, i mean LCS contents, SA hotdogs stands etc ...

Best choice is take GTA III original map, wich i currently work on it. smile.gif

Well you previously said that you have some buggy Xbox map models,well I can help fixing them if you want smile.gif

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d3jan
Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. confused.gif

you mean models like buildings that have messed up rooftops ? i think that is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it

No no, i mean LCS contents, SA hotdogs stands etc ...

Best choice is take GTA III original map, wich i currently work on it. smile.gif

Well you previously said that you have some buggy Xbox map models,well I can help fixing them if you want smile.gif

converting xbox map is even better choice, but how exacly are how going to convert xbox models to pc ?

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Wass
Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. confused.gif

you mean models like buildings that have messed up rooftops ? i think that is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it

No no, i mean LCS contents, SA hotdogs stands etc ...

Best choice is take GTA III original map, wich i currently work on it. smile.gif

Well you previously said that you have some buggy Xbox map models,well I can help fixing them if you want smile.gif

converting xbox map is even better choice, but how exacly are how going to convert xbox models to pc ?

I said fixing the Xbox map models not converting them tounge.gif ,cuz Garju mentioned before that he had some Xbox models but they were buggy!but I liked the idea of converting the xbox models,there is some software that converts the Xbox models to ".DFF" so I may take a look at it later

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