elMarcoPL Posted September 13, 2012 Share Posted September 13, 2012 I knew that you'll be back . Good to see you again, here. I'm waiting for next updates, and good luck with that. Link to comment Share on other sites More sharing options...
Gravarty Posted September 13, 2012 Share Posted September 13, 2012 (edited) I don't care about HD Textures/Models. Who wants HD Textures/Models in III LC anyway. Standart Textures/Models FTW :-) Edited September 13, 2012 by countergame Link to comment Share on other sites More sharing options...
Sebianoti Posted September 13, 2012 Share Posted September 13, 2012 I don't care about HD Textures/Models. Who wants HD Textures/Models in III LC anyway. Standart Textures/Models FTW :-) Well i do, but at least the rest of this mod is back. Link to comment Share on other sites More sharing options...
Garju67 Posted September 13, 2012 Author Share Posted September 13, 2012 (edited) "I know a place on the edge of the Red Light District where we can lay low, but my hands are all messed up so you better drive, brother." Edited September 13, 2012 by Garju67 Link to comment Share on other sites More sharing options...
herons2s2 Posted September 13, 2012 Share Posted September 13, 2012 "I know a place on the edge of the Red Light District where we can lay low, but my hands are all messed up so you better drive, brother." ''I know a place on the edge of the Red Light District where we can lay low, but my hands are all messed up so you better drive, brother'' Nice pic garju *-* Finally everything is getting back to normal Link to comment Share on other sites More sharing options...
Garju67 Posted September 13, 2012 Author Share Posted September 13, 2012 Memories, memories ... Dodo converted by Alber2gt and fixed by GTARandom. Thank's to both of them. @heron : Thank you very much. @MegaMario1500 : Yes, in future, i will tell more information about the (restart) beta testing phase. @ALL : Thank's for comments ! Link to comment Share on other sites More sharing options...
Wass Posted September 13, 2012 Share Posted September 13, 2012 You converted that too ,great!,Oh,I remember when I first discovered that part of the map,good times... Link to comment Share on other sites More sharing options...
DB10 Posted September 13, 2012 Share Posted September 13, 2012 Great you're continuing the mod, great screens as always! Is it just me or are you now using the original Claude texture? Link to comment Share on other sites More sharing options...
Agem Posted September 13, 2012 Share Posted September 13, 2012 Great you're continuing the mod, great screens as always! Is it just me or are you now using the original Claude texture? It's not just you, i decided to even check the files Garju uploaded and the Claude is using original III face texture, looks kinda weird, though... Link to comment Share on other sites More sharing options...
Garju67 Posted September 14, 2012 Author Share Posted September 14, 2012 Thank's for comments people ! @DB10 : Yep but i hope to replace Claude by the original Xbox one. Also, i have to say that SA:LC map is probably a placeholder, i will try to make all my possible to convert GTA III map. And get ready so see more cars soon, i will learn to convert cars. Link to comment Share on other sites More sharing options...
DB10 Posted September 14, 2012 Share Posted September 14, 2012 Thank's for comments people ! @DB10 : Yep but i hope to replace Claude by the original Xbox one. Also, i have to say that SA:LC map is probably a placeholder, i will try to make all my possible to convert GTA III map. And get ready so see more cars soon, i will learn to convert cars. Sounds good, in my opinion the HD model of Claude suits the Rage engine better. It keeps it's original feeling with the original texture, which is great in my opinion What are the pros to convert the III map? Since you already converted the SA:LC map. Is that mod based on the LCS map? Link to comment Share on other sites More sharing options...
Garju67 Posted September 14, 2012 Author Share Posted September 14, 2012 (edited) Continuing tests with original GTA III, Xbox mod. @DB10 : Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. Edited September 14, 2012 by Garju67 Link to comment Share on other sites More sharing options...
acsi14 Posted September 14, 2012 Share Posted September 14, 2012 I downloaded the new NVIDIA driver and with this driver the textures disappears,this will be fixed? Link to comment Share on other sites More sharing options...
Sebianoti Posted September 14, 2012 Share Posted September 14, 2012 Continuing tests with original GTA III, Xbox mod. @DB10 : Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. Woot! Link to comment Share on other sites More sharing options...
Garju67 Posted September 14, 2012 Author Share Posted September 14, 2012 @Sebianoti : Sorry but again, i don't know what it mean xD My english isn't very good @acsi14 : This is a GTAIV issue. I'm afraid that i can't help you on that. Some people have this bug too and others don't have it. I just hope that you won't have this bug with Beta 1. Link to comment Share on other sites More sharing options...
Sebianoti Posted September 14, 2012 Share Posted September 14, 2012 @Sebianoti : Sorry but again, i don't know what it mean xD My english isn't very good @acsi14 : This is a GTAIV issue. I'm afraid that i can't help you on that. Some people have this bug too and others don't have it. I just hope that you won't have this bug with Beta 1. Haha, kidding right? "w00t" was originally an trunicated expression common among players of Dungeons and Dragons tabletop role-playing game for "Wow, loot!" Thus the term passed into the net-culture where it thrived in video game communities and lost its original meaning and is used simply as a term of excitement. Source Link to comment Share on other sites More sharing options...
Garju67 Posted September 14, 2012 Author Share Posted September 14, 2012 Ah ok thank's. And no, no joke, i didn't knew. Link to comment Share on other sites More sharing options...
d3jan Posted September 14, 2012 Share Posted September 14, 2012 (edited) Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. you mean models like buildings that have messed up rooftops ? i think that you converted SA:LC map is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it Edited September 14, 2012 by d3jan Link to comment Share on other sites More sharing options...
Sebianoti Posted September 14, 2012 Share Posted September 14, 2012 Ah ok thank's. And no, no joke, i didn't knew. this is just a realisation that i should go out more... Link to comment Share on other sites More sharing options...
Garju67 Posted September 14, 2012 Author Share Posted September 14, 2012 Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. you mean models like buildings that have messed up rooftops ? i think that is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it No no, i mean LCS contents, SA hotdogs stands etc ... Best choice is take GTA III original map, wich i currently work on it. Link to comment Share on other sites More sharing options...
d3jan Posted September 14, 2012 Share Posted September 14, 2012 Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. you mean models like buildings that have messed up rooftops ? i think that is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it No no, i mean LCS contents, SA hotdogs stands etc ... Best choice is take GTA III original map, wich i currently work on it. true best choice is to take gta 3 original map, but the thing is some buildings in gta 3 original map haven't got rooftops... and you will have to fix that (which SA:LC already have those fixed) and you could take those buildings from SA:LC map Link to comment Share on other sites More sharing options...
Wass Posted September 14, 2012 Share Posted September 14, 2012 Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. you mean models like buildings that have messed up rooftops ? i think that is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it No no, i mean LCS contents, SA hotdogs stands etc ... Best choice is take GTA III original map, wich i currently work on it. Well you previously said that you have some buggy Xbox map models,well I can help fixing them if you want Link to comment Share on other sites More sharing options...
d3jan Posted September 14, 2012 Share Posted September 14, 2012 Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. you mean models like buildings that have messed up rooftops ? i think that is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it No no, i mean LCS contents, SA hotdogs stands etc ... Best choice is take GTA III original map, wich i currently work on it. Well you previously said that you have some buggy Xbox map models,well I can help fixing them if you want converting xbox map is even better choice, but how exacly are how going to convert xbox models to pc ? Link to comment Share on other sites More sharing options...
Wass Posted September 14, 2012 Share Posted September 14, 2012 Yes, SA:LC have few modified models and textures wich are from LCS. Coordinates are also not the same. you mean models like buildings that have messed up rooftops ? i think that is a good thing becouse if you convert the original map those buildings will have messed up rooftops in your mod, and you will have to fix it No no, i mean LCS contents, SA hotdogs stands etc ... Best choice is take GTA III original map, wich i currently work on it. Well you previously said that you have some buggy Xbox map models,well I can help fixing them if you want converting xbox map is even better choice, but how exacly are how going to convert xbox models to pc ? I said fixing the Xbox map models not converting them ,cuz Garju mentioned before that he had some Xbox models but they were buggy!but I liked the idea of converting the xbox models,there is some software that converts the Xbox models to ".DFF" so I may take a look at it later Link to comment Share on other sites More sharing options...
Garju67 Posted September 14, 2012 Author Share Posted September 14, 2012 Original GTA III, Xbox mod. + I convert from the Xbox MOD, you can found it here : http://www.gtaforums.com/index.php?showtopic=399016 not the Xbox version itself. I never managed to get the converter working and i heard that it converted the dffs bad so you need to fix them. Link to comment Share on other sites More sharing options...
Wass Posted September 14, 2012 Share Posted September 14, 2012 I like your pic,but the trees...hhh,they made me laughing!! Link to comment Share on other sites More sharing options...
herons2s2 Posted September 15, 2012 Share Posted September 15, 2012 tree version minecraft lol haha / Joke Like the pictures garju Link to comment Share on other sites More sharing options...
Sebianoti Posted September 15, 2012 Share Posted September 15, 2012 Just don't stop again saying you can't convert it because whatever the reason, or hold off announcing things before they are almost complete as many announcements you made in the past have been canned. I can already see improvements from the xbox (MOD) version Link to comment Share on other sites More sharing options...
Garju67 Posted September 15, 2012 Author Share Posted September 15, 2012 Just don't stop again saying you can't convert it because whatever the reason, or hold off announcing things before they are almost complete as many announcements you madein the past have been canned. I can already see improvements from the xbox (MOD) version Yes, this time i will try to do my best for fix all bugs. It will be a huge improvement. Link to comment Share on other sites More sharing options...
Garju67 Posted September 15, 2012 Author Share Posted September 15, 2012 Link to comment Share on other sites More sharing options...
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