Nabx3n Posted August 16, 2012 Share Posted August 16, 2012 Hi everyone, could someone please tell me what's the sound ID for the violin music? the one that hear in the interior from the LC map (cafe)? Link to comment Share on other sites More sharing options...
ZAZ Posted August 16, 2012 Share Posted August 16, 2012 file AMBIENCE, Track_009: SaintMark's(Violin).ogg CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Nabx3n Posted August 16, 2012 Author Share Posted August 16, 2012 file AMBIENCE, Track_009: SaintMark's(Violin).ogg Thanks a lot zaz! but is there a way to play that from main.scm? Link to comment Share on other sites More sharing options...
ZAZ Posted August 16, 2012 Share Posted August 16, 2012 file AMBIENCE, Track_009: SaintMark's(Violin).ogg Thanks a lot zaz! but is there a way to play that from main.scm? Music of GTASA\AUDIO\Streams\BEAT and AMBIENCE can be played with opcodes 0953: get_soundtrack_status_to [email protected]: [email protected] == 0;; integer values004D: jump_if_false @//0952: load_soundtrack 12//0954: start_playing_loaded_soundtrack//0955: end_playing_loaded_soundtrack//use following track numbers: 1, 2, 3, 4, 8, 9, 10, 12, 13 CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Nabx3n Posted August 16, 2012 Author Share Posted August 16, 2012 (edited) I tried that and I couldn't find that violin music in the numbers u posted (1, 2, 3, 4, 8, 9, 10, 12, 13) and when I tried 14 the game crashed, is it ok to keep going? (gonna keep going anyways) and thanks again zaz Edited August 16, 2012 by nabnabnabn Link to comment Share on other sites More sharing options...
Nabx3n Posted August 18, 2012 Author Share Posted August 18, 2012 bump anyone know what's the number for that violin music?? Link to comment Share on other sites More sharing options...
Silent Posted August 18, 2012 Share Posted August 18, 2012 AFAIK most AMBIENCE sounds can be only played by audiozones. Thus no way to play it 2d, I'm afraid. Link to comment Share on other sites More sharing options...
Nabx3n Posted August 18, 2012 Author Share Posted August 18, 2012 darn well that scks, thanks man Link to comment Share on other sites More sharing options...
ZAZ Posted August 19, 2012 Share Posted August 19, 2012 strange audiotrack i tried a lot but the only chance to hear the violin music was to put player at marcos bitro coords 00A1: put_actor $PLAYER_ACTOR at -787.0782 501.1791 1371.742 04D7: set_actor $PLAYER_ACTOR locked 1 or put the camera there 015F: set_camera_position -787.0782 501.1791 1371.742 0.0 0.0 0.00160: point_camera -788.0782 501.1791 1371.742 2 modified audio zone wasn't successfull Audiozon.ipl plays Pleasuredome music in Grovestreet, works fine auzogrove, 34, 1, 2223.56, -1757.55, 11.5, 2539.78, -1626.37, 37.5end Audiozon.ipl plays St Mark's violin music in Grovestreet, can't hear anything auzogrove, 4, 1, 2223.56, -1757.55, 11.5, 2539.78, -1626.37, 37.5end also not by running mission inside of main.scm by switching into interior 1 and for opcode 0954: start_playing_loaded_soundtrack didn't got the track i tested tracknumbers from 0 to 21, it crashed then with 22 CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Silent Posted August 19, 2012 Share Posted August 19, 2012 0954 is only for BEATS tracks. Link to comment Share on other sites More sharing options...
Nabx3n Posted August 20, 2012 Author Share Posted August 20, 2012 hmmm, in that case that might be saticfying enough, cause I wan't to make a car previewing script and include that music (music playing while viewing the car), I'll just put the actor in the coords that Zaz posted and keep the cam on car, I'll try that later and inform you guys if it works or not, thanks a lot everyone Link to comment Share on other sites More sharing options...
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