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Grand Theft Auto IV Missions For Grand Theft Auto


Omarilzz
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hi guys has it going today iam starting a mod called gta iv missions for sa

made with dyom

the missions really look like the ones in iv

i have Done

-----------------------------------

1-The cousins Bellic

2-its your call

3-Three a crowd

4-Bleed out

5-First date

------------------------------------

soon more

Edited by Omarilzz
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Surely not, it's DYOM made.

To OP - what makes you think that it's a Coding mod?

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Surely not, it's DYOM made.

To OP - what makes you think that it's a Coding mod?

I think you guys (VCS team) are the only ones who have modded the cutscenes (except for LCS team,but they are very buggy tounge.gif )

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Cutscene editing was discovered few years ago by Yelmi and DENISka...

 

This must be moved to DYOM secction.

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Guys iam telling you that will be cutsences like gta iv but in the next version just right now iam making these missions as a temporary mission (Testing) if you liked it sure i will make the version with cut scenes biggrin.gif and iam sure that you will all like it when i finish the first 8 missions i will upload them on media fire biggrin.gif

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General Scrotum

You could also upload your missions on dyom.gtagames.nl, as it is DYOM's official website.

 

A small note though: uploading missions with CLEO mods in it (i.e. moving cutscene) is prohibited, as Dutchy3010 once said.

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i`d see about it cause the mod is not complete

i got some issues like in bleed out i should chase dardain but i cant all i have is follow player \ attack player any i deas

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i`d see about it cause the mod is not complete

i got some issues like in bleed out i should chase dardain but i cant all i have is follow player \ attack player any i deas

The mod is completed, just missing some more feature.

 

And I really don't understand what you're saying in the 2nd sentence.

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i mean how to chase an enemy with a car a kill him then the mission ends

Add an actor objective, choose his animation to enter nearest car and set his route point. And it's done. icon14.gif

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mkthetimelord
i mean how to chase an enemy with a car a kill him then the mission ends

Add an actor objective, choose his animation to enter nearest car and set his route point. And it's done. icon14.gif

Is it possible, I know it is actually not in DYOM, but would it be possible to set someone to drive to a point maybe in a future version because there are certain mods in which you can do that (taxi call mods for one)

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YEA IT WORKED THANKS BUT THE REAL THING I NEED IS HOW TO LEAVE A CAR WITH OUT TELLING ME GET BACK TO THE Vehicle dontgetit.gif

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General Scrotum

Either put a cutscene right after you enter the vehicle or before you need to exit it or don't put the vehicle as an objective and put a checkpoint objective under it.

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thanks for the idea and by the way i have finished the first 8 missions and i am uploading them today so keep streamed

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  • 2 weeks later...
General Scrotum

I have played your missions.

 

To be honest, I am disappointed: the missions are poorly designed. There is no effort put into the writing: no capital letters, no punctuation, nothing. The gameplay only consists of driving around, apart from Bleed Out mission in which there is a car chase and you need to kill three guys. There were hardly any cutscenes from the game: only a few that didn't even explain the story or why there is this mission. The lenght of the cutscenes was either too long (for the most) or too short (for a few.) There was also a designing mistake in First Date: Malorie and Michelle were still in the car after you drove them to Michelle's home. Also, using CJ's skin for Niko and Sweet's skins for Roman? I mean, you could've tried to be more imaginative by trying to give them skins that looked more like them. As for Roman's car, I don't think the Greenwood is the perfect car (but I guess that's my opinion.) It took me longer to write this up than playing all the missions.

 

Well, if you'd put more effort in your missions, you could show promises.

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will i`d tell u some thing that u may understand

1-iam a dyom beginner

2-my gta sa have gta iv characters and cars and weapons

3-if u dont like my mod dont use alot of people liked and also my friends

-------------------***so do as u want***-----------------------------

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3-if u dont like my mod dont use alot of people liked and also my friends

 

Well that's fairly rude. I'm not some big time professional DYOM designing genius, but I surely wont reply like that to anyone.

Anyway, I wont be playing these after the criticism you received & the way you replied to it.

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will i`d tell u some thing that u may understand

1-iam a dyom beginner

2-my gta sa have gta iv characters and cars and weapons

3-if u dont like my mod dont use alot of people liked and also my friends

-------------------***so do as u want***-----------------------------

Learn from criticism, especially you're a beginner, man.

 

SP spend his time playing it, reviewing it, and give a honestly feedback.

 

What can you ask more? Do you expect everyone must like it?

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will i see what you all say and i respect it

but i recommend you all to try my mod and tell me what u think

and as i said i am a beginner i am not a beginner i am just not so professional in dyom and as XGhostX said that i am respecting that every one must like it that's is not true at all every is free to tell me what is wrong with missions or it is great

and i did not reply to Secronom President rudely i just wanted to tell him that this a beta test and i am waiting that every one would try it and tell me how was it as i see there is some one called wass tried the missions and he said that they are good but for Secronom President i did not mean to be rude to him and i am also happy for his feedback and i will work with it so i am not rude and if he got mad i say i am sorry and i just want u all to try it as a test and tell me your reviews okay

Goodluck confused.gif

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I'm just saying that you need to learn from mistake man.

 

If he don't like your mod, don't tell him not to use it. Instead of that, ask him ''Why?'' and how ''How to improve?''

 

That's what you gotta do to get better and improve man. smile.gif

 

And good luck with your mod. icon14.gif

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