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Changes in .dat files doesn't Affect to Game


capper
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I'm using patch 1.0.0.4 , I've installed xliveless. When I add a car: It's model and texture is affect to game but other ones (hangling.dat, carcols.dat) doesn't affect to game. Can you help me?

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Victim_Crasher

 

I'm using patch 1.0.0.4 , I've installed xliveless. When I add a car: It's model and texture is affect to game but other ones (hangling.dat, carcols.dat) doesn't affect to game. Can you help me?

 

Are you already make your GTA IV Moddable ?

You must download the Mod Patch before you modding, or it wont affect to game wink.gif

Where ? i think you should google it sarcasm.gif

 

====

 

By the way when you said "add" is it really add car to the new IMG or just replace the stock car ? confused.gif

 

If you "add" new car into new IMG, you should add the presets (handling, carcols, vehicle line) to your new handling, carcols and vehicle.dat

If you just "replace" the stock car, just download the Mod Patch

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You don't have to make your game moddable, any patch after like 1.0.1.0. doesn't need to be made moddable if you're using Spark IV or Open IV to do it. Make sure that you're putting in the correct data supplied in the readme to the cars that you replaced.

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Victim_Crasher

 

You don't have to make your game moddable, any patch after like 1.0.1.0. doesn't need to be made moddable if you're using Spark IV or Open IV to do it. Make sure that you're putting in the correct data supplied in the readme to the cars that you replaced.

I don't know about this, maybe my PC is weird sarcasm.gif

But i had to install the mod patch first before the i modding (for the first time)

 

And that's in 1.0.4.0 patch confused.gif

(Specially for the .dat , but IMG replace went normal that time)

 

No Offense bro biggrin.gif

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