Parmm Posted August 13, 2012 Share Posted August 13, 2012 After seeing those awesome maps for IV, i decided to get a Cityscape and try myself, but i need some help with converting it to San Andreas, do i need to cut it half, and make all to objects and so on, the biggest problem is to get it inside the game, ive tried it before, but i didn't success, so any help is welcome This is my first mod so there will be bugs, i think. It has some roads and a lot of mountains A little screen! Tell me what should i change or edit. Link to comment Share on other sites More sharing options...
GTAEngineTeam Posted August 14, 2012 Share Posted August 14, 2012 What's the file this Map...it must be dff to put in SA... Link to comment Share on other sites More sharing options...
Parmm Posted August 14, 2012 Author Share Posted August 14, 2012 It's made in cityscape so it's FBX, u can convert FBX into 3dsmax and then into san andreas but i don't know how. Link to comment Share on other sites More sharing options...
GTAEngineTeam Posted August 14, 2012 Share Posted August 14, 2012 (edited) It's made in cityscape so it's FBX, u can convert FBX into 3dsmax and then into san andreas but i don't know how. http://usa.autodesk.com/adsk/servlet/pc/it...5&siteID=123112 use those plugins....to inport in autodesk http://www.gtagarage.com/mods/show.php?id=9172 and for DFF Export use those..to put in gta3.img and you must.....delete SA Map use this http://www.steve-m.com/downloads/tools/map...ner/...download 0.5rc downthere not 4b These are steps correct....if you wan to make new map in SA PART-1 Delete map in full with no Bug PART-2 Put model in Map and start making new map 2-section 1 2 Edited August 14, 2012 by GTAEngineTeam Link to comment Share on other sites More sharing options...
Kalvin Posted August 14, 2012 Share Posted August 14, 2012 (edited) You make a bad explanation, no offence You don't need those plug-ins. 3DS Max can already import/export .FBX. But you do need Kam's Max Scripts. And yes, you do need to cut it up in to smaller pieces than half or full, as SA cannot handle that size (nor IV) in one .dff. Use a clean SA, and use this. For a clean map, remember to backup(!) and use the one on top of the list. 0.5 RC1. And for the rest, follow this tutorial. Then, you're done. Once you cut them up into tiny pieces, make a different .max (as you have to delete all other objects except one cut up part so you can put it at 0.0 coords on all in 3ds max, and export it as one .dff. Good luck! Edited August 14, 2012 by ManDog Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
Parmm Posted August 14, 2012 Author Share Posted August 14, 2012 I already got it ingame, but it crashes, in Map Editor i can see it clearly, but the scale is wrong, it must be bigger Link to comment Share on other sites More sharing options...
GTAEngineTeam Posted August 14, 2012 Share Posted August 14, 2012 I already got it ingame, but it crashes, in Map Editor i can see it clearly, but the scale is wrong, it must be bigger So you put the map in the SA....crashes...why... did you cleary full delete all map...and watch this video..is not just delete map and put model's and play,you must watch step by step Delete map with 0.5RC1 link in Video...and put that all files in folder extras when done in your SA Dir..just watch the video Its a possible crash if you didn't do like this.. I don't know maybe your Map is bug-y..idk Link to comment Share on other sites More sharing options...
GTAEngineTeam Posted August 15, 2012 Share Posted August 15, 2012 Any news .. shall we see in SA... Link to comment Share on other sites More sharing options...
Kalvin Posted August 16, 2012 Share Posted August 16, 2012 Any news .. shall we see in SA... Get better english, the post before this one I didn't understand. And don't double post. Shine o' Vice | Vice City BETA Edition | Grand Theft Auto 3D Link to comment Share on other sites More sharing options...
Parmm Posted August 16, 2012 Author Share Posted August 16, 2012 I wasn't at home yesterday so i couldn't work, ingame pics soon, after i get home, after 12 days i will be home and then u can see progress. Link to comment Share on other sites More sharing options...
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