dima001rus 16 Posted July 12, 2013 Author Share Posted July 12, 2013 Thanks. P.S. Area 69 coming soon. Link to post Share on other sites
Gramps 796 Posted July 13, 2013 Share Posted July 13, 2013 P.S. Area 69 coming soon. It's a small release in-between a long time .. Link to post Share on other sites
SilverRST 4,017 Posted July 13, 2013 Share Posted July 13, 2013 P.S. Area 69 coming soon. It's a small release in-between a long time .. +1 At the time when a piece of city SF is released, GTAV is released for PC. The Desert mod has been released months ago, March 11th this year. Link to post Share on other sites
Gramps 796 Posted July 13, 2013 Share Posted July 13, 2013 I know that re-texturing isn't an easy job, but Flame seems to be doing a better/quicker job on HRT than your team is doing with Project RoSa? Link to post Share on other sites
MrMateczko 3,329 Posted July 13, 2013 Share Posted July 13, 2013 They are not competing. Flame is doing it's own job with his own techniques, and they are doing stuff with their own techniques. It's good to have a competition, not just (sub-par) SRt3. Link to post Share on other sites
dima001rus 16 Posted July 13, 2013 Author Share Posted July 13, 2013 Flame's textures made unprofessional. On some of the texture he just puts another. Link to post Share on other sites
MrMateczko 3,329 Posted July 13, 2013 Share Posted July 13, 2013 Flame's textures made unprofessional. On some of the texture he just puts another. What do you mean exactly by that? You can't make a good retexture without changes to the DFF's. Link to post Share on other sites
dima001rus 16 Posted July 13, 2013 Author Share Posted July 13, 2013 (edited) What do you mean exactly by that? Example of his work. Logo, font. Another examle of his work. You can't make a good retexture without changes to the DFF's. It will be. P.s. On flame's models prelight is awful. Edited July 13, 2013 by dima001rus .M.S 1 Link to post Share on other sites
aStiffSausage 147 Posted July 13, 2013 Share Posted July 13, 2013 Not sure if these have been asked before but... Are you using/planning to use mip-maps in your textures? What about when SA::Render comes out, will you make normal maps to all textures? And, there was this un-finished project in Vol-GTA by Alexey, "HQ San Andreas" or similar. Have you planned something similar for your mod? Link to post Share on other sites
dima001rus 16 Posted July 13, 2013 Author Share Posted July 13, 2013 Not sure if these have been asked before but... Are you using/planning to use mip-maps in your textures? What about when SA::Render comes out, will you make normal maps to all textures? And, there was this un-finished project in Vol-GTA by Alexey, "HQ San Andreas" or similar. Have you planned something similar for your mod? Planing use mipmap. Normal map - maybe. "HQ San Andreas" - It is possible that Alexey will continue to do this mod. Link to post Share on other sites
SilverRST 4,017 Posted July 13, 2013 Share Posted July 13, 2013 I'm dying for mipmaps. These days no one wants to make mipmaps and the results becomes very ugly in game. By that I mean very pixelated and grainy textures. But whatever the mod I'll download and install, it will be both. Don't get me wrong but I like the idea dima001rus keeps the original font on those textures, I like the game to be completely original without any changes to fonts and textures. Just completely original but detailed. Link to post Share on other sites
Flame 1,641 Posted July 13, 2013 Share Posted July 13, 2013 Flame's textures made unprofessional. Your manner of communication mostly says about differences in our levels of professionalism. Very old texture; seamless was fixed a million years ago. And I do not need look for your old screenshots to poke your nose into them and make comparisons of specially selected textures (this just a villainy). I'm not going to argue. Users will make their choice. .M.S 1 Link to post Share on other sites
SilverRST 4,017 Posted July 13, 2013 Share Posted July 13, 2013 Please leave each other alone. It is always great to see you guys make texture mods. Link to post Share on other sites
dima001rus 16 Posted July 13, 2013 Author Share Posted July 13, 2013 Very old texture; seamless was fixed a million years ago. I don`t know it when you have time to fix such a large number of textures. And I do not need look for your old screenshots to poke your nose into them and make comparisons of specially selected textures (this just a villainy). Our textures have always been of high quality And I did not choose the textures. It was the first available. Users will make their choice. +1. I just trying to explain the differences in the speed of our work. .M.S 1 Link to post Share on other sites
aStiffSausage 147 Posted July 13, 2013 Share Posted July 13, 2013 I agree, just let others do their work and concentrate on your own. Would you happen to have any kind of progress-map? Link to post Share on other sites
Performer 193 Posted July 13, 2013 Share Posted July 13, 2013 Is there any release date you can give us for an alpha or so? Link to post Share on other sites
dima001rus 16 Posted July 13, 2013 Author Share Posted July 13, 2013 Is there any release date you can give us for an alpha or so? Alpha relise long time ago. Link to post Share on other sites
Ezekiel 4,690 Posted July 14, 2013 Share Posted July 14, 2013 Now BLITZ is cooming... World Textures War is started... Link to post Share on other sites
Semih95 19 Posted July 28, 2013 Share Posted July 28, 2013 Now BLITZ is cooming... World Textures War is started... Let us hope that both will release their texture mods like Blitz. Otherwise it doesnt make sense to start a mod war when they dont even finish the mod and let it rot in the GTA Community Link to post Share on other sites
Maryo_Nicle7 96 Posted July 29, 2013 Share Posted July 29, 2013 Awesome, good luck, then! Link to post Share on other sites
Radium88-226 0 Posted September 1, 2013 Share Posted September 1, 2013 А редактируете ли вы Player.img на данный момент? And if you are editing Player.img at the moment?(Google Translate) Link to post Share on other sites
Omega_Is_Here 138 Posted September 3, 2013 Share Posted September 3, 2013 Any updates?? I hope its not dead Link to post Share on other sites
Ezekiel 4,690 Posted September 3, 2013 Share Posted September 3, 2013 Any updates??I hope its not dead OMG Link to post Share on other sites
Death2Drugs 56 Posted September 3, 2013 Share Posted September 3, 2013 Relax, it's not dead. The authors of the mod don't bother updating this thread as much as the Russian thread. http://gmc.3dn.ru/forum/29-48-48 Link to post Share on other sites
Fantomax 151 Posted September 7, 2013 Share Posted September 7, 2013 i don't really understand the russian league, what a shame Link to post Share on other sites
_F_ 3,093 Posted September 7, 2013 Share Posted September 7, 2013 i don't really understand the russian league, what a shame Well don't worry because he is as inactive in Russian forums as he is here. Link to post Share on other sites
Stryfaar 116 Posted September 7, 2013 Share Posted September 7, 2013 (edited) i don't really understand the russian league, what a shame Google Translate exists for a reason though. On that topic though, it's almost been a month since the last post. Maybe they're taking some time off? Or the mod is truly dead .. ? Edited September 7, 2013 by JF-Mir2 Link to post Share on other sites
aStiffSausage 147 Posted September 7, 2013 Share Posted September 7, 2013 I doubt the mod has died. If you look in the past and browse the official topic, you see they've had few similar breaks. Could be because of schools, who knows? Link to post Share on other sites
S Y E D 302 Posted September 8, 2013 Share Posted September 8, 2013 Agreed with Oksu! Link to post Share on other sites
Death2Drugs 56 Posted September 9, 2013 Share Posted September 9, 2013 Pretty much what Oksu said. Link to post Share on other sites