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[REL|SA] RoSA Project


dima001rus

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It would also be great if you could find some mapper to remove the "blockiness" from the roads and make most parts of SA map more realistic, I hate all those non-realistic hills like in SF...

 

To be honest; the whole map could do with some smoothing lol

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Agree with metho icon14.gif

It could be easy done in 3DS Max with Smoothing Groups or MeshSmooth. And about the mip-maps. Try G-TXD, because it has an option to generate mip-maps smile.gif

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Hey Man biggrin.gif . i Actually Can Creat Some Damaged Things Like in GTA IV roads if you Know what I mean . and then add them to Map Roads . (Im talking about 3d model not only texture)

Becaus Since there are alot Of Road and object in Gta sa making them smooth Will be a hard Work For me To do

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Are you going to add mipmaps to your project? If yes, it will be the best texture mod, for real. Textures aren't different than orginals (maybe some of them), textures are just in higher resolution and in better quality. It's a mod, what I was looking for. Waiting for realese icon14.gif

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I do like the idea of this mod, keeping the same style of the textures, just remade to be higher quality, and slightly adjusted for each city, making it seem more like a proper HD Pack for the game as opposed to retexture, etc, that SRT3 was (no offence to SRT3 guys, you done a great job, but the style was too much for San Andreas, everything looked more grainy).

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Afterburningwheels
I do like the idea of this mod, keeping the same style of the textures, just remade to be higher quality, and slightly adjusted for each city, making it seem more like a proper HD Pack for the game as opposed to retexture, etc, that SRT3 was (no offence to SRT3 guys, you done a great job, but the style was too much for San Andreas, everything looked more grainy).

SRT also looked more gritty, dirty and darker.

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I've just found this project. Looks amazing! Will be awesome! Good luck with it!

Hope to try it soon.

 

PS: Those trees look very realistic!

Edited by juanma_16
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